Player Matchup

Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FATAL1TY_OF_GOD
Zeus
Level 65
God Stats
33W - 41L
1,576 SR
Queue Stats
33W - 41L
1,510 Elo+
Solo
Hades
Hades
Sinfulbliss
Hades
Level 158
God Stats
48W - 14L
1,847 SR
Queue Stats
548W - 217L
1,868 Elo+
Party 2
Bastet
Bastet
TN006
Bastet
Level 144
God Stats
13W - 13L
1,645 SR
Queue Stats
186W - 174L
1,528 Elo+
Solo
Janus
Janus
TigerLust
Janus
Level 168
God Stats
11W - 6L
1,770 SR
Queue Stats
636W - 378L
1,852 Elo+
Party 2
Team Averages
Level 138
1,668 SR
1,652 Elo+

VS

Team Averages
Level 127
1,535 SR
1,544 Elo+
Medusa
Medusa
Early20Euphoria
Medusa
Level 125
God Stats
1W - 4L
1,461 SR
Queue Stats
16W - 14L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
LordPalp
Zhong Kui
Level 118
God Stats
15W - 14L
1,521 SR
Queue Stats
206W - 221L
1,555 Elo+
Party 1
Ra
Ra
NonLucky
Ra
Level 156
God Stats
14W - 9L
1,688 SR
Queue Stats
105W - 127L
1,505 Elo+
Solo
Charon
Charon
PREZZ99
Charon
Level 79
God Stats
27W - 24L
1,548 SR
Queue Stats
392W - 395L
1,566 Elo+
Party 1
Tiamat
Tiamat
xODarkProdigyOx
Tiamat
Level 158
God Stats
46W - 71L
1,457 SR
Queue Stats
615W - 682L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 2 / 9
6,134
1,227
2,465
3,165
830
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 2
5,351
1,070
2,175
2,182
509
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 8
6,300
1,260
4,698
3,592
1,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TN006
Bastet
11
2 / 0 / 5
6,023
1,205
4,328
3,065
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
TigerLust
Janus
11
5 / 1 / 3
7,039
1,408
3,367
2,622
726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

397

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,956
991
0
0
0
Zhong Kui
LordPalp
Zhong Kui
10
0 / 4 / 1
5,391
1,078
2,572
5,641
5,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 0 / 0
6,680
1,336
3,362
2,397
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
PREZZ99
Charon
10
0 / 4 / 2
5,838
1,168
2,810
8,189
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 2 / 3
5,568
1,114
3,614
3,775
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
10
Kills
3
3
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
9
2.75
L
0
0
0
0
W
0
0
2
1
L
Zhong Kui
LordPalp
Zhong Kui
0
4
1
0.13
L
3
0
0
3
L
Charon
PREZZ99
Charon
0
4
2
0.25
W
2
0
8
6
W
Bastet
TN006
Bastet
2
0
5
4.5
W
Janus
TigerLust
Janus
5
1
3
6.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
12,358
14,626
Taken
20,002
4,527
Mitigated
13,688
3,032
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,465
1,552
298
692
3,165
830
0
2,500
247
0
7,715
L
0
0
0
0
0
0
0
0
0
0
0
W
2,175
0
0
0
2,182
509
0
1,407
617
9,900
125
L
Zhong Kui
LordPalp
Zhong Kui
2,572
78
0
937
5,641
5,856
0
3,076
2,565
7,464
177
L
3,362
111
180
109
2,397
641
0
1,214
1,183
23,761
0
L
Charon
PREZZ99
Charon
2,810
312
0
228
8,189
5,055
0
3,933
4,256
6,665
0
W
4,698
986
80
1,652
3,592
1,470
0
3,048
303
12,751
0
W
Bastet
TN006
Bastet
4,328
1,297
0
310
3,065
992
0
2,024
871
0
10,198
W
Janus
TigerLust
Janus
3,367
224
0
0
2,622
726
0
2,156
322
22,577
0
L
3,614
188
0
452
3,775
2,136
0
1,976
1,799
8,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
28,433
101
Minions Killed
90
9
Camps Cleared
3
509,687
Distance Traveled
384,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,134
1,227
12
2
4
87,109
0
L
Medusa
4,956
991
0
0
0
0
0
W
Zeus
5,351
1,070
24
5
0
88,514
0
L
Zhong Kui
5,391
1,078
19
4
1
78,664
0
L
Ra
6,680
1,336
50
10
0
120,805
0
L
Charon
5,838
1,168
9
2
0
89,261
0
W
Hades
6,300
1,260
20
4
2
103,970
0
W
Bastet
6,023
1,205
5
1
2
118,316
0
W
Janus
7,039
1,408
40
8
1
111,778
0
L
Tiamat
5,568
1,114
12
2
2
95,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role