Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BochaMR
Ne Zha
Level 108
God Stats
13W - 11L
1,491 SR
Queue Stats
133W - 141L
1,466 Elo+
Solo
Anubis
Anubis
Jokempo
Anubis
Level 156
God Stats
9W - 6L
1,378 SR
Queue Stats
255W - 234L
1,464 Elo+
Solo
Bacchus
Bacchus
OrtizJXXIII
Bacchus
Level 118
God Stats
3W - 2L
1,690 SR
Queue Stats
93W - 68L
1,534 Elo+
Solo
Arachne
Arachne
gokugamer51
Arachne
Level 117
God Stats
265W - 226L
1,524 SR
Queue Stats
265W - 228L
1,481 Elo+
Solo
Team Averages
Level 141
1,517 SR
1,489 Elo+

VS

Team Averages
Level 145
1,599 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BonierPrune5660
Jormungandr
Level 158
God Stats
17W - 8L
1,639 SR
Queue Stats
442W - 429L
1,444 Elo+
Solo
Ymir
Ymir
Gustavo10jds
Ymir
Level 86
God Stats
21W - 17L
1,553 SR
Queue Stats
70W - 71L
1,506 Elo+
Solo
Hachiman
Hachiman
dylanpizzi11
Hachiman
Level 137
God Stats
11W - 10L
1,510 SR
Queue Stats
700W - 719L
1,443 Elo+
Solo
Chang'e
Chang'e
lolriques
Chang'e
Level 153
God Stats
9W - 1L
1,794 SR
Queue Stats
199W - 188L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
2
0 / 1 / 0
2,640
528
228
908
238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
BochaMR
Ne Zha
6
0 / 2 / 1
3,244
649
788
3,318
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Jokempo
Anubis
5
0 / 3 / 0
2,973
595
1,394
2,862
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OrtizJXXIII
Bacchus
5
1 / 1 / 0
3,255
651
1,517
3,592
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
gokugamer51
Arachne
5
0 / 1 / 0
2,975
595
1,365
1,983
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
4 / 0 / 1
3,884
777
1,999
2,778
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BonierPrune5660
Jormungandr
6
2 / 0 / 2
3,803
761
1,882
2,293
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

5
0 / 0 / 3
3,588
718
693
3,232
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
dylanpizzi11
Hachiman
6
0 / 1 / 3
3,305
661
1,655
2,239
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
lolriques
Chang'e
7
2 / 0 / 0
3,925
785
1,009
1,511
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Fenrir
 
Fenrir
4
0
1
4.5
L
Ne Zha
BochaMR
Ne Zha
0
2
1
0.25
W
Jormungandr
BonierPrune5660
Jormungandr
2
0
2
3
W
0
0
3
1.5
L
Anubis
Jokempo
Anubis
0
3
0
0
L
Bacchus
OrtizJXXIII
Bacchus
1
1
0
1
W
Hachiman
dylanpizzi11
Hachiman
0
1
3
1.5
L
Arachne
gokugamer51
Arachne
0
1
0
0
W
Chang'e
lolriques
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,292
Damage
7,238
12,663
Taken
12,053
4,926
Mitigated
3,691
2,726
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
228
0
0
0
908
238
0
543
251
0
3,090
W
Fenrir
 
Fenrir
1,999
527
0
798
2,778
895
0
161
2,617
0
12,380
L
Ne Zha
BochaMR
Ne Zha
788
180
0
545
3,318
1,139
0
254
3,064
0
13,944
W
Jormungandr
BonierPrune5660
Jormungandr
1,882
748
0
991
2,293
608
0
1,356
937
14,535
2,957
W
693
283
0
1,254
3,232
1,372
0
873
2,359
7,197
0
L
Anubis
Jokempo
Anubis
1,394
199
0
820
2,862
1,144
0
1,598
1,264
11,212
0
L
Bacchus
OrtizJXXIII
Bacchus
1,517
229
0
750
3,592
1,954
0
538
3,009
8,106
757
W
Hachiman
dylanpizzi11
Hachiman
1,655
856
0
1,063
2,239
459
0
304
1,935
0
16,484
L
Arachne
gokugamer51
Arachne
1,365
969
0
611
1,983
451
0
422
1,561
0
7,964
W
Chang'e
lolriques
Chang'e
1,009
62
160
670
1,511
357
0
0
1,511
15,565
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,087
Gold Earned
18,505
89
Minions Killed
139
0
Camps Cleared
0
450,380
Distance Traveled
434,279
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,640
528
8
2
0
36,482
0
W
Fenrir
3,884
777
9
2
0
76,829
0
L
Ne Zha
3,244
649
32
6
0
109,697
0
W
Jormungandr
3,803
761
32
6
0
90,772
0
W
Ymir
3,588
718
11
2
0
82,223
2
L
Anubis
2,973
595
22
4
0
77,397
2
L
Bacchus
3,255
651
14
3
0
108,864
0
W
Hachiman
3,305
661
39
8
0
93,024
0
L
Arachne
2,975
595
13
3
0
117,940
3
W
Chang'e
3,925
785
48
10
0
91,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role