Player Matchup

Ares
Ares
GwaDaKu
Ares
Level 155
God Stats
28W - 30L
1,397 SR
Queue Stats
746W - 723L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Littleluckie
Danzaburou
Level 64
God Stats
1W - 6L
1,183 SR
Queue Stats
24W - 24L
1,419 Elo+
Solo
Nemesis
Nemesis
TheyLuvNathan_
Nemesis
Level 78
God Stats
15W - 11L
1,526 SR
Queue Stats
106W - 96L
1,491 Elo+
Solo
Agni
Agni
WhenITouchIt
Agni
Level 115
God Stats
5W - 2L
1,699 SR
Queue Stats
132W - 126L
1,477 Elo+
Solo
Odin
Odin
lou-murph-92
Odin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,518 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,461 Elo+

VS

Team Averages
Level 48
1,479 SR
1,481 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BLACKHARD1125
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
PLUH1Ch
Izanami
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
STaaFFF
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Sad9K
Janus
Level 112
God Stats
19W - 27L
1,396 SR
Queue Stats
83W - 107L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GwaDaKu
Ares
8
4 / 0 / 1
5,622
703
2,260
5,796
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Littleluckie
Danzaburou
9
5 / 1 / 2
5,820
728
3,413
3,785
991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
5,387
673
731
4,957
1,371
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 2
5,691
711
1,932
3,277
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 1
4,550
569
2,193
4,322
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 1 / 1
5,516
690
3,379
5,866
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
3,978
497
976
4,008
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
PLUH1Ch
Izanami
6
1 / 5 / 1
4,607
576
1,299
4,277
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
STaaFFF
Nemesis
6
0 / 5 / 0
4,198
525
744
6,108
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Sad9K
Janus
1
0 / 0 / 0
1,617
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
0
5
0
0
W
Ares
GwaDaKu
Ares
4
0
1
4.5
W
Danzaburou
Littleluckie
Danzaburou
5
1
2
6
L
Izanami
PLUH1Ch
Izanami
1
5
1
0.3
L
Nemesis
STaaFFF
Nemesis
0
5
0
0
L
Janus
Sad9K
Janus
0
0
0
0
W
1
1
1
1.5
W
2
0
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,529
Damage
6,398
22,137
Taken
20,259
8,227
Mitigated
6,556
8,525
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,379
766
0
1,746
5,866
2,939
0
634
5,232
0
25,752
L
976
244
0
80
4,008
964
0
1,568
2,440
0
10,660
W
Ares
GwaDaKu
Ares
2,260
48
0
1,814
5,796
3,174
0
186
5,610
15,969
2,824
W
Danzaburou
Littleluckie
Danzaburou
3,413
1,469
0
1,624
3,785
991
173
0
3,534
0
23,258
L
Izanami
PLUH1Ch
Izanami
1,299
1,008
0
159
4,277
937
143
0
4,277
0
20,659
L
Nemesis
STaaFFF
Nemesis
744
164
0
349
6,108
1,716
76
1,764
4,344
0
12,074
L
Janus
Sad9K
Janus
0
0
0
0
0
0
0
0
0
0
0
W
731
286
0
3,338
4,957
1,371
0
0
4,892
0
42,089
W
1,932
91
0
1,449
3,277
817
90
0
3,277
34,980
2,324
W
2,193
471
0
300
4,322
1,874
87
0
4,230
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
19,916
258
Minions Killed
123
0
Camps Cleared
0
857,163
Distance Traveled
649,639
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,516
690
49
6
0
175,882
0
L
Loki
3,978
497
14
2
0
170,763
0
W
Ares
5,622
703
13
2
0
154,352
0
W
Danzaburou
5,820
728
47
6
0
153,997
1
L
Izanami
4,607
576
36
5
0
129,982
0
L
Nemesis
4,198
525
24
3
0
173,012
0
L
Janus
1,617
202
0
0
0
0
0
W
Nemesis
5,387
673
92
12
0
217,403
0
W
Agni
5,691
711
77
10
0
172,016
2
W
Odin
4,550
569
29
4
0
159,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role