Player Matchup

Lancelot
Lancelot
Chron1cMG
Lancelot
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 64L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
LegendaryMoney9
Ao Kuang
Level 66
God Stats
20W - 23L
1,410 SR
Queue Stats
75W - 80L
1,415 Elo+
Solo
Ishtar
Ishtar
PervasiveCoyote1
Ishtar
Level 106
God Stats
2W - 3L
1,430 SR
Queue Stats
146W - 138L
1,453 Elo+
Party 1
Team Averages
Level 77
1,447 SR
1,427 Elo+

VS

Team Averages
Level 120
1,406 SR
1,290 Elo+
Janus
Janus
Aldaircr
Janus
Level 127
God Stats
0W - 3L
1,380 SR
Queue Stats
17W - 17L
1,193 Elo+
Solo
Kuzenbo
Kuzenbo
SinToWin66
Kuzenbo
Level 79
God Stats
24W - 29L
1,437 SR
Queue Stats
228W - 246L
1,307 Elo+
Solo
Thanatos
Thanatos
berrio1983
Thanatos
Level 154
God Stats
3W - 8L
1,401 SR
Queue Stats
153W - 173L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chron1cMG
Lancelot
14
2 / 3 / 8
9,041
753
2,983
9,470
3,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
17
8 / 0 / 3
10,534
878
9,247
10,887
8,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 4 / 6
8,959
747
10,149
10,651
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aldaircr
Janus
17
5 / 2 / 2
10,769
897
13,819
8,172
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SinToWin66
Kuzenbo
14
1 / 5 / 2
8,658
722
3,476
12,857
16,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
berrio1983
Thanatos
10
1 / 6 / 2
7,860
655
3,085
5,865
1,757
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Aldaircr
Janus
5
2
2
3
W
Lancelot
Chron1cMG
Lancelot
2
3
8
2
W
Ao Kuang
8
0
3
9.5
W
3
4
6
1.5
L
Kuzenbo
SinToWin66
Kuzenbo
1
5
2
0.4
L
Thanatos
berrio1983
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
20,380
31,008
Taken
26,894
15,569
Mitigated
21,050
5,814
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aldaircr
Janus
13,819
923
0
2,094
8,172
2,976
277
1,730
6,442
50,191
0
W
Lancelot
Chron1cMG
Lancelot
2,983
877
0
700
9,470
3,903
0
5,148
4,237
280
18,676
W
Ao Kuang
9,247
2,248
175
3,006
10,887
8,609
0
5,466
5,008
27,372
1,849
W
10,149
6,344
0
1,933
10,651
3,057
332
5,669
4,851
0
22,724
L
Kuzenbo
SinToWin66
Kuzenbo
3,476
866
0
514
12,857
16,317
74
5,125
7,704
13,219
1,126
L
Thanatos
berrio1983
Thanatos
3,085
791
0
1,398
5,865
1,757
312
2,350
3,511
0
11,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
27,287
96
Minions Killed
128
0
Camps Cleared
0
647,182
Distance Traveled
513,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,769
897
89
7
0
220,627
3
W
Lancelot
9,041
753
33
3
0
220,762
0
W
Ao Kuang
10,534
878
28
2
0
229,969
2
W
Ishtar
8,959
747
35
3
0
196,451
0
L
Kuzenbo
8,658
722
20
2
0
181,791
0
L
Thanatos
7,860
655
19
2
0
110,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role