Player Matchup

Hun Batz
Hun Batz
Karasi4ek__
Hun Batz
Level 25
God Stats
8W - 6L
1,591 SR
Queue Stats
48W - 52L
1,452 Elo+
Party 2
Surtr
Surtr
Moraga1728
Surtr
Level 87
God Stats
10W - 4L
1,663 SR
Queue Stats
192W - 176L
1,447 Elo+
Solo
Heimdallr
Heimdallr
artemius1402
Heimdallr
Level 99
God Stats
2W - 3L
1,168 SR
Queue Stats
250W - 244L
1,451 Elo+
Party 2
Chang'e
Chang'e
k_komochik_k
Chang'e
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
295W - 292L
1,455 Elo+
Party 2
Bacchus
Bacchus
million-winner9
Bacchus
Level 67
God Stats
6W - 3L
1,661 SR
Queue Stats
90W - 85L
1,434 Elo+
Party 2
Team Averages
Level 74
1,517 SR
1,448 Elo+

VS

Team Averages
Level 107
1,552 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Banksy 1155809
Poseidon
Level 107
God Stats
5W - 3L
1,661 SR
Queue Stats
51W - 46L
1,504 Elo+
Solo
Nike
Nike
MerlinsButt
Nike
Level 17
God Stats
1W - 2L
1,544 SR
Queue Stats
4W - 14L
1,261 Elo+
Party 1
Ganesha
Ganesha
Ratpi_knk
Ganesha
Level 158
God Stats
0W - 2L
1,514 SR
Queue Stats
117W - 119L
1,450 Elo+
Solo
Cliodhna
Cliodhna
ipac-_man
Cliodhna
Level 103
God Stats
4W - 5L
1,540 SR
Queue Stats
235W - 307L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Karasi4ek__
Hun Batz
14
5 / 0 / 7
8,322
640
6,113
8,233
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
13
5 / 1 / 3
8,786
676
6,350
7,142
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
artemius1402
Heimdallr
13
2 / 2 / 3
7,342
565
4,433
5,976
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
k_komochik_k
Chang'e
12
5 / 1 / 5
7,657
589
4,357
6,005
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 4
6,838
526
2,627
6,825
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 2
6,509
501
4,724
7,214
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
3 / 4 / 0
6,642
511
3,870
6,066
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 7 / 3
4,890
376
3,317
8,374
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
Ratpi_knk
Ganesha
10
0 / 2 / 5
6,243
480
4,736
9,204
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
ipac-_man
Cliodhna
11
1 / 4 / 1
6,551
504
2,610
9,406
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
6
6
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
Poseidon
3
4
0
0.75
W
Hun Batz
Karasi4ek__
Hun Batz
5
0
7
8.5
L
0
7
3
0.21
W
Surtr
5
1
3
6.5
L
Ganesha
Ratpi_knk
Ganesha
0
2
5
1.25
W
Heimdallr
artemius1402
Heimdallr
2
2
3
1.75
L
Cliodhna
ipac-_man
Cliodhna
1
4
1
0.38
W
Chang'e
k_komochik_k
Chang'e
5
1
5
7.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
19,257
34,181
Taken
40,264
16,468
Mitigated
16,882
14,160
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,724
1,500
0
1,538
7,214
3,033
56
1,954
5,260
0
44,197
L
Poseidon
3,870
456
0
500
6,066
1,699
0
1,631
4,392
33,373
1,323
W
Hun Batz
Karasi4ek__
Hun Batz
6,113
1,099
0
4,769
8,233
2,697
123
1,065
7,031
0
63,063
L
3,317
103
0
586
8,374
3,021
0
1,374
6,787
0
12,527
W
Surtr
6,350
1,798
0
1,897
7,142
4,286
1,576
1,664
5,306
955
50,243
L
Ganesha
Ratpi_knk
Ganesha
4,736
132
0
2,805
9,204
6,144
0
1,152
7,929
22,676
1,938
W
Heimdallr
artemius1402
Heimdallr
4,433
1,936
0
1,325
5,976
2,159
331
2,114
3,696
0
47,744
L
Cliodhna
ipac-_man
Cliodhna
2,610
10
0
3,737
9,406
2,985
0
1,226
8,094
0
43,939
W
Chang'e
k_komochik_k
Chang'e
4,357
314
1,240
2,967
6,005
1,739
428
1,942
3,985
28,212
0
W
2,627
451
0
1,962
6,825
5,587
0
1,692
4,749
19,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
30,835
319
Minions Killed
285
0
Camps Cleared
0
1,356,781
Distance Traveled
1,230,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,509
501
103
8
0
263,774
0
L
Poseidon
6,642
511
74
6
0
258,334
0
W
Hun Batz
8,322
640
105
8
0
308,951
0
L
Nike
4,890
376
21
2
0
181,973
0
W
Surtr
8,786
676
77
6
0
255,231
0
L
Ganesha
6,243
480
1
0
0
269,343
0
W
Heimdallr
7,342
565
69
5
0
236,636
0
L
Cliodhna
6,551
504
86
7
0
257,158
0
W
Chang'e
7,657
589
43
3
0
280,326
0
W
Bacchus
6,838
526
25
2
0
275,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role