Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CluelessTwo34
Cerberus
Level 127
God Stats
10W - 7L
1,636 SR
Queue Stats
222W - 273L
1,446 Elo+
Solo
Mulan
Mulan
Fightingpro40
Mulan
Level 63
God Stats
30W - 17L
1,648 SR
Queue Stats
131W - 131L
1,451 Elo+
Party 1
Raijin
Raijin
ScorpionReapR
Raijin
Level 124
God Stats
28W - 36L
1,490 SR
Queue Stats
412W - 404L
1,465 Elo+
Solo
Ymir
Ymir
quintinsonlypans
Ymir
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
69W - 68L
1,466 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,466 Elo+

VS

Team Averages
Level 114
1,456 SR
1,401 Elo+
Neith
Neith
 
Neith
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EyeSteelKillsLOL
Janus
Level 106
God Stats
3W - 0L
1,688 SR
Queue Stats
255W - 260L
1,462 Elo+
Solo
Awilix
Awilix
Hard Labor7
Awilix
Level 105
God Stats
11W - 6L
1,499 SR
Queue Stats
25W - 28L
1,301 Elo+
Party 2
Atlas
Atlas
MikeySweg
Atlas
Level 29
God Stats
11W - 18L
1,386 SR
Queue Stats
114W - 119L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
yucampinmystyle
Kukulkan
Level 87
God Stats
11W - 23L
1,208 SR
Queue Stats
291W - 295L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 3 / 2
6,744
562
5,295
9,377
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
CluelessTwo34
Cerberus
10
0 / 7 / 2
5,750
479
1,124
12,818
3,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 2 / 1
6,340
528
7,629
11,663
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,294
525
2,321
3,970
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 2 / 4
6,250
521
3,149
9,838
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,386
532
6,504
4,315
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
5 / 2 / 3
7,746
646
8,136
3,919
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
6 / 2 / 3
7,161
597
6,576
9,769
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
MikeySweg
Atlas
12
3 / 3 / 2
6,833
569
5,918
12,056
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
0 / 1 / 4
6,726
561
2,314
3,478
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
16
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
2
1.33
W
Neith
 
Neith
2
2
2
1.5
L
Cerberus
CluelessTwo34
Cerberus
0
7
2
0.14
W
5
2
3
3.25
L
4
2
1
2.25
W
Awilix
6
2
3
3.75
W
Atlas
MikeySweg
Atlas
3
3
2
1.33
L
1
2
0
0.5
L
1
2
4
1.5
W
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
29,448
47,666
Taken
33,537
22,462
Mitigated
15,949
7,658
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,295
1,445
0
1,500
9,377
3,566
133
1,701
7,676
0
42,906
W
Neith
 
Neith
6,504
2,359
0
1,184
4,315
1,253
235
114
4,201
0
41,312
L
Cerberus
CluelessTwo34
Cerberus
1,124
110
0
2,312
12,818
3,769
0
7,509
5,309
23,876
22
W
8,136
336
0
800
3,919
1,088
0
472
3,447
51,003
1,469
L
7,629
1,493
0
2,780
11,663
6,663
0
3,735
7,928
0
44,746
W
Awilix
6,576
2,586
0
1,331
9,769
3,669
0
351
9,418
0
54,003
W
Atlas
MikeySweg
Atlas
5,918
2,503
86
2,619
12,056
8,792
0
3,196
8,860
25,976
0
L
2,321
119
0
0
3,970
1,004
0
107
3,863
33,273
225
L
3,149
725
0
1,066
9,838
7,460
0
3,271
6,567
18,957
1,374
W
Kukulkan
2,314
0
0
0
3,478
1,147
0
2,439
1,039
45,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
34,852
308
Minions Killed
376
0
Camps Cleared
0
1,082,107
Distance Traveled
1,249,937
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,744
562
68
6
0
232,702
4
W
Neith
6,386
532
81
7
0
255,939
4
L
Cerberus
5,750
479
81
7
0
226,538
0
W
Janus
7,746
646
89
7
0
250,172
0
L
Mulan
6,340
528
61
5
0
225,275
0
W
Awilix
7,161
597
88
7
0
304,862
0
W
Atlas
6,833
569
29
2
0
223,972
0
L
Raijin
6,294
525
56
5
0
174,111
3
L
Ymir
6,250
521
42
4
0
223,481
0
W
Kukulkan
6,726
561
89
7
0
214,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role