Player Matchup

Gilgamesh
Gilgamesh
Alan_CretorLC19
Gilgamesh
Level 87
God Stats
7W - 12L
1,458 SR
Queue Stats
249W - 215L
1,409 Elo+
Solo
Cerberus
Cerberus
Click_Zero
Cerberus
Level 61
God Stats
33W - 30L
1,517 SR
Queue Stats
147W - 168L
1,422 Elo+
Solo
Anubis
Anubis
Some_Rojin
Anubis
Level 203
God Stats
35W - 39L
1,540 SR
Queue Stats
561W - 542L
1,480 Elo+
Solo
Mercury
Mercury
alanshadyvz
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,411 Elo+
Solo
Nut
Nut
demonfox5198
Nut
Level 115
God Stats
5W - 2L
1,545 SR
Queue Stats
23W - 24L
1,416 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,428 Elo+

VS

Team Averages
Level 122
1,544 SR
1,466 Elo+
Lancelot
Lancelot
Fatman9030
Lancelot
Level 104
God Stats
17W - 25L
1,345 SR
Queue Stats
606W - 615L
1,376 Elo+
Solo
Discordia
Discordia
Kazekiryu
Discordia
Level 188
God Stats
38W - 28L
1,630 SR
Queue Stats
468W - 430L
1,523 Elo+
Solo
Thor
Thor
LWallace1993
Thor
Level 137
God Stats
1W - 3L
1,622 SR
Queue Stats
461W - 444L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
MugiwaraGabe
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,440 Elo+
Solo
Sol
Sol
TikiTorch77
Sol
Level 76
God Stats
2W - 2L
1,621 SR
Queue Stats
58W - 47L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alan_CretorLC19
Gilgamesh
13
3 / 0 / 0
7,468
679
4,532
6,631
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Click_Zero
Cerberus
9
3 / 1 / 3
6,318
574
2,742
9,418
5,406
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Some_Rojin
Anubis
11
1 / 1 / 0
6,185
562
2,971
5,449
2,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
alanshadyvz
Mercury
10
1 / 1 / 0
5,572
507
1,400
6,589
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
5 / 3 / 3
6,910
628
8,123
6,396
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fatman9030
Lancelot
5
0 / 6 / 0
4,144
377
2,621
6,835
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kazekiryu
Discordia
13
5 / 0 / 0
7,033
639
8,526
4,688
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 3
4,679
425
1,567
5,318
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
MugiwaraGabe
Ao Kuang
9
0 / 3 / 0
4,985
453
2,808
7,674
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 3 / 1
5,084
462
3,430
5,932
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
6
6
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alan_CretorLC19
Gilgamesh
3
0
0
3
W
Cerberus
Click_Zero
Cerberus
3
1
3
4.5
L
Lancelot
Fatman9030
Lancelot
0
6
0
0
L
Discordia
Kazekiryu
Discordia
5
0
0
5
L
0
1
3
1.5
L
Ao Kuang
MugiwaraGabe
Ao Kuang
0
3
0
0
W
Anubis
Some_Rojin
Anubis
1
1
0
1
L
1
3
1
0.5
W
Mercury
alanshadyvz
Mercury
1
1
0
1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
18,952
34,483
Taken
30,447
15,112
Mitigated
10,060
9,604
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alan_CretorLC19
Gilgamesh
4,532
1,241
0
1,389
6,631
3,910
124
2,434
3,859
0
47,135
W
Cerberus
Click_Zero
Cerberus
2,742
253
105
2,830
9,418
5,406
146
4,469
4,805
24,381
1,866
L
Lancelot
Fatman9030
Lancelot
2,621
652
0
505
6,835
1,908
0
2,182
4,653
0
12,800
L
Discordia
Kazekiryu
Discordia
8,526
573
0
924
4,688
1,076
0
2,092
2,596
49,079
1,380
L
1,567
388
0
472
5,318
1,714
0
1,079
4,239
0
20,360
L
Ao Kuang
MugiwaraGabe
Ao Kuang
2,808
475
0
2,994
7,674
4,181
0
0
7,118
25,306
571
W
Anubis
Some_Rojin
Anubis
2,971
98
0
2,713
5,449
2,033
484
2,083
3,066
46,771
0
L
3,430
1,720
0
1,242
5,932
1,181
0
110
5,822
24,661
0
W
Mercury
alanshadyvz
Mercury
1,400
786
0
450
6,589
2,120
0
1,293
5,084
0
38,365
W
8,123
4,492
0
2,117
6,396
1,643
1,607
3,331
2,961
0
46,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
25,925
367
Minions Killed
244
0
Camps Cleared
0
1,023,199
Distance Traveled
1,006,691
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,468
679
89
8
0
220,480
0
W
Cerberus
6,318
574
49
4
0
191,867
5
L
Lancelot
4,144
377
24
2
0
187,878
0
L
Discordia
7,033
639
101
9
0
228,689
0
L
Thor
4,679
425
44
4
0
187,764
0
L
Ao Kuang
4,985
453
46
4
0
215,459
1
W
Anubis
6,185
562
82
7
0
204,816
5
L
Sol
5,084
462
29
3
0
186,901
2
W
Mercury
5,572
507
63
6
0
246,515
3
W
Nut
6,910
628
84
8
0
159,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role