Player Matchup

Medusa
Medusa
THIAGO_Broquero
Medusa
Level 14
God Stats
1W - 4L
1,407 SR
Queue Stats
2W - 11L
1,204 Elo+
Party 1
Nox
Nox
TMF_BRAD
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
didagja
Sylvanus
Level 68
God Stats
0W - 3L
1,483 SR
Queue Stats
4W - 13L
1,316 Elo+
Party 1
Team Averages
Level 30
1,463 SR
1,288 Elo+

VS

Team Averages
Level 94
1,525 SR
1,413 Elo+
Chaac
Chaac
Hm-_knolonging_-
Chaac
Level 127
God Stats
4W - 2L
1,469 SR
Queue Stats
82W - 90L
1,388 Elo+
Solo
Danzaburou
Danzaburou
ThraxPack
Danzaburou
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 79L
1,466 Elo+
Solo
Zeus
Zeus
davyup
Zeus
Level 117
God Stats
5W - 5L
1,607 SR
Queue Stats
45W - 56L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,679
668
4,576
8,179
2,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,797
680
2,200
6,845
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
didagja
Sylvanus
13
1 / 1 / 0
7,011
701
1,865
10,537
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,596
760
4,768
6,969
3,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
ThraxPack
Danzaburou
14
3 / 0 / 2
8,845
885
5,599
4,107
1,438
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
davyup
Zeus
15
2 / 0 / 2
8,112
811
11,260
2,976
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
3
0
0
L
0
2
1
0.25
W
Danzaburou
ThraxPack
Danzaburou
3
0
2
4
W
Zeus
davyup
Zeus
2
0
2
3
L
Sylvanus
didagja
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,641
Damage
21,627
25,561
Taken
14,052
10,837
Mitigated
5,368
4,477
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,768
102
0
1,517
6,969
3,084
388
2,337
4,625
0
21,415
L
4,576
1,771
399
580
8,179
2,881
0
2,300
5,858
0
21,755
L
2,200
46
395
717
6,845
2,567
0
3,513
3,318
12,505
367
W
Danzaburou
ThraxPack
Danzaburou
5,599
1,634
0
1,344
4,107
1,438
318
340
3,767
0
27,392
W
Zeus
davyup
Zeus
11,260
85
0
0
2,976
846
331
1,234
1,742
28,857
0
L
Sylvanus
didagja
Sylvanus
1,865
403
701
1,685
10,537
5,389
0
5,507
5,023
13,875
4,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
24,553
95
Minions Killed
133
0
Camps Cleared
0
436,977
Distance Traveled
579,329
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,596
760
35
4
0
202,126
0
L
Medusa
6,679
668
31
3
0
134,528
0
L
Nox
6,797
680
24
2
0
156,013
7
W
Danzaburou
8,845
885
47
5
0
179,254
2
W
Zeus
8,112
811
51
5
0
197,949
1
L
Sylvanus
7,011
701
40
4
0
146,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role