Player Matchup

Danzaburou
Danzaburou
BigWock1
Danzaburou
Level 55
God Stats
3W - 1L
1,570 SR
Queue Stats
49W - 48L
1,418 Elo+
Solo
Xing Tian
Xing Tian
DareDevil2000
Xing Tian
Level 89
God Stats
9W - 5L
1,586 SR
Queue Stats
24W - 20L
1,492 Elo+
Solo
Eset
Eset
JadineSkyArts
Eset
Level 102
God Stats
2W - 0L
1,771 SR
Queue Stats
121W - 101L
1,467 Elo+
Solo
Anubis
Anubis
Oleg8085
Anubis
Level 87
God Stats
9W - 5L
1,463 SR
Queue Stats
201W - 258L
1,442 Elo+
Solo
Surtr
Surtr
alsela3
Surtr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,406 Elo+
Solo
Team Averages
Level 75
1,578 SR
1,445 Elo+

VS

Team Averages
Level 86
1,472 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lashudi
Izanami
Level 63
God Stats
55W - 59L
1,526 SR
Queue Stats
122W - 137L
1,479 Elo+
Solo
Eset
Eset
Lightbringer_07
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Sticky-ickyy420
Nu Wa
Level 101
God Stats
60W - 76L
1,475 SR
Queue Stats
185W - 249L
1,386 Elo+
Party 1
Set
Set
muffern
Set
Level 67
God Stats
2W - 3L
1,360 SR
Queue Stats
201W - 196L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigWock1
Danzaburou
13
5 / 0 / 3
8,532
656
6,269
6,235
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
DareDevil2000
Xing Tian
11
0 / 1 / 9
6,985
537
3,941
12,020
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
11 / 6 / 0
8,893
684
10,396
10,414
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Oleg8085
Anubis
11
2 / 2 / 5
6,840
526
2,051
8,456
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
alsela3
Surtr
14
4 / 2 / 0
8,520
655
6,575
11,001
7,015
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 1
7,249
558
4,136
7,139
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Lashudi
Izanami
13
2 / 6 / 2
7,607
585
7,192
13,058
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 5 / 2
7,980
614
8,637
7,924
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 5 / 0
5,295
407
2,245
4,592
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Set
13
2 / 3 / 4
7,594
584
7,806
12,283
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
11
11
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
W
Danzaburou
BigWock1
Danzaburou
5
0
3
6.5
W
Xing Tian
DareDevil2000
Xing Tian
0
1
9
4.5
W
11
6
0
1.83
L
Izanami
Lashudi
Izanami
2
6
2
0.5
L
6
5
2
1.4
W
Anubis
Oleg8085
Anubis
2
2
5
2.25
L
0
5
0
0
W
Surtr
alsela3
Surtr
4
2
0
2
L
Set
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
30,016
48,126
Taken
44,996
25,556
Mitigated
12,366
13,355
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,136
542
0
2,442
7,139
1,780
382
160
6,479
45,474
1,250
W
Danzaburou
BigWock1
Danzaburou
6,269
2,192
0
3,267
6,235
1,926
3,721
1,426
4,809
0
49,457
W
Xing Tian
DareDevil2000
Xing Tian
3,941
353
0
2,115
12,020
8,991
519
1,384
10,636
14,819
1,545
W
10,396
1,506
0
1,775
10,414
4,190
782
4,841
5,573
37,822
901
L
Izanami
Lashudi
Izanami
7,192
4,507
0
3,235
13,058
3,168
1,061
5,764
7,150
0
53,475
L
8,637
163
299
1,185
7,924
1,870
349
3,829
3,709
42,438
0
W
Anubis
Oleg8085
Anubis
2,051
0
0
2,056
8,456
3,434
548
3,384
5,072
29,316
0
L
2,245
584
0
0
4,592
747
438
2,150
2,323
15,547
0
W
Surtr
alsela3
Surtr
6,575
1,893
0
4,142
11,001
7,015
106
3,817
7,184
992
46,996
L
Set
7,806
3,358
0
1,211
12,283
4,801
468
3,842
8,242
0
63,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
35,725
322
Minions Killed
385
0
Camps Cleared
0
1,202,343
Distance Traveled
1,095,126
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,249
558
88
7
0
241,149
1
W
Danzaburou
8,532
656
77
6
0
228,703
0
W
Xing Tian
6,985
537
32
2
0
258,169
6
W
Eset
8,893
684
69
5
0
231,635
0
L
Izanami
7,607
585
102
8
0
215,820
0
L
Eset
7,980
614
60
5
0
227,339
0
W
Anubis
6,840
526
55
4
0
229,673
0
L
Nu Wa
5,295
407
33
3
0
153,606
0
W
Surtr
8,520
655
89
7
0
254,163
0
L
Set
7,594
584
102
8
0
257,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role