Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Artamo85
Ishtar
Level 149
God Stats
2W - 2L
1,280 SR
Queue Stats
287W - 288L
1,520 Elo+
Solo
Yemoja
Yemoja
Grunt_Maou
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarleyBob
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,526 SR
Queue Stats
48W - 53L
1,464 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,498 Elo+

VS

Team Averages
Level 123
1,411 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HashibaToyotomi
Danzaburou
Level 273
God Stats
24W - 13L
1,605 SR
Queue Stats
1,511W - 1,575L
1,500 Elo+
Solo
Neith
Neith
IWargl
Neith
Level 125
God Stats
8W - 8L
1,502 SR
Queue Stats
587W - 611L
1,464 Elo+
Solo
Chaac
Chaac
SirBarrymoreKisu
Chaac
Level 57
God Stats
2W - 2L
1,173 SR
Queue Stats
172W - 208L
1,390 Elo+
Solo
Yemoja
Yemoja
ThatGuyKye420
Yemoja
Level 78
God Stats
2W - 1L
1,276 SR
Queue Stats
55W - 57L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 4 / 0
5,886
841
5,204
4,113
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
 
Jormungandr
5
0 / 0 / 0
4,892
699
0
579
224
Ishtar
Artamo85
Ishtar
13
0 / 6 / 2
6,395
914
3,539
8,388
2,987
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Grunt_Maou
Yemoja
1
0 / 1 / 0
1,892
270
0
606
107
Ah Muzen Cab
MarleyBob
Ah Muzen Cab
11
2 / 4 / 2
6,127
875
4,742
6,412
2,238
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 0 / 5
8,520
1,217
6,546
7,697
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
HashibaToyotomi
Danzaburou
14
4 / 0 / 6
8,112
1,159
2,472
3,800
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Neith
IWargl
Neith
12
3 / 0 / 8
7,553
1,079
3,943
5,301
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 7
7,055
1,008
2,369
8,950
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 9
7,575
1,082
966
6,507
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
15
15
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
0
0.5
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Zhong Kui
 
Zhong Kui
6
0
5
8.5
L
Ishtar
Artamo85
Ishtar
0
6
2
0.17
L
Yemoja
Grunt_Maou
Yemoja
0
1
0
0
W
Danzaburou
HashibaToyotomi
Danzaburou
4
0
6
7
W
Neith
IWargl
Neith
3
0
8
7
L
Ah Muzen Cab
MarleyBob
Ah Muzen Cab
2
4
2
0.75
W
1
2
7
2.25
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
16,296
20,098
Taken
32,255
7,249
Mitigated
21,717
1,390
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,204
411
0
0
4,113
1,693
0
1,612
2,501
0
6,564
L
Jormungandr
 
Jormungandr
0
0
0
0
579
224
0
0
579
0
0
W
Zhong Kui
 
Zhong Kui
6,546
1,513
443
1,867
7,697
6,045
1,587
0
7,697
16,285
661
L
Ishtar
Artamo85
Ishtar
3,539
1,793
0
1,136
8,388
2,987
0
3,458
4,930
0
17,431
L
Yemoja
Grunt_Maou
Yemoja
0
0
0
0
606
107
0
0
606
0
0
W
Danzaburou
HashibaToyotomi
Danzaburou
2,472
178
0
1,589
3,800
1,591
3,151
0
3,800
0
14,715
W
Neith
IWargl
Neith
3,943
84
218
1,081
5,301
2,105
1,588
0
5,301
0
14,672
L
Ah Muzen Cab
MarleyBob
Ah Muzen Cab
4,742
997
0
254
6,412
2,238
0
2,195
4,217
0
7,821
W
2,369
130
181
1,891
8,950
9,398
216
0
8,950
0
8,581
W
966
35
7,676
1,667
6,507
2,578
678
0
6,507
6,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
38,815
27
Minions Killed
70
0
Camps Cleared
0
244,744
Distance Traveled
721,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,886
841
4
1
0
22,294
0
L
Jormungandr
4,892
699
0
0
0
0
0
W
Zhong Kui
8,520
1,217
17
2
0
154,413
0
L
Ishtar
6,395
914
15
2
0
106,980
0
L
Yemoja
1,892
270
0
0
0
0
0
W
Danzaburou
8,112
1,159
25
4
0
127,403
0
W
Neith
7,553
1,079
14
2
0
131,785
0
L
Ah Muzen Cab
6,127
875
8
1
0
115,470
0
W
Chaac
7,055
1,008
10
1
0
175,400
0
W
Yemoja
7,575
1,082
4
1
0
132,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role