Player Matchup

Neith
Neith
Corb Wilko 12
Neith
Level 118
God Stats
1W - 1L
1,509 SR
Queue Stats
41W - 41L
1,477 Elo+
Solo
Charybdis
Charybdis
FoxHunterLV
Charybdis
Level 89
God Stats
13W - 13L
1,395 SR
Queue Stats
325W - 369L
1,389 Elo+
Party 1
Hades
Hades
Hzpandy
Hades
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
140W - 139L
1,464 Elo+
Solo
Atlas
Atlas
MrPsych6681
Atlas
Level 108
God Stats
16W - 9L
1,634 SR
Queue Stats
886W - 889L
1,499 Elo+
Solo
Yemoja
Yemoja
RBLoveFox
Yemoja
Level 93
God Stats
2W - 0L
1,297 SR
Queue Stats
334W - 376L
1,398 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,446 Elo+

VS

Team Averages
Level 104
1,534 SR
1,422 Elo+
Arachne
Arachne
ShaggyGraybeard
Arachne
Level 124
God Stats
6W - 3L
1,711 SR
Queue Stats
155W - 151L
1,453 Elo+
Party 2
Hercules
Hercules
SuicidalTarget
Hercules
Level 154
God Stats
3W - 4L
1,518 SR
Queue Stats
127W - 118L
1,447 Elo+
Solo
Hou Yi
Hou Yi
ToughDGK
Hou Yi
Level 105
God Stats
1W - 4L
1,317 SR
Queue Stats
206W - 207L
1,459 Elo+
Party 2
Zeus
Zeus
ballsdeeps
Zeus
Level 121
God Stats
4W - 3L
1,624 SR
Queue Stats
42W - 51L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
elite_eldi08
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
9,824
893
13,615
8,142
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
FoxHunterLV
Charybdis
15
5 / 1 / 16
9,472
861
11,052
9,751
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Hzpandy
Hades
15
7 / 5 / 10
9,954
905
10,356
11,266
6,446
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 14
9,006
819
8,202
13,214
12,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
RBLoveFox
Yemoja
16
1 / 1 / 21
10,037
912
6,291
9,997
9,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
7,863
715
9,005
7,878
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
14
2 / 5 / 4
7,567
688
6,236
18,561
14,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ToughDGK
Hou Yi
12
1 / 7 / 6
7,425
675
4,778
10,055
3,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 4
8,959
814
16,882
6,100
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
elite_eldi08
Aphrodite
12
0 / 7 / 8
6,909
628
4,714
12,357
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
23
Kills
10
10
Deaths
23
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Charybdis
FoxHunterLV
Charybdis
5
1
16
13
W
Hades
Hzpandy
Hades
7
5
10
2.4
W
4
2
14
5.5
W
Yemoja
RBLoveFox
Yemoja
1
1
21
11.5
L
2
1
7
5.5
L
Hercules
2
5
4
0.8
L
Hou Yi
ToughDGK
Hou Yi
1
7
6
0.57
L
5
3
4
2.33
L
Aphrodite
elite_eldi08
Aphrodite
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
41,615
52,370
Taken
54,951
35,861
Mitigated
33,538
28,145
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,615
3,739
1,140
1,934
8,142
3,394
1,322
4,309
3,673
0
38,186
W
Charybdis
FoxHunterLV
Charybdis
11,052
2,816
1,667
2,611
9,751
4,251
1,190
2,378
7,029
0
37,104
W
Hades
Hzpandy
Hades
10,356
411
1,440
3,458
11,266
6,446
396
4,190
6,827
25,770
1,099
W
8,202
2,388
661
1,323
13,214
12,395
387
5,933
7,094
14,914
1,132
W
Yemoja
RBLoveFox
Yemoja
6,291
741
10,288
3,623
9,997
9,375
429
4,637
5,048
13,223
0
L
9,005
6,782
1,315
2,600
7,878
7,001
0
4,421
3,457
0
10,490
L
Hercules
6,236
1,365
398
5,960
18,561
14,424
0
6,181
12,380
0
15,819
L
Hou Yi
ToughDGK
Hou Yi
4,778
783
780
364
10,055
3,442
0
4,529
5,526
0
9,819
L
16,882
827
1,123
658
6,100
2,212
0
3,095
3,005
37,520
368
L
Aphrodite
elite_eldi08
Aphrodite
4,714
1,206
694
3,316
12,357
6,459
0
5,308
7,049
12,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
38,723
200
Minions Killed
107
0
Camps Cleared
0
984,605
Distance Traveled
885,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,824
893
67
6
0
183,295
0
W
Charybdis
9,472
861
58
5
0
208,662
0
W
Hades
9,954
905
45
4
0
174,199
0
W
Atlas
9,006
819
13
1
0
209,765
0
W
Yemoja
10,037
912
17
2
0
208,684
0
L
Arachne
7,863
715
11
1
0
220,945
0
L
Hercules
7,567
688
24
2
0
181,257
0
L
Hou Yi
7,425
675
9
1
0
151,940
0
L
Zeus
8,959
814
50
5
0
170,090
0
L
Aphrodite
6,909
628
13
1
0
161,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role