Player Matchup

Janus
Janus
Platinum IV
Arizrain-
Janus
Platinum IV
Level 158
God Stats
6W - 8L
1,492 SR
Queue Stats
115W - 110L
1,720 MMR
Party 2
Ganesha
Ganesha
Gold II
Gingernaut13579
Ganesha
Gold II
Level 124
God Stats
2W - 3L
1,718 SR
Queue Stats
29W - 23L
1,641 MMR
Party 2
Ullr
Ullr
Platinum II
LightNoctiss
Ullr
Platinum II
Level 144
God Stats
32W - 36L
1,507 SR
Queue Stats
173W - 166L
1,689 MMR
Solo
Poseidon
Poseidon
Platinum II
MāiηCЋąracτeR
Poseidon
Platinum II
Level 125
God Stats
3W - 5L
1,537 SR
Queue Stats
23W - 18L
1,804 MMR
Solo
Serqet
Serqet
Platinum V
xXaceventuraXx
Serqet
Platinum V
Level 114
God Stats
1W - 2L
1,615 SR
Queue Stats
69W - 57L
1,711 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,574 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,555 SR
1,643 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold II
Fawakaa
Amaterasu
Gold II
Level 165
God Stats
3W - 0L
1,651 SR
Queue Stats
54W - 47L
1,670 MMR
Solo
Chiron
Chiron
Platinum III
Mathieu110
Chiron
Platinum III
Level 158
God Stats
1W - 0L
1,562 SR
Queue Stats
40W - 34L
1,753 MMR
Party 1
Discordia
Discordia
Platinum V
i0badwolf0i
Discordia
Platinum V
Level 69
God Stats
5W - 4L
1,561 SR
Queue Stats
83W - 76L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arizrain-
Janus
11
3 / 3 / 1
6,534
653
3,728
6,119
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,905
591
3,066
7,321
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 0
5,338
534
3,004
4,711
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 3 / 2
5,085
509
2,547
3,760
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 3
6,075
608
2,056
7,118
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SylvanusAwilixThothHera

VS

Bans
Nu WaAo KuangCthulhuIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 3
7,232
723
6,263
5,752
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
11
2 / 1 / 6
6,674
667
3,329
7,411
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Fawakaa
Amaterasu
13
1 / 2 / 1
7,403
740
1,587
5,595
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Mathieu110
Chiron
11
2 / 1 / 2
6,177
618
4,232
5,065
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
i0badwolf0i
Discordia
11
1 / 3 / 0
6,605
661
3,207
4,296
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
12
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
W
Athena
 
Athena
2
1
6
5
L
Janus
Arizrain-
Janus
3
3
1
1.17
W
Amaterasu
Fawakaa
Amaterasu
1
2
1
0.75
L
0
1
3
1.5
L
1
3
0
0.33
W
Chiron
Mathieu110
Chiron
2
1
2
3
L
2
3
2
1
W
Discordia
i0badwolf0i
Discordia
1
3
0
0.33
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
18,618
29,029
Taken
28,119
8,987
Mitigated
13,492
6,582
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,263
414
0
4,023
5,752
2,177
0
1,675
3,817
56,854
0
W
Athena
 
Athena
3,329
1,269
0
1,897
7,411
5,924
0
2,775
4,496
17,959
0
L
Janus
Arizrain-
Janus
3,728
316
0
850
6,119
1,269
0
4,484
1,487
30,534
0
W
Amaterasu
Fawakaa
Amaterasu
1,587
341
0
2,011
5,595
2,964
0
1,769
3,592
0
49,138
L
3,066
170
0
1,356
7,321
3,918
0
1,531
5,704
17,487
2,010
L
3,004
787
0
498
4,711
1,239
0
2,023
2,686
0
27,067
W
Chiron
Mathieu110
Chiron
4,232
1,941
504
1,883
5,065
1,407
0
1,503
3,524
0
42,275
L
2,547
704
0
646
3,760
684
0
1,710
1,879
14,593
0
W
Discordia
i0badwolf0i
Discordia
3,207
211
0
579
4,296
1,020
579
1,311
2,829
40,877
2,996
L
2,056
669
0
3,232
7,118
1,877
0
2,658
4,321
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
34,091
263
Minions Killed
383
0
Camps Cleared
0
987,290
Distance Traveled
1,064,258
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,232
723
87
9
0
216,641
3
W
Athena
6,674
667
23
2
0
236,765
2
L
Janus
6,534
653
74
7
0
211,565
1
W
Amaterasu
7,403
740
104
10
0
201,935
0
L
Ganesha
5,905
591
5
1
0
224,822
2
L
Ullr
5,338
534
79
8
0
193,151
0
W
Chiron
6,177
618
73
7
0
200,699
1
L
Poseidon
5,085
509
22
2
0
108,775
2
W
Discordia
6,605
661
96
10
0
208,218
4
L
Serqet
6,075
608
83
8
0
248,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role