Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
GroundPound69
Ne Zha
Level 48
God Stats
15W - 10L
1,579 SR
Queue Stats
184W - 196L
1,410 Elo+
Party 1
Odin
Odin
OABanter
Odin
Level 146
God Stats
3W - 0L
1,791 SR
Queue Stats
283W - 301L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
last-84-fr
Baron Samedi
Level 206
God Stats
4W - 1L
1,541 SR
Queue Stats
422W - 445L
1,516 Elo+
Party 4
Zhong Kui
Zhong Kui
nanosloth69
Zhong Kui
Level 44
God Stats
2W - 0L
1,680 SR
Queue Stats
85W - 86L
1,482 Elo+
Party 1
Team Averages
Level 139
1,618 SR
1,467 Elo+

VS

Team Averages
Level 99
1,524 SR
1,497 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
David_5963
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Mongojesus
Nu Wa
Level 69
God Stats
1W - 3L
1,399 SR
Queue Stats
96W - 93L
1,488 Elo+
Party 2
Chaac
Chaac
a6b5a377b
Chaac
Level 85
God Stats
0W - 2L
1,721 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
reaL1337
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 10
8,334
926
9,192
6,892
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 4 / 7
9,071
1,008
10,475
7,617
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
15
4 / 3 / 12
8,795
977
8,817
9,002
8,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
last-84-fr
Baron Samedi
15
5 / 2 / 10
9,072
1,008
14,853
7,209
3,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
nanosloth69
Zhong Kui
15
3 / 3 / 11
8,873
986
10,292
9,336
6,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 5 / 12
8,405
934
7,381
17,870
16,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
David_5963
Ganesha
14
0 / 4 / 13
7,845
872
3,255
14,111
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
12
4 / 2 / 8
7,559
840
4,663
5,567
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
a6b5a377b
Chaac
13
3 / 5 / 9
7,613
846
9,755
13,579
13,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
reaL1337
Gilgamesh
13
6 / 4 / 7
8,174
908
5,680
11,259
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
64
20
Kills
15
16
Deaths
20
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
4
10
1.75
L
Artio
 
Artio
2
5
12
1.6
L
Ganesha
David_5963
Ganesha
0
4
13
1.63
W
6
4
7
2.38
L
Nu Wa
4
2
8
4
W
Odin
4
3
12
3.33
L
Chaac
a6b5a377b
Chaac
3
5
9
1.5
W
Baron Samedi
last-84-fr
Baron Samedi
5
2
10
5
W
Zhong Kui
nanosloth69
Zhong Kui
3
3
11
2.83
L
Gilgamesh
reaL1337
Gilgamesh
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
30,734
40,056
Taken
62,386
24,064
Mitigated
53,079
10,586
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,192
1,930
0
399
6,892
2,778
2,613
1,729
5,093
0
22,607
L
Artio
 
Artio
7,381
795
3,634
4,356
17,870
16,449
307
8,523
9,347
13,668
120
L
Ganesha
David_5963
Ganesha
3,255
456
1,225
2,239
14,111
11,950
0
6,618
7,493
10,977
50
W
10,475
2,272
0
1,394
7,617
3,126
2,476
3,781
3,794
0
23,096
L
Nu Wa
4,663
1,366
0
795
5,567
2,148
1,167
759
4,808
15,508
0
W
Odin
8,817
1,815
14
653
9,002
8,010
227
3,290
5,557
1,743
13,768
L
Chaac
a6b5a377b
Chaac
9,755
731
210
1,476
13,579
13,659
463
5,448
8,131
0
16,924
W
Baron Samedi
last-84-fr
Baron Samedi
14,853
1,997
2,755
2,331
7,209
3,718
547
2,835
4,300
23,974
731
W
Zhong Kui
nanosloth69
Zhong Kui
10,292
1,391
661
2,379
9,336
6,432
1,346
3,548
5,669
17,518
0
L
Gilgamesh
reaL1337
Gilgamesh
5,680
1,209
458
1,057
11,259
8,873
485
4,018
7,241
0
8,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
39,596
113
Minions Killed
74
0
Camps Cleared
0
831,267
Distance Traveled
679,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,334
926
45
5
0
165,644
0
L
Artio
8,405
934
16
2
0
138,772
0
L
Ganesha
7,845
872
0
0
0
128,776
0
W
Ne Zha
9,071
1,008
12
1
0
177,016
0
L
Nu Wa
7,559
840
31
3
0
97,081
0
W
Odin
8,795
977
16
2
0
173,693
0
L
Chaac
7,613
846
16
2
0
181,805
0
W
Baron Samedi
9,072
1,008
22
2
0
160,693
0
W
Zhong Kui
8,873
986
18
2
0
154,221
0
L
Gilgamesh
8,174
908
11
1
0
133,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role