Player Matchup

Charybdis
Charybdis
RustyNoah
Charybdis
Level 143
God Stats
58W - 51L
1,607 SR
Queue Stats
368W - 328L
1,544 Elo+
Solo
Poseidon
Poseidon
Tavira0412
Poseidon
Level 152
God Stats
17W - 15L
1,592 SR
Queue Stats
184W - 176L
1,549 Elo+
Party 1
Neith
Neith
mrsblossom
Neith
Level 107
God Stats
2W - 3L
1,442 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
thomasqr45
Cthulhu
Level 140
God Stats
5W - 6L
1,544 SR
Queue Stats
240W - 244L
1,478 Elo+
Solo
Thanatos
Thanatos
xXPikenZ JrXx
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,482 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,510 Elo+

VS

Team Averages
Level 141
1,443 SR
1,476 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Marcos_RA456
Cthulhu
Level 129
God Stats
12W - 9L
1,588 SR
Queue Stats
292W - 357L
1,484 Elo+
Party 2
Izanami
Izanami
franciscomaia28
Izanami
Level 244
God Stats
1W - 3L
1,138 SR
Queue Stats
148W - 164L
1,465 Elo+
Party 2
Mercury
Mercury
gabrielxdkm
Mercury
Level 27
God Stats
5W - 5L
1,577 SR
Queue Stats
24W - 29L
1,462 Elo+
Party 2
Anubis
Anubis
richardbrandao01
Anubis
Level 145
God Stats
2W - 3L
1,410 SR
Queue Stats
120W - 171L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RustyNoah
Charybdis
11
1 / 0 / 0
6,135
614
4,067
6,649
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Tavira0412
Poseidon
11
2 / 3 / 2
6,272
627
4,941
4,921
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
9
0 / 4 / 3
5,056
506
3,420
6,205
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
thomasqr45
Cthulhu
8
1 / 3 / 1
5,465
547
3,872
9,832
6,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xXPikenZ JrXx
Thanatos
10
1 / 4 / 1
5,294
529
1,709
9,888
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 1 / 0
6,504
650
4,190
6,821
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Marcos_RA456
Cthulhu
10
5 / 1 / 5
6,093
609
7,453
10,104
6,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 1 / 4
6,541
654
5,382
5,494
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
gabrielxdkm
Mercury
10
1 / 2 / 5
5,632
563
2,750
8,597
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
7,189
719
5,737
4,245
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
14
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Cthulhu
Marcos_RA456
Cthulhu
5
1
5
7.5
L
Charybdis
RustyNoah
Charybdis
1
0
0
1
L
Poseidon
Tavira0412
Poseidon
2
3
2
1
W
3
1
4
5
W
Mercury
gabrielxdkm
Mercury
1
2
5
1.75
L
Neith
0
4
3
0.38
W
5
0
1
5.5
L
Cthulhu
thomasqr45
Cthulhu
1
3
1
0.5
L
Thanatos
xXPikenZ JrXx
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,009
Damage
25,512
37,495
Taken
35,261
14,461
Mitigated
16,942
11,844
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,190
1,397
0
3,359
6,821
5,150
0
0
6,821
0
43,696
W
Cthulhu
Marcos_RA456
Cthulhu
7,453
542
76
1,592
10,104
6,088
150
2,490
7,509
18,048
2,112
L
Charybdis
RustyNoah
Charybdis
4,067
2,860
0
2,644
6,649
2,098
0
0
6,649
0
40,886
L
Poseidon
Tavira0412
Poseidon
4,941
629
0
581
4,921
1,274
0
2,969
1,952
42,982
563
W
5,382
3,652
0
2,343
5,494
1,773
839
2,187
3,263
0
49,042
W
Mercury
gabrielxdkm
Mercury
2,750
1,504
0
3,762
8,597
2,277
0
1,757
6,746
0
33,434
L
Neith
3,420
524
0
942
6,205
1,497
0
3,113
3,092
0
28,778
W
5,737
95
0
2,919
4,245
1,654
0
1,778
2,111
49,421
0
L
Cthulhu
thomasqr45
Cthulhu
3,872
227
0
2,522
9,832
6,383
0
2,707
7,125
16,835
0
L
Thanatos
xXPikenZ JrXx
Thanatos
1,709
370
0
5,155
9,888
3,209
0
3,577
6,311
0
35,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
31,959
327
Minions Killed
332
0
Camps Cleared
0
1,112,112
Distance Traveled
1,104,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,504
650
63
6
0
217,487
3
W
Cthulhu
6,093
609
25
3
0
236,077
0
L
Charybdis
6,135
614
91
9
0
195,680
0
L
Poseidon
6,272
627
98
10
0
228,020
0
W
Izanami
6,541
654
92
9
0
188,909
1
W
Mercury
5,632
563
66
7
0
245,087
0
L
Neith
5,056
506
59
6
0
218,719
1
W
Anubis
7,189
719
86
9
0
216,995
0
L
Cthulhu
5,465
547
13
1
0
231,775
2
L
Thanatos
5,294
529
66
7
0
237,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role