Player Matchup

Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Andreesiillo
Neith
Level 34
God Stats
1W - 1L
1,768 SR
Queue Stats
12W - 18L
1,429 Elo+
Party 1
Chronos
Chronos
BOPBUDOWLANIEC
Chronos
Level 85
God Stats
4W - 6L
1,510 SR
Queue Stats
144W - 146L
1,492 Elo+
Party 3
Ares
Ares
Miguelao_23
Ares
Level 17
God Stats
7W - 3L
1,761 SR
Queue Stats
12W - 18L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Sarione
Nu Wa
Level 152
God Stats
3W - 3L
1,467 SR
Queue Stats
151W - 151L
1,486 Elo+
Party 3
Team Averages
Level 78
1,601 SR
1,467 Elo+

VS

Team Averages
Level 148
1,501 SR
1,487 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DAVID_SRL
Anubis
Level 170
God Stats
51W - 31L
1,603 SR
Queue Stats
380W - 353L
1,459 Elo+
Party 2
Bastet
Bastet
izam_cloud
Bastet
Level 158
God Stats
10W - 18L
1,404 SR
Queue Stats
304W - 282L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 0
6,300
630
5,272
8,829
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 0
4,902
490
3,889
5,512
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 0
5,586
559
3,930
9,150
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 5 / 0
4,894
489
3,028
11,903
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
Sarione
Nu Wa
10
1 / 1 / 1
5,649
565
6,642
4,900
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 0
6,364
636
4,926
9,705
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
 
Xbalanque
11
6 / 0 / 1
6,056
606
7,693
3,683
1,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
 
Terra
9
0 / 0 / 6
5,904
590
2,269
8,584
6,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
DAVID_SRL
Anubis
11
4 / 0 / 4
6,433
643
7,547
7,361
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
izam_cloud
Bastet
11
3 / 3 / 6
5,940
594
6,572
9,495
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
14
14
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
0
3
W
Jormungandr
 
Jormungandr
1
3
0
0.33
W
Xbalanque
 
Xbalanque
6
0
1
6.5
W
Terra
 
Terra
0
0
6
3
L
0
3
0
0
L
2
4
0
0.5
W
Anubis
DAVID_SRL
Anubis
4
0
4
6
L
0
5
0
0
L
Nu Wa
Sarione
Nu Wa
1
1
1
1.5
W
Bastet
izam_cloud
Bastet
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
29,007
40,294
Taken
38,828
17,235
Mitigated
21,326
9,333
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,272
895
0
1,927
8,829
5,632
0
4,002
4,223
0
36,566
W
Jormungandr
 
Jormungandr
4,926
1,006
0
1,665
9,705
7,547
0
730
8,975
39,606
1,109
W
Xbalanque
 
Xbalanque
7,693
4,654
0
1,712
3,683
1,142
48
709
2,974
0
44,500
W
Terra
 
Terra
2,269
475
1,241
3,869
8,584
6,042
0
2,463
6,121
14,887
2,358
L
3,889
1,055
0
1,225
5,512
1,442
0
484
5,028
0
33,785
L
3,930
1,003
0
2,524
9,150
2,469
0
2,002
7,148
41,325
1,472
W
Anubis
DAVID_SRL
Anubis
7,547
114
0
4,652
7,361
3,505
0
5,025
2,336
55,234
0
L
3,028
69
0
2,214
11,903
6,764
0
4,615
7,288
9,635
0
L
Nu Wa
Sarione
Nu Wa
6,642
1,670
0
1,443
4,900
928
0
2,485
2,415
35,983
659
W
Bastet
izam_cloud
Bastet
6,572
1,369
0
2,703
9,495
3,090
0
4,557
4,938
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
30,697
299
Minions Killed
323
0
Camps Cleared
0
1,020,028
Distance Traveled
1,082,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,300
630
69
7
0
189,938
1
W
Jormungandr
6,364
636
102
10
0
210,142
0
W
Xbalanque
6,056
606
63
6
0
204,189
1
W
Terra
5,904
590
20
2
0
231,284
1
L
Neith
4,902
490
64
6
0
183,277
0
L
Chronos
5,586
559
78
8
0
221,668
0
W
Anubis
6,433
643
89
9
0
191,431
4
L
Ares
4,894
489
14
1
0
215,980
0
L
Nu Wa
5,649
565
74
7
0
209,165
3
W
Bastet
5,940
594
49
5
0
245,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role