Player Matchup

Baron Samedi
Baron Samedi
Btaat
Baron Samedi
Level 112
God Stats
5W - 6L
1,480 SR
Queue Stats
323W - 314L
1,452 Elo+
Solo
Chronos
Chronos
OoJyotishoO
Chronos
Level 68
God Stats
5W - 2L
1,880 SR
Queue Stats
98W - 86L
1,515 Elo+
Solo
Hades
Hades
Tompiika
Hades
Level 155
God Stats
5W - 3L
1,569 SR
Queue Stats
259W - 265L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Tropolis
Gilgamesh
Level 96
God Stats
3W - 0L
1,694 SR
Queue Stats
115W - 98L
1,468 Elo+
Solo
Agni
Agni
WhiteWolfff
Agni
Level 128
God Stats
7W - 7L
1,504 SR
Queue Stats
280W - 293L
1,414 Elo+
Solo
Team Averages
Level 112
1,625 SR
1,466 Elo+

VS

Team Averages
Level 147
1,576 SR
1,483 Elo+
Serqet
Serqet
Mowwgly
Serqet
Level 129
God Stats
0W - 1L
1,753 SR
Queue Stats
22W - 17L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
RyZexRed
Sun Wukong
Level 157
God Stats
0W - 1L
1,743 SR
Queue Stats
26W - 19L
1,509 Elo+
Party 1
Skadi
Skadi
Tunnfoot32SXM
Skadi
Level 149
God Stats
9W - 16L
1,441 SR
Queue Stats
517W - 572L
1,435 Elo+
Solo
Cupid
Cupid
Yasuplow
Cupid
Level 142
God Stats
1W - 2L
1,523 SR
Queue Stats
214W - 233L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zehouba
Ah Muzen Cab
Level 158
God Stats
1W - 3L
1,420 SR
Queue Stats
193W - 183L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Btaat
Baron Samedi
15
2 / 3 / 17
9,089
826
9,040
9,573
5,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
OoJyotishoO
Chronos
17
10 / 2 / 14
9,883
898
10,776
10,187
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Tompiika
Hades
17
6 / 2 / 14
9,614
874
12,567
10,995
9,444
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Tropolis
Gilgamesh
16
7 / 3 / 15
9,457
860
13,158
12,980
13,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 16
8,828
803
11,081
6,468
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mowwgly
Serqet
13
3 / 8 / 6
8,037
731
3,942
15,078
17,714
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RyZexRed
Sun Wukong
16
6 / 5 / 7
8,835
803
13,143
19,664
24,351
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 5 / 6
8,106
737
8,637
10,254
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
Yasuplow
Cupid
12
0 / 5 / 9
7,189
654
7,032
9,880
3,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Muzen Cab
zehouba
Ah Muzen Cab
14
2 / 7 / 7
8,122
738
10,195
12,030
4,563
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
29
Kills
14
15
Deaths
30
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Btaat
Baron Samedi
2
3
17
3.5
L
Serqet
Mowwgly
Serqet
3
8
6
0.75
W
Chronos
OoJyotishoO
Chronos
10
2
14
8.5
L
Sun Wukong
RyZexRed
Sun Wukong
6
5
7
1.9
W
Hades
Tompiika
Hades
6
2
14
6.5
W
Gilgamesh
Tropolis
Gilgamesh
7
3
15
4.83
L
3
5
6
1.2
W
4
5
16
2.4
L
Cupid
Yasuplow
Cupid
0
5
9
0.9
L
Ah Muzen Cab
zehouba
Ah Muzen Cab
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,622
Damage
42,949
50,203
Taken
66,906
35,028
Mitigated
53,975
16,978
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Btaat
Baron Samedi
9,040
618
2,956
1,929
9,573
5,527
264
0
9,363
16,326
0
L
Serqet
Mowwgly
Serqet
3,942
407
678
1,669
15,078
17,714
0
10,255
4,823
0
3,610
W
Chronos
OoJyotishoO
Chronos
10,776
1,509
1,819
2,532
10,187
4,574
512
0
9,779
22,763
0
L
Sun Wukong
RyZexRed
Sun Wukong
13,143
1,293
183
4,837
19,664
24,351
0
11,353
8,311
0
25,744
W
Hades
Tompiika
Hades
12,567
768
1,741
3,573
10,995
9,444
353
0
10,815
22,735
521
W
Gilgamesh
Tropolis
Gilgamesh
13,158
2,651
398
1,465
12,980
13,204
495
0
12,624
0
21,610
L
8,637
1,598
582
1,314
10,254
3,838
0
7,178
3,076
0
19,041
W
11,081
938
127
438
6,468
2,279
52
0
6,453
22,962
1,032
L
Cupid
Yasuplow
Cupid
7,032
3,306
2,679
2,608
9,880
3,509
0
6,214
3,666
0
14,015
L
Ah Muzen Cab
zehouba
Ah Muzen Cab
10,195
3,564
614
1,159
12,030
4,563
45
7,503
4,527
0
23,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
40,289
129
Minions Killed
86
0
Camps Cleared
0
988,773
Distance Traveled
907,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,089
826
25
2
0
184,663
0
L
Serqet
8,037
731
2
0
0
178,796
0
W
Chronos
9,883
898
27
2
0
199,097
0
L
Sun Wukong
8,835
803
26
2
0
208,473
0
W
Hades
9,614
874
33
3
0
208,741
0
W
Gilgamesh
9,457
860
22
2
0
214,668
0
L
Skadi
8,106
737
16
1
0
158,012
0
W
Agni
8,828
803
22
2
0
181,604
0
L
Cupid
7,189
654
23
2
0
176,446
0
L
Ah Muzen Cab
8,122
738
19
2
0
185,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role