Player Matchup

Neith
Neith
MrShleemypants
Neith
Level 232
God Stats
8W - 9L
1,591 SR
Queue Stats
532W - 537L
1,523 Elo+
Party 1
Thor
Thor
Rymenoceros
Thor
Level 174
God Stats
26W - 12L
1,724 SR
Queue Stats
293W - 260L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Superheav3n
Sun Wukong
Level 41
God Stats
4W - 1L
1,869 SR
Queue Stats
50W - 55L
1,524 Elo+
Solo
Discordia
Discordia
jurrrrd
Discordia
Level 156
God Stats
7W - 6L
1,487 SR
Queue Stats
452W - 409L
1,502 Elo+
Solo
Cerberus
Cerberus
notzohaan8
Cerberus
Level 104
God Stats
1W - 5L
1,316 SR
Queue Stats
346W - 335L
1,571 Elo+
Party 1
Team Averages
Level 141
1,597 SR
1,537 Elo+

VS

Team Averages
Level 152
1,503 SR
1,525 Elo+
Arachne
Arachne
 
Arachne
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Blues Fan I Am
Thor
Level 108
God Stats
1W - 5L
1,463 SR
Queue Stats
186W - 217L
1,480 Elo+
Solo
Thoth
Thoth
HorusTheClutch
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,541 Elo+
Party 2
Ullr
Ullr
LastEdwards
Ullr
Level 149
God Stats
11W - 5L
1,606 SR
Queue Stats
65W - 66L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
Train417
Sylvanus
Level 155
God Stats
7W - 15L
1,444 SR
Queue Stats
177W - 170L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
5,964
596
6,707
5,295
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 3
6,014
601
4,834
6,102
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Superheav3n
Sun Wukong
12
0 / 0 / 1
6,373
637
7,222
8,176
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
jurrrrd
Discordia
11
4 / 0 / 3
6,451
645
3,134
3,007
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
notzohaan8
Cerberus
10
3 / 1 / 4
5,936
594
4,093
9,231
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 0
5,245
525
3,903
11,964
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 5 / 1
4,843
484
2,219
8,289
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
4,873
487
3,255
4,256
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 2 / 1
4,943
494
3,814
7,398
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Train417
Sylvanus
8
0 / 1 / 2
4,928
493
2,826
6,644
4,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
0
5
1
0.1
L
1
4
0
0.25
L
1
2
1
0.75
W
1
1
5
3.5
W
5
0
3
6.5
W
Sun Wukong
Superheav3n
Sun Wukong
0
0
1
0.5
L
Sylvanus
Train417
Sylvanus
0
1
2
1
W
Discordia
jurrrrd
Discordia
4
0
3
5.5
W
Cerberus
notzohaan8
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
16,017
31,811
Taken
38,551
14,621
Mitigated
14,043
10,546
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,903
2,513
0
8,125
11,964
3,985
0
0
11,964
0
32,110
L
2,219
509
0
2,616
8,289
2,318
0
2,080
6,199
0
27,994
L
3,255
447
0
200
4,256
1,249
0
2,388
1,865
24,171
0
L
3,814
1,856
0
1,035
7,398
2,120
0
968
6,430
0
28,190
W
6,707
2,799
0
1,314
5,295
1,773
0
857
4,438
0
49,875
W
4,834
1,139
0
1,192
6,102
2,135
0
933
5,169
0
37,629
W
Sun Wukong
Superheav3n
Sun Wukong
7,222
1,042
0
3,176
8,176
4,409
0
0
8,176
0
53,000
L
Sylvanus
Train417
Sylvanus
2,826
743
1,430
3,470
6,644
4,371
0
1,568
5,065
11,112
470
W
Discordia
jurrrrd
Discordia
3,134
86
0
476
3,007
699
8
1,355
1,652
38,431
819
W
Cerberus
notzohaan8
Cerberus
4,093
221
0
4,388
9,231
5,605
0
2,663
6,568
17,705
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
24,832
404
Minions Killed
226
0
Camps Cleared
0
1,046,731
Distance Traveled
997,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,245
525
63
6
0
220,270
4
L
Thor
4,843
484
47
5
0
187,670
0
L
Thoth
4,873
487
56
6
0
201,980
0
L
Ullr
4,943
494
53
5
0
188,098
0
W
Neith
5,964
596
91
9
0
201,579
2
W
Thor
6,014
601
66
7
0
237,243
1
W
Sun Wukong
6,373
637
120
12
0
187,249
0
L
Sylvanus
4,928
493
7
1
0
199,267
2
W
Discordia
6,451
645
91
9
0
216,634
0
W
Cerberus
5,936
594
36
4
0
204,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role