Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
lukcasmelo
Sylvanus
Level 228
God Stats
10W - 7L
1,683 SR
Queue Stats
149W - 170L
1,440 Elo+
Solo
Scylla
Scylla
uFaelz ll
Scylla
Level 164
God Stats
36W - 42L
1,484 SR
Queue Stats
944W - 1,000L
1,479 Elo+
Solo
Cernunnos
Cernunnos
xXalex606Xx
Cernunnos
Level 69
God Stats
4W - 6L
1,472 SR
Queue Stats
214W - 223L
1,494 Elo+
Solo
Cerberus
Cerberus
zBrutality
Cerberus
Level 148
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 20L
1,517 Elo+
Solo
Team Averages
Level 160
1,573 SR
1,486 Elo+

VS

Team Averages
Level 135
1,528 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Abuelo16
Ravana
Level 153
God Stats
2W - 6L
1,322 SR
Queue Stats
83W - 91L
1,510 Elo+
Party 1
Arachne
Arachne
Basuraaa
Arachne
Level 158
God Stats
4W - 0L
1,878 SR
Queue Stats
100W - 103L
1,490 Elo+
Party 1
Medusa
Medusa
Hraesvellg
Medusa
Level 144
God Stats
2W - 6L
1,096 SR
Queue Stats
143W - 137L
1,509 Elo+
Solo
Ares
Ares
franco5632
Ares
Level 106
God Stats
5W - 0L
1,845 SR
Queue Stats
36W - 58L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 4 / 0
5,707
634
6,767
6,265
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
lukcasmelo
Sylvanus
7
0 / 2 / 0
4,655
517
4,060
8,027
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
uFaelz ll
Scylla
10
1 / 1 / 0
4,786
532
1,559
5,598
1,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
xXalex606Xx
Cernunnos
7
0 / 2 / 0
4,158
462
3,095
4,814
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
zBrutality
Cerberus
1
0 / 0 / 0
3,123
347
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
5,876
653
3,182
3,367
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Abuelo16
Ravana
9
1 / 1 / 3
4,707
523
1,833
3,853
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Basuraaa
Arachne
11
3 / 2 / 1
5,902
656
2,688
7,146
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Hraesvellg
Medusa
10
3 / 0 / 1
5,443
605
6,543
5,655
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 5
4,998
555
1,295
5,754
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
8
9
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
0
0.75
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Ravana
Abuelo16
Ravana
1
1
3
2.5
W
Arachne
Basuraaa
Arachne
3
2
1
1.75
W
Medusa
Hraesvellg
Medusa
3
0
1
3.5
W
0
0
5
2.5
L
Sylvanus
lukcasmelo
Sylvanus
0
2
0
0
L
Scylla
uFaelz ll
Scylla
1
1
0
1
L
Cernunnos
xXalex606Xx
Cernunnos
0
2
0
0
L
Cerberus
zBrutality
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
15,541
24,704
Taken
25,775
9,004
Mitigated
9,150
8,720
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,767
1,512
0
1,650
6,265
1,515
14
0
6,265
36,782
0
W
Kukulkan
 
Kukulkan
3,182
189
0
712
3,367
968
126
1,801
1,566
45,152
1,719
W
Ravana
Abuelo16
Ravana
1,833
453
0
536
3,853
1,300
0
1,225
2,628
0
27,490
W
Arachne
Basuraaa
Arachne
2,688
1,774
0
3,071
7,146
2,090
805
5,031
2,115
0
28,718
W
Medusa
Hraesvellg
Medusa
6,543
2,709
0
1,941
5,655
1,763
0
2,425
3,230
0
47,155
W
1,295
248
0
1,848
5,754
3,029
0
1,854
3,900
7,506
0
L
Sylvanus
lukcasmelo
Sylvanus
4,060
1,023
1,223
3,433
8,027
4,543
0
896
7,131
17,104
2,027
L
Scylla
uFaelz ll
Scylla
1,559
210
0
1,331
5,598
1,606
0
3,034
2,564
28,405
0
L
Cernunnos
xXalex606Xx
Cernunnos
3,095
1,613
0
1,083
4,814
1,340
0
399
4,415
0
25,129
L
Cerberus
zBrutality
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
26,926
183
Minions Killed
277
0
Camps Cleared
0
653,985
Distance Traveled
919,275
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,707
634
61
7
0
153,667
2
W
Kukulkan
5,876
653
89
10
0
179,784
0
W
Ravana
4,707
523
40
4
0
172,276
4
W
Arachne
5,902
656
50
6
0
199,995
0
W
Medusa
5,443
605
86
10
0
180,616
0
W
Ares
4,998
555
12
1
0
186,604
1
L
Sylvanus
4,655
517
18
2
0
161,940
4
L
Scylla
4,786
532
61
7
0
175,816
0
L
Cernunnos
4,158
462
43
5
0
162,562
0
L
Cerberus
3,123
347
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role