Player Matchup

Hun Batz
Hun Batz
Chudo_tvorozhek
Hun Batz
Level 127
God Stats
9W - 8L
1,571 SR
Queue Stats
359W - 379L
1,486 Elo+
Party 1
Hera
Hera
Ewe_odin_akkaunt
Hera
Level 131
God Stats
15W - 9L
1,659 SR
Queue Stats
405W - 445L
1,500 Elo+
Party 1
Skadi
Skadi
JonnaSy
Skadi
Level 157
God Stats
8W - 11L
1,385 SR
Queue Stats
390W - 418L
1,502 Elo+
Party 1
Neith
Neith
Kinkazu
Neith
Level 89
God Stats
2W - 1L
1,521 SR
Queue Stats
65W - 58L
1,557 Elo+
Solo
Ne Zha
Ne Zha
qava
Ne Zha
Level 153
God Stats
1W - 2L
1,477 SR
Queue Stats
225W - 235L
1,428 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,495 Elo+

VS

Team Averages
Level 132
1,498 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Animmo
Gilgamesh
Level 125
God Stats
4W - 1L
1,595 SR
Queue Stats
242W - 256L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
Ftb NlKl
Hun Batz
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 124L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Grd-TORINO-85
Jormungandr
Level 159
God Stats
5W - 6L
1,396 SR
Queue Stats
421W - 480L
1,432 Elo+
Solo
Odin
Odin
Rangerz0r
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,485 Elo+
Party 2
Tiamat
Tiamat
W4sPeR
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 123L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 5 / 4
6,687
669
4,114
5,903
5,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 5 / 5
8,951
895
8,836
5,775
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
JonnaSy
Skadi
12
3 / 5 / 3
7,596
760
8,722
7,044
2,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Kinkazu
Neith
15
2 / 3 / 5
7,661
766
8,918
8,189
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
qava
Ne Zha
14
1 / 3 / 5
7,557
756
5,204
7,319
4,910
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animmo
Gilgamesh
15
6 / 1 / 8
9,019
902
7,993
11,076
11,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Ftb NlKl
Hun Batz
15
4 / 3 / 12
8,701
870
8,580
8,908
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Grd-TORINO-85
Jormungandr
13
3 / 2 / 5
8,189
819
6,332
9,134
9,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Odin
15
7 / 2 / 10
9,271
927
3,839
9,359
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
W4sPeR
Tiamat
14
1 / 3 / 18
8,106
811
5,242
7,217
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
10
Kills
21
21
Deaths
11
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Animmo
Gilgamesh
6
1
8
10
L
Hun Batz
1
5
4
0.6
L
3
5
5
1.1
W
Hun Batz
Ftb NlKl
Hun Batz
4
3
12
3.33
W
Jormungandr
Grd-TORINO-85
Jormungandr
3
2
5
2.75
L
Skadi
JonnaSy
Skadi
3
5
3
0.9
L
Neith
Kinkazu
Neith
2
3
5
1.5
W
Odin
7
2
10
6
W
Tiamat
W4sPeR
Tiamat
1
3
18
3.33
L
Ne Zha
qava
Ne Zha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
31,986
34,230
Taken
45,694
17,984
Mitigated
39,750
5,641
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Animmo
Gilgamesh
7,993
1,075
1,620
3,076
11,076
11,400
322
1,360
9,716
0
14,555
L
Hun Batz
4,114
250
348
250
5,903
5,333
0
1,885
3,863
0
8,809
L
8,836
1,847
110
41
5,775
2,041
0
1,684
3,972
21,071
0
W
Hun Batz
Ftb NlKl
Hun Batz
8,580
425
136
925
8,908
4,290
472
2,505
6,403
0
26,425
W
Jormungandr
Grd-TORINO-85
Jormungandr
6,332
419
552
660
9,134
9,311
0
2,095
7,039
15,830
1,162
L
Skadi
JonnaSy
Skadi
8,722
2,829
138
148
7,044
2,200
0
1,958
4,956
0
12,864
L
Neith
Kinkazu
Neith
8,918
3,043
177
2,045
8,189
3,500
0
2,241
5,832
0
19,625
W
Odin
3,839
622
709
2,521
9,359
9,877
264
1,924
7,435
0
8,684
W
Tiamat
W4sPeR
Tiamat
5,242
118
419
1,333
7,217
4,872
0
952
6,265
11,514
374
L
Ne Zha
qava
Ne Zha
5,204
483
443
1,941
7,319
4,910
0
2,137
4,980
0
13,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
43,286
98
Minions Killed
108
0
Camps Cleared
0
833,609
Distance Traveled
921,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,019
902
21
2
0
189,865
0
L
Hun Batz
6,687
669
4
0
0
123,866
0
L
Hera
8,951
895
34
3
0
187,440
0
W
Hun Batz
8,701
870
31
3
0
186,627
0
W
Jormungandr
8,189
819
25
3
0
142,320
0
L
Skadi
7,596
760
14
1
0
158,968
0
L
Neith
7,661
766
30
3
0
177,385
0
W
Odin
9,271
927
13
1
0
214,994
0
W
Tiamat
8,106
811
18
2
0
187,744
0
L
Ne Zha
7,557
756
16
2
0
185,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role