Player Matchup

He Bo
He Bo
BOOM555
He Bo
Level 192
God Stats
4W - 2L
1,426 SR
Queue Stats
159W - 141L
1,600 Elo+
Party 1
Artemis
Artemis
FailedToLoad202
Artemis
Level 144
God Stats
2W - 2L
1,470 SR
Queue Stats
199W - 193L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
Ferris404
Hou Yi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Fishdinnersh
Cthulhu
Level 128
God Stats
5W - 3L
1,615 SR
Queue Stats
160W - 124L
1,666 Elo+
Party 1
Bakasura
Bakasura
h2d212
Bakasura
Level 128
God Stats
1W - 1L
1,539 SR
Queue Stats
350W - 219L
1,657 Elo+
Party 1
Team Averages
Level 142
1,510 SR
1,571 Elo+

VS

Team Averages
Level 102
1,468 SR
1,515 Elo+
Scylla
Scylla
C0nfus3dIdk
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElementFrost19
Tsukuyomi
Level 128
God Stats
1W - 3L
1,395 SR
Queue Stats
91W - 93L
1,501 Elo+
Solo
Izanami
Izanami
EmpanadaTriste
Izanami
Level 66
God Stats
12W - 12L
1,445 SR
Queue Stats
519W - 526L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
MissPurple
Erlang Shen
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,554 Elo+
Solo
Hun Batz
Hun Batz
WhoDoISmite
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 260L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BOOM555
He Bo
17
5 / 4 / 9
9,995
909
10,623
7,908
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 17
9,661
878
17,020
9,936
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Ferris404
Hou Yi
15
3 / 4 / 9
9,109
828
6,926
11,136
4,381
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Fishdinnersh
Cthulhu
17
3 / 2 / 14
9,595
872
9,354
9,777
9,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bakasura
h2d212
Bakasura
18
11 / 2 / 9
10,438
949
9,623
14,688
14,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 5 / 8
9,813
892
7,940
9,291
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
ElementFrost19
Tsukuyomi
12
1 / 7 / 4
7,832
712
7,986
11,214
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 7
9,431
857
9,045
10,433
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MissPurple
Erlang Shen
16
5 / 4 / 8
9,862
897
8,355
15,002
18,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
WhoDoISmite
Hun Batz
15
3 / 6 / 11
9,001
818
10,408
11,701
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
26
Kills
14
16
Deaths
26
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
BOOM555
He Bo
5
4
9
2.38
L
Scylla
3
5
8
1.4
L
Tsukuyomi
ElementFrost19
Tsukuyomi
1
7
4
0.43
L
2
4
7
1.38
W
4
4
17
3.13
W
Hou Yi
Ferris404
Hou Yi
3
4
9
1.88
W
Cthulhu
Fishdinnersh
Cthulhu
3
2
14
5
L
Erlang Shen
MissPurple
Erlang Shen
5
4
8
2.25
L
Hun Batz
WhoDoISmite
Hun Batz
3
6
11
1.42
W
Bakasura
h2d212
Bakasura
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
43,734
53,445
Taken
57,641
35,029
Mitigated
33,387
16,605
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BOOM555
He Bo
10,623
331
15
950
7,908
2,772
350
84
7,824
20,735
464
L
Scylla
7,940
682
0
1,290
9,291
2,860
570
5,381
3,770
28,169
0
L
Tsukuyomi
ElementFrost19
Tsukuyomi
7,986
1,680
721
1,080
11,214
3,545
0
4,120
6,426
0
13,352
L
9,045
4,511
1,198
2,809
10,433
3,477
136
3,252
6,489
0
30,399
W
17,020
4,409
1,772
933
9,936
3,916
2,312
1,609
8,327
0
25,752
W
Hou Yi
Ferris404
Hou Yi
6,926
3,008
309
2,972
11,136
4,381
501
3,054
8,082
0
17,117
W
Cthulhu
Fishdinnersh
Cthulhu
9,354
169
1,279
2,757
9,777
9,221
62
1,468
8,309
22,944
0
L
Erlang Shen
MissPurple
Erlang Shen
8,355
3,162
421
3,497
15,002
18,581
166
5,061
9,068
0
12,258
L
Hun Batz
WhoDoISmite
Hun Batz
10,408
1,298
850
1,132
11,701
4,924
441
2,098
8,820
0
17,607
W
Bakasura
h2d212
Bakasura
9,623
5,905
610
5,008
14,688
14,739
668
1,725
12,963
0
11,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
45,939
125
Minions Killed
135
0
Camps Cleared
0
1,027,006
Distance Traveled
1,007,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,995
909
31
3
0
202,293
0
L
Scylla
9,813
892
55
5
0
204,175
0
L
Tsukuyomi
7,832
712
8
1
0
189,565
0
L
Izanami
9,431
857
45
4
0
199,416
0
W
Artemis
9,661
878
12
1
0
188,876
0
W
Hou Yi
9,109
828
31
3
0
183,785
0
W
Cthulhu
9,595
872
22
2
0
222,767
0
L
Erlang Shen
9,862
897
15
1
0
211,677
0
L
Hun Batz
9,001
818
12
1
0
202,563
0
W
Bakasura
10,438
949
29
3
0
229,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role