Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AphroDiffGG
Ix Chel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,623 Elo+
Party 1
Zhong Kui
Zhong Kui
Kami no Dodo
Zhong Kui
Level 124
God Stats
6W - 2L
1,692 SR
Queue Stats
251W - 238L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Tyränitär
Danzaburou
Level 56
God Stats
9W - 3L
1,661 SR
Queue Stats
164W - 131L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 162
God Stats
292W - 244L
1,520 SR
Queue Stats
661W - 624L
1,478 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,519 Elo+

VS

Team Averages
Level 86
1,526 SR
1,494 Elo+
Vamana
Vamana
BundaBeater
Vamana
Level 69
God Stats
194W - 158L
1,600 SR
Queue Stats
284W - 261L
1,503 Elo+
Party 2
Anhur
Anhur
JuiceRegalia
Anhur
Level 64
God Stats
17W - 16L
1,699 SR
Queue Stats
278W - 255L
1,501 Elo+
Party 2
Hel
Hel
Sai1433
Hel
Level 129
God Stats
29W - 42L
1,443 SR
Queue Stats
566W - 574L
1,480 Elo+
Solo
Surtr
Surtr
SonOfSol
Surtr
Level 43
God Stats
2W - 2L
1,612 SR
Queue Stats
28W - 36L
1,472 Elo+
Solo
Discordia
Discordia
wesluux
Discordia
Level 126
God Stats
0W - 2L
1,274 SR
Queue Stats
195W - 170L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 1 / 0
3,726
745
1,170
3,217
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
AphroDiffGG
Ix Chel
7
1 / 0 / 2
3,684
737
2,421
1,608
654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Kami no Dodo
Zhong Kui
8
1 / 0 / 1
4,159
832
467
1,982
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
Tyränitär
Danzaburou
7
2 / 0 / 1
4,176
835
3,248
2,911
682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
7
0 / 0 / 1
3,523
705
1,479
2,350
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
0 / 1 / 0
3,805
761
994
3,704
1,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,231
646
1,105
4,346
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
3
0 / 1 / 0
2,987
597
585
2,887
1,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
SonOfSol
Surtr
5
0 / 1 / 0
3,172
634
589
3,590
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
wesluux
Discordia
8
1 / 1 / 0
3,866
773
1,342
1,310
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
W
Ix Chel
AphroDiffGG
Ix Chel
1
0
2
2
L
Vamana
0
1
0
0
L
0
2
0
0
W
Zhong Kui
Kami no Dodo
Zhong Kui
1
0
1
1.5
L
Hel
0
1
0
0
L
Surtr
SonOfSol
Surtr
0
1
0
0
W
Danzaburou
Tyränitär
Danzaburou
2
0
1
2.5
W
Cabrakan
0
0
1
0.5
L
Discordia
wesluux
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,785
Damage
4,615
12,068
Taken
15,837
5,293
Mitigated
4,970
5,465
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,170
109
0
1,000
3,217
1,194
0
403
2,764
19,103
0
W
Ix Chel
AphroDiffGG
Ix Chel
2,421
381
868
904
1,608
654
0
255
1,353
11,042
0
L
Vamana
994
205
0
1,345
3,704
1,462
0
2,175
1,439
0
21,477
L
1,105
655
0
1,534
4,346
966
0
1,096
3,066
0
16,121
W
Zhong Kui
Kami no Dodo
Zhong Kui
467
0
0
1,394
1,982
941
0
431
1,365
16,336
1,698
L
Hel
585
37
776
1,800
2,887
1,097
0
588
2,211
3,551
0
L
Surtr
SonOfSol
Surtr
589
269
0
1,130
3,590
1,161
0
587
2,900
313
8,721
W
Danzaburou
Tyränitär
Danzaburou
3,248
2,034
0
895
2,911
682
42
357
2,554
0
23,775
W
Cabrakan
1,479
236
0
404
2,350
1,822
0
320
1,896
15,502
268
L
Discordia
wesluux
Discordia
1,342
38
0
110
1,310
284
0
493
715
16,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
17,061
183
Minions Killed
133
0
Camps Cleared
0
569,338
Distance Traveled
504,341
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,726
745
35
7
0
130,935
0
W
Ix Chel
3,684
737
15
3
0
113,375
2
L
Vamana
3,805
761
43
9
0
97,550
0
L
Anhur
3,231
646
26
5
0
103,752
0
W
Zhong Kui
4,159
832
58
12
0
117,976
0
L
Hel
2,987
597
4
1
0
58,680
0
L
Surtr
3,172
634
25
5
0
130,438
0
W
Danzaburou
4,176
835
49
10
0
108,232
0
W
Cabrakan
3,523
705
26
5
0
98,820
0
L
Discordia
3,866
773
35
7
0
113,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role