Player Matchup

Izanami
Izanami
Allvadder94
Izanami
Level 39
God Stats
2W - 0L
1,406 SR
Queue Stats
113W - 116L
1,487 Elo+
Party 1
Bake Kujira
Bake Kujira
FrankenFran
Bake Kujira
Level 123
God Stats
5W - 4L
1,549 SR
Queue Stats
371W - 315L
1,462 Elo+
Solo
Hercules
Hercules
IxMod
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,463 Elo+
Solo
Horus
Horus
PercyNoMercy
Horus
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
128W - 120L
1,515 Elo+
Party 1
Neith
Neith
ShortyHaZe
Neith
Level 119
God Stats
5W - 3L
1,464 SR
Queue Stats
138W - 133L
1,563 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,498 Elo+

VS

Team Averages
Level 163
1,421 SR
1,502 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Hadriendel
Yu Huang
Level 127
God Stats
1W - 7L
1,128 SR
Queue Stats
234W - 247L
1,490 Elo+
Solo
Terra
Terra
HashibaToyotomi
Terra
Level 273
God Stats
15W - 8L
1,715 SR
Queue Stats
1,503W - 1,563L
1,512 Elo+
Solo
Nike
Nike
K411joHn
Nike
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,546 Elo+
Solo
Fenrir
Fenrir
ThatGuyKye420
Fenrir
Level 78
God Stats
0W - 2L
1,261 SR
Queue Stats
55W - 57L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allvadder94
Izanami
14
1 / 1 / 8
7,852
785
8,879
8,104
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
FrankenFran
Bake Kujira
13
1 / 3 / 11
7,595
760
10,583
13,299
11,064
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
IxMod
Hercules
15
5 / 1 / 5
8,178
818
8,562
17,284
14,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 0 / 8
7,413
741
4,002
12,530
8,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
15
4 / 1 / 6
8,526
853
14,151
7,324
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 5 / 4
7,025
703
6,840
12,412
4,797
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Yu Huang
Hadriendel
Yu Huang
14
4 / 0 / 1
7,779
778
15,184
4,296
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 6
7,798
780
5,246
8,786
8,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
13
0 / 3 / 5
7,134
713
16,201
11,727
11,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 3
7,410
741
7,350
14,434
16,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
12
Kills
6
6
Deaths
12
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
4
0.4
W
Izanami
Allvadder94
Izanami
1
1
8
5
W
Bake Kujira
FrankenFran
Bake Kujira
1
3
11
2.17
L
Yu Huang
Hadriendel
Yu Huang
4
0
1
4.5
L
0
0
6
3
W
Hercules
IxMod
Hercules
5
1
5
7.5
L
Nike
0
3
5
0.83
W
1
0
8
5
W
Neith
4
1
6
7
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
50,821
58,541
Taken
51,655
40,493
Mitigated
43,536
34,136
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,840
1,909
0
250
12,412
4,797
0
2,075
10,337
903
23,399
W
Izanami
Allvadder94
Izanami
8,879
4,827
419
1,734
8,104
3,418
0
3,532
4,572
0
30,060
W
Bake Kujira
FrankenFran
Bake Kujira
10,583
2,773
956
436
13,299
11,064
0
7,572
5,727
16,432
319
L
Yu Huang
Hadriendel
Yu Huang
15,184
774
2,095
637
4,296
2,130
0
1,282
3,014
26,103
0
L
5,246
153
9,105
4,329
8,786
8,712
0
1,641
7,145
7,355
831
W
Hercules
IxMod
Hercules
8,562
3,010
818
10,190
17,284
14,751
0
6,952
10,332
0
12,246
L
Nike
16,201
432
506
244
11,727
11,316
0
2,906
8,821
6,370
23,248
W
4,002
1,284
6,674
8,311
12,530
8,241
0
4,300
8,230
0
7,597
W
Neith
14,151
3,337
1,481
3,117
7,324
3,019
0
3,328
3,996
0
34,543
L
7,350
1,591
622
2,147
14,434
16,581
0
2,360
12,074
0
10,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
37,146
128
Minions Killed
100
0
Camps Cleared
0
1,022,231
Distance Traveled
978,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,025
703
31
3
0
177,984
0
W
Izanami
7,852
785
37
4
0
211,876
0
W
Bake Kujira
7,595
760
23
2
0
206,195
0
L
Yu Huang
7,779
778
18
2
0
204,828
0
L
Terra
7,798
780
10
1
0
199,614
0
W
Hercules
8,178
818
5
1
0
221,707
0
L
Nike
7,134
713
36
4
0
212,572
0
W
Horus
7,413
741
9
1
0
189,981
0
W
Neith
8,526
853
54
5
0
192,472
0
L
Fenrir
7,410
741
5
1
0
183,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role