Player Matchup

Chaac
Chaac
ArmyMonkey96
Chaac
Level 91
God Stats
0W - 2L
1,083 SR
Queue Stats
15W - 16L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
I8ASNACK
Guan Yu
Level 33
God Stats
0W - 1L
1,737 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 2
He Bo
He Bo
LoneWolf512
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Thoth
Thoth
RoseQueen13
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Surtr
Surtr
ghostrider6212
Surtr
Level 158
God Stats
11W - 7L
1,670 SR
Queue Stats
443W - 436L
1,492 Elo+
Solo
Team Averages
Level 75
1,498 SR
1,418 Elo+

VS

Team Averages
Level 106
1,568 SR
1,453 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cophzy
Zhong Kui
Level 47
God Stats
4W - 1L
1,649 SR
Queue Stats
132W - 148L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
J_Rare_
Ah Puch
Level 98
God Stats
4W - 3L
1,626 SR
Queue Stats
207W - 205L
1,453 Elo+
Party 1
Chang'e
Chang'e
Mikhael Kynight
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,349 Elo+
Solo
Cthulhu
Cthulhu
RareAspects
Cthulhu
Level 135
God Stats
5W - 3L
1,566 SR
Queue Stats
123W - 122L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,776
968
5,539
8,442
7,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
I8ASNACK
Guan Yu
12
2 / 5 / 2
7,186
1,027
2,424
11,038
8,280
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

12
1 / 7 / 4
6,666
952
3,906
8,495
3,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 5 / 3
5,893
842
2,523
5,160
1,773
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 0
5,060
723
829
1,153
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 1 / 16
8,467
1,210
7,303
10,616
6,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Cophzy
Zhong Kui
13
6 / 1 / 9
8,104
1,158
5,507
7,123
4,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
J_Rare_
Ah Puch
13
5 / 1 / 13
8,121
1,160
8,804
4,839
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 13
6,993
999
1,969
5,085
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RareAspects
Cthulhu
13
5 / 2 / 12
8,008
1,144
6,411
7,416
7,104
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
21
21
Deaths
7
10
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
16
12
L
4
3
1
1.5
W
Zhong Kui
Cophzy
Zhong Kui
6
1
9
10.5
L
Guan Yu
I8ASNACK
Guan Yu
2
5
2
0.6
W
Ah Puch
J_Rare_
Ah Puch
5
1
13
11.5
L
1
7
4
0.43
W
1
2
13
3.75
W
Cthulhu
RareAspects
Cthulhu
5
2
12
5.5
L
0
5
3
0.3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
29,994
34,288
Taken
35,079
21,697
Mitigated
20,870
5,471
Healing
15,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,303
716
1,795
3,693
10,616
6,158
552
2,775
7,841
16,017
0
L
5,539
732
45
682
8,442
7,141
0
7,021
1,421
0
12,787
W
Zhong Kui
Cophzy
Zhong Kui
5,507
1,080
389
2,694
7,123
4,301
2,298
942
6,181
15,515
471
L
Guan Yu
I8ASNACK
Guan Yu
2,424
614
2,325
2,316
11,038
8,280
0
9,072
1,966
0
3,339
W
Ah Puch
J_Rare_
Ah Puch
8,804
412
236
1,136
4,839
1,694
853
0
4,839
18,318
245
L
3,906
718
0
67
8,495
3,076
0
7,661
834
12,368
0
W
1,969
154
3,163
1,016
5,085
1,613
1,819
1,169
3,916
8,657
0
W
Cthulhu
RareAspects
Cthulhu
6,411
495
1,108
741
7,416
7,104
673
1,565
5,851
14,908
0
L
2,523
314
0
0
5,160
1,773
0
4,882
278
5,880
0
L
829
241
0
36
1,153
1,427
0
1,153
0
22
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
39,693
45
Minions Killed
82
0
Camps Cleared
0
443,223
Distance Traveled
631,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,467
1,210
16
2
0
145,143
0
L
Chaac
6,776
968
9
1
0
146,200
0
W
Zhong Kui
8,104
1,158
25
4
0
122,547
0
L
Guan Yu
7,186
1,027
2
0
0
98,972
0
W
Ah Puch
8,121
1,160
16
2
0
120,438
0
L
He Bo
6,666
952
27
4
0
87,268
0
W
Chang'e
6,993
999
7
1
0
111,642
0
W
Cthulhu
8,008
1,144
18
3
0
131,808
0
L
Thoth
5,893
842
7
1
0
92,445
0
L
Surtr
5,060
723
0
0
0
18,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role