Player Matchup

Pele
Pele
GodLovesManKills
Pele
Level 154
God Stats
3W - 2L
1,692 SR
Queue Stats
129W - 122L
1,466 Elo+
Solo
Scylla
Scylla
GornathDestroyer
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,282 Elo+
Solo
Heimdallr
Heimdallr
HURRACASANTA
Heimdallr
Level 17
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 14L
1,462 Elo+
Solo
Osiris
Osiris
Meet The Scrub
Osiris
Level 100
God Stats
1W - 1L
1,515 SR
Queue Stats
76W - 77L
1,471 Elo+
Party 1
Nox
Nox
lucario_dragon90
Nox
Level 122
God Stats
4W - 6L
1,506 SR
Queue Stats
81W - 83L
1,470 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,430 Elo+

VS

Team Averages
Level 91
1,537 SR
1,418 Elo+
Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BeenNBean
Ah Puch
Level 135
God Stats
8W - 2L
1,700 SR
Queue Stats
236W - 243L
1,506 Elo+
Solo
Hercules
Hercules
Buddax420
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Mythicalhit
Jormungandr
Level 48
God Stats
2W - 0L
1,768 SR
Queue Stats
13W - 25L
1,339 Elo+
Solo
Amaterasu
Amaterasu
codeman2425
Amaterasu
Level 60
God Stats
1W - 1L
1,218 SR
Queue Stats
137W - 162L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,690
769
7,542
13,041
11,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 5 / 4
9,032
903
6,823
8,300
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HURRACASANTA
Heimdallr
13
2 / 3 / 3
7,445
745
6,220
7,942
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,986
699
4,571
8,835
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 5
8,146
815
7,188
10,230
3,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 3 / 9
9,208
921
4,416
7,115
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
BeenNBean
Ah Puch
19
10 / 1 / 10
10,699
1,070
17,918
7,201
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Buddax420
Hercules
1
0 / 0 / 0
2,996
300
0
0
0
Jormungandr
Mythicalhit
Jormungandr
17
8 / 2 / 13
9,919
992
13,316
15,065
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
codeman2425
Amaterasu
14
2 / 2 / 9
8,087
809
7,159
13,030
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
8
Kills
23
23
Deaths
8
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
9
2.5
W
Ah Puch
BeenNBean
Ah Puch
10
1
10
15
W
Hercules
Buddax420
Hercules
0
0
0
0
L
1
7
3
0.36
L
3
5
4
1
L
Heimdallr
HURRACASANTA
Heimdallr
2
3
3
1.17
L
1
4
2
0.5
W
Jormungandr
Mythicalhit
Jormungandr
8
2
13
7.25
W
Amaterasu
codeman2425
Amaterasu
2
2
9
3.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
42,809
48,348
Taken
42,411
29,786
Mitigated
25,596
8,159
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,416
211
334
1,473
7,115
2,345
0
3,159
3,922
20,084
294
W
Ah Puch
BeenNBean
Ah Puch
17,918
850
1,036
3,125
7,201
2,970
564
2,216
4,901
38,366
0
W
Hercules
Buddax420
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
7,542
812
231
887
13,041
11,131
0
9,069
3,469
576
16,704
L
6,823
1,014
209
530
8,300
3,198
0
5,690
2,279
17,829
0
L
Heimdallr
HURRACASANTA
Heimdallr
6,220
2,479
667
1,052
7,942
3,295
0
6,797
926
0
12,682
L
4,571
1,357
441
970
8,835
8,194
0
5,886
2,526
0
7,239
W
Jormungandr
Mythicalhit
Jormungandr
13,316
2,927
285
5,020
15,065
8,465
199
4,089
10,801
24,813
0
W
Amaterasu
codeman2425
Amaterasu
7,159
3,681
1,138
4,281
13,030
11,816
240
4,802
7,975
0
9,377
L
7,188
452
383
2,789
10,230
3,968
0
6,927
2,837
23,165
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
40,909
116
Minions Killed
125
0
Camps Cleared
0
957,900
Distance Traveled
852,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,208
921
43
4
0
207,607
0
W
Ah Puch
10,699
1,070
43
4
0
217,063
0
W
Hercules
2,996
300
0
0
0
0
0
L
Pele
7,690
769
19
2
0
181,903
0
L
Scylla
9,032
903
31
3
0
174,246
0
L
Heimdallr
7,445
745
11
1
0
190,022
0
L
Osiris
6,986
699
11
1
0
213,401
0
W
Jormungandr
9,919
992
32
3
0
212,703
0
W
Amaterasu
8,087
809
7
1
0
215,578
0
L
Nox
8,146
815
44
4
0
198,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role