Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HOLSTER 123
Artio
Level 68
God Stats
2W - 4L
1,480 SR
Queue Stats
56W - 62L
1,352 Elo+
Solo
Hades
Hades
IsYaBoyJesus
Hades
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 44L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Navajas_Sniper_
Nu Wa
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 49L
1,394 Elo+
Solo
Anhur
Anhur
chickenegg78
Anhur
Level 48
God Stats
3W - 3L
1,724 SR
Queue Stats
17W - 15L
1,584 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,442 Elo+

VS

Team Averages
Level 97
1,390 SR
1,459 Elo+
Chaac
Chaac
APPOLYON39
Chaac
Level 107
God Stats
3W - 8L
1,267 SR
Queue Stats
63W - 76L
1,359 Elo+
Party 1
Xbalanque
Xbalanque
Dangotik
Xbalanque
Level 114
God Stats
1W - 1L
1,479 SR
Queue Stats
36W - 42L
1,394 Elo+
Solo
Hel
Hel
KRiiM-MoO
Hel
Level 104
God Stats
1W - 1L
1,244 SR
Queue Stats
141W - 133L
1,439 Elo+
Solo
Sol
Sol
Palufel_hdlp
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,691 Elo+
Solo
Neith
Neith
Sankil44
Neith
Level 102
God Stats
11W - 11L
1,460 SR
Queue Stats
47W - 52L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 1 / 0
4,299
430
948
4,885
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,996
500
2,474
7,731
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 0
5,656
566
4,038
7,282
3,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 6 / 0
5,532
553
3,825
6,176
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 1 / 0
4,707
471
4,962
5,998
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 0 / 1
6,869
687
5,255
5,137
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Dangotik
Xbalanque
8
0 / 0 / 0
4,954
495
5,132
5,944
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,200
520
2,159
5,325
2,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 3
6,599
660
2,960
5,202
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sankil44
Neith
11
1 / 1 / 1
6,314
631
3,503
4,736
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
10
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Chaac
5
0
1
5.5
W
Xbalanque
Dangotik
Xbalanque
0
0
0
0
L
0
0
1
0.5
L
2
2
0
1
W
0
1
0
0
L
1
6
0
0.17
W
3
2
3
2.25
W
Neith
Sankil44
Neith
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
19,009
32,072
Taken
26,344
12,928
Mitigated
8,945
13,980
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
948
0
0
3,542
4,885
1,248
0
318
4,567
0
23,190
W
Chaac
5,255
647
0
2,882
5,137
2,235
0
645
4,492
0
47,727
W
Xbalanque
Dangotik
Xbalanque
5,132
2,605
0
2,497
5,944
1,380
0
1,458
4,486
0
26,022
L
2,474
276
140
4,228
7,731
5,440
0
1,141
6,590
17,290
0
L
4,038
204
0
2,849
7,282
3,517
0
102
7,180
27,123
2,156
W
2,159
565
996
2,062
5,325
2,502
0
1,117
4,208
14,185
0
L
3,825
1,267
0
710
6,176
1,222
0
2,858
3,318
29,058
441
W
2,960
1,038
0
1,821
5,202
1,408
1,157
3,257
1,945
41,985
0
W
Neith
Sankil44
Neith
3,503
1,323
0
1,459
4,736
1,420
1,753
3,690
1,046
0
35,995
L
4,962
3,389
0
2,511
5,998
1,501
0
700
5,298
0
26,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
29,936
225
Minions Killed
288
0
Camps Cleared
0
869,726
Distance Traveled
981,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,299
430
44
4
0
141,367
0
W
Chaac
6,869
687
69
7
0
227,300
0
W
Xbalanque
4,954
495
42
4
0
203,502
2
L
Artio
4,996
500
24
2
0
194,384
1
L
Hades
5,656
566
56
6
0
171,737
1
W
Hel
5,200
520
18
2
0
201,718
2
L
Nu Wa
5,532
553
50
5
0
174,992
3
W
Sol
6,599
660
79
8
0
179,082
0
W
Neith
6,314
631
80
8
0
169,576
0
L
Anhur
4,707
471
51
5
0
187,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role