Player Matchup

Bacchus
Bacchus
Concept313
Bacchus
Level 46
God Stats
9W - 5L
1,536 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 2
Anubis
Anubis
DELBOYJACK
Anubis
Level 101
God Stats
3W - 2L
1,729 SR
Queue Stats
52W - 61L
1,448 Elo+
Party 3
Medusa
Medusa
Korbox13
Medusa
Level 49
God Stats
5W - 5L
1,443 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 2
Fenrir
Fenrir
Mini_Chappo-
Fenrir
Level 104
God Stats
1W - 0L
1,588 SR
Queue Stats
19W - 26L
1,422 Elo+
Party 3
Ix Chel
Ix Chel
Zak-12001
Ix Chel
Level 54
God Stats
2W - 1L
1,693 SR
Queue Stats
152W - 149L
1,460 Elo+
Solo
Team Averages
Level 71
1,598 SR
1,457 Elo+

VS

Team Averages
Level 96
1,552 SR
1,554 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DuskoBr21
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,519 Elo+
Party 1
Chaac
Chaac
MahmoudEvil1
Chaac
Level 136
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 1L
1,831 Elo+
Solo
Anubis
Anubis
Malisa93
Anubis
Level 29
God Stats
1W - 4L
1,514 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
worgen92
Cabrakan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Concept313
Bacchus
11
4 / 1 / 1
7,212
601
3,211
7,242
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
DELBOYJACK
Anubis
14
5 / 1 / 2
8,545
712
9,734
10,070
4,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
Korbox13
Medusa
11
1 / 1 / 4
5,768
481
4,705
4,053
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
13
7 / 0 / 5
7,559
630
8,761
8,910
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Zak-12001
Ix Chel
13
2 / 2 / 3
6,996
583
3,067
8,014
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 0
7,021
585
6,931
4,787
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
DuskoBr21
Hun Batz
9
0 / 6 / 0
5,251
438
4,486
11,602
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
5,954
496
6,359
13,219
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Malisa93
Anubis
10
2 / 3 / 0
5,774
481
5,530
5,624
2,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
worgen92
Cabrakan
9
0 / 3 / 2
5,450
454
2,696
7,709
5,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
5
5
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
W
Bacchus
Concept313
Bacchus
4
1
1
4.5
W
Anubis
DELBOYJACK
Anubis
5
1
2
6
L
Hun Batz
DuskoBr21
Hun Batz
0
6
0
0
W
Medusa
Korbox13
Medusa
1
1
4
3
L
1
5
0
0.2
L
Anubis
Malisa93
Anubis
2
3
0
0.67
W
Fenrir
7
0
5
9.5
W
Ix Chel
Zak-12001
Ix Chel
2
2
3
1.75
L
Cabrakan
worgen92
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
26,002
38,289
Taken
42,941
16,437
Mitigated
17,139
19,012
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,931
57
0
102
4,787
1,434
746
2,205
2,582
44,998
0
W
Bacchus
Concept313
Bacchus
3,211
354
0
2,717
7,242
5,774
653
4,749
2,493
22,585
0
W
Anubis
DELBOYJACK
Anubis
9,734
926
0
8,012
10,070
4,168
481
0
10,070
65,610
1,380
L
Hun Batz
DuskoBr21
Hun Batz
4,486
1,664
0
1,569
11,602
3,460
0
2,586
9,016
0
39,847
W
Medusa
Korbox13
Medusa
4,705
1,515
0
747
4,053
996
1,160
2,763
1,290
0
38,718
L
6,359
422
0
5,058
13,219
3,630
0
7,753
5,466
0
36,232
L
Anubis
Malisa93
Anubis
5,530
264
0
619
5,624
2,734
0
1,279
4,345
39,955
0
W
Fenrir
8,761
2,599
0
3,985
8,910
3,473
0
2,202
6,708
0
53,442
W
Ix Chel
Zak-12001
Ix Chel
3,067
471
531
3,020
8,014
2,026
0
5,439
2,575
39,135
0
L
Cabrakan
worgen92
Cabrakan
2,696
366
255
874
7,709
5,881
0
1,932
5,777
11,002
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
29,450
392
Minions Killed
316
0
Camps Cleared
0
1,158,993
Distance Traveled
1,060,866
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,021
585
94
8
0
224,798
0
W
Bacchus
7,212
601
44
4
0
235,640
0
W
Anubis
8,545
712
125
10
0
191,876
0
L
Hun Batz
5,251
438
61
5
0
223,257
0
W
Medusa
5,768
481
50
4
0
233,827
0
L
Chaac
5,954
496
74
6
0
203,364
0
L
Anubis
5,774
481
75
6
0
210,899
0
W
Fenrir
7,559
630
86
7
0
281,535
4
W
Ix Chel
6,996
583
87
7
0
216,115
0
L
Cabrakan
5,450
454
12
1
0
198,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role