Player Matchup

Ix Chel
Ix Chel
Bronze I
LoBatteri
Ix Chel
Bronze I
Level 125
God Stats
0W - 4L
1,556 SR
Queue Stats
5W - 17L
1,154 MMR
Party 1
Ares
Ares
Bronze V
LoyalWolf_
Ares
Bronze V
Level 107
God Stats
0W - 2L
1,599 SR
Queue Stats
2W - 11L
1,189 MMR
Party 1
Izanami
Izanami
Bronze V
Otf_Jumpman23_
Izanami
Bronze V
Level 87
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,450 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,524 SR
1,264 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,486 SR
1,226 MMR
Eset
Eset
Gold III
DasDKIID
Eset
Gold III
Level 225
God Stats
47W - 29L
1,591 SR
Queue Stats
138W - 152L
1,264 MMR
Solo
Chaac
Chaac
Silver I
NIGHTMARE9324
Chaac
Silver I
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 64L
1,223 MMR
Solo
Sol
Sol
Silver I
Pumpedd
Sol
Silver I
Level 124
God Stats
4W - 9L
1,367 SR
Queue Stats
201W - 209L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LoBatteri
Ix Chel
13
1 / 2 / 1
7,952
723
5,670
10,466
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 4 / 0
7,809
710
5,191
15,946
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 3 / 0
7,887
717
3,314
10,868
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AphroditeAthenaCthulhuCharonLoki

VS

Bans
AchillesNeithHeraHou YiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 0 / 3
9,667
879
12,782
5,370
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 5
9,138
831
6,898
13,427
13,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
17
3 / 0 / 6
10,242
931
15,386
7,987
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
4
0
3
5.5
L
Ix Chel
LoBatteri
Ix Chel
1
2
1
0.75
L
1
4
0
0.25
W
2
2
5
2.25
L
0
3
0
0
W
Sol
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
35,066
37,280
Taken
26,784
21,902
Mitigated
17,637
8,294
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
12,782
66
400
1,339
5,370
1,794
715
2,530
2,795
36,466
622
L
Ix Chel
LoBatteri
Ix Chel
5,670
634
3,047
3,036
10,466
3,881
0
6,847
3,137
23,009
0
L
5,191
317
0
1,279
15,946
14,209
0
11,747
3,630
7,734
978
W
6,898
504
0
5,607
13,427
13,108
581
3,969
9,146
0
22,831
L
3,314
2,013
0
932
10,868
3,812
303
7,788
2,718
0
23,322
W
Sol
15,386
7,167
0
5,172
7,987
2,735
3,225
3,341
4,250
49,564
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
29,047
95
Minions Killed
164
0
Camps Cleared
0
630,904
Distance Traveled
647,483
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,667
879
53
5
0
216,674
4
L
Ix Chel
7,952
723
43
4
0
232,500
8
L
Ares
7,809
710
13
1
0
199,347
2
W
Chaac
9,138
831
38
3
0
227,816
0
L
Izanami
7,887
717
39
4
0
199,057
6
W
Sol
10,242
931
73
7
0
202,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role