Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AbcenTLiquid
Tiamat
Level 128
God Stats
2W - 6L
1,312 SR
Queue Stats
350W - 296L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
Level 129
God Stats
9W - 11L
1,355 SR
Queue Stats
423W - 420L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
OpTiMuM1337
Erlang Shen
Level 107
God Stats
1W - 1L
1,790 SR
Queue Stats
81W - 71L
1,477 Elo+
Solo
Hou Yi
Hou Yi
АТВИНТА
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 1
Team Averages
Level 110
1,491 SR
1,512 Elo+

VS

Team Averages
Level 140
1,502 SR
1,486 Elo+
Tyr
Tyr
 
Tyr
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Fordovskiy
Charon
Level 141
God Stats
3W - 2L
1,553 SR
Queue Stats
173W - 173L
1,464 Elo+
Solo
Chiron
Chiron
PoOkii
Chiron
Level 124
God Stats
7W - 8L
1,458 SR
Queue Stats
321W - 316L
1,494 Elo+
Solo
Guan Yu
Guan Yu
SpaderJoker
Guan Yu
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 65L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 4 / 4
7,292
608
6,458
18,096
11,123
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
15
1 / 2 / 2
7,496
625
13,333
8,320
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
15
4 / 4 / 2
8,152
679
10,978
11,688
4,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OpTiMuM1337
Erlang Shen
12
0 / 4 / 5
7,230
603
6,136
12,993
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 5
7,796
650
12,775
11,595
4,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 3 / 7
9,265
772
7,992
17,148
18,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
 
Kumbhakarna
15
1 / 1 / 11
8,783
732
9,441
19,771
16,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
Fordovskiy
Charon
17
5 / 1 / 12
10,560
880
19,610
13,500
6,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
PoOkii
Chiron
17
6 / 1 / 8
10,041
837
16,163
8,276
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SpaderJoker
Guan Yu
15
2 / 1 / 12
10,047
837
5,639
17,199
10,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
7
Kills
18
18
Deaths
7
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
4
0.75
W
Tyr
 
Tyr
4
3
7
2.5
W
Kumbhakarna
 
Kumbhakarna
1
1
11
6.5
L
Tiamat
1
2
2
1
W
Charon
Fordovskiy
Charon
5
1
12
11
L
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
4
4
2
1.25
L
Erlang Shen
OpTiMuM1337
Erlang Shen
0
4
5
0.63
W
Chiron
PoOkii
Chiron
6
1
8
10
W
Guan Yu
SpaderJoker
Guan Yu
2
1
12
8
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
58,845
62,692
Taken
75,894
33,648
Mitigated
55,708
27,607
Healing
43,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,458
1,500
9,083
6,585
18,096
11,123
0
8,280
9,648
9,254
0
W
Tyr
 
Tyr
7,992
495
2,041
5,496
17,148
18,959
139
5,188
11,729
0
15,602
W
Kumbhakarna
 
Kumbhakarna
9,441
893
1,393
5,899
19,771
16,440
184
7,129
12,446
16,690
0
L
Tiamat
13,333
293
1,398
1,366
8,320
5,089
0
3,928
4,249
24,126
0
W
Charon
Fordovskiy
Charon
19,610
2,181
1,305
2,706
13,500
6,656
904
7,726
5,578
35,181
0
L
Morgan Le Fay
Magic-Lucky-Mike
Morgan Le Fay
10,978
703
1,145
2,363
11,688
4,042
0
6,368
5,190
22,437
0
L
Erlang Shen
OpTiMuM1337
Erlang Shen
6,136
1,086
495
2,510
12,993
9,232
0
4,670
8,140
0
7,885
W
Chiron
PoOkii
Chiron
16,163
4,273
3,006
1,680
8,276
3,326
3,003
3,759
4,481
0
37,874
W
Guan Yu
SpaderJoker
Guan Yu
5,639
340
10,414
9,643
17,199
10,327
690
6,967
10,037
0
13,663
L
12,775
4,235
1,028
1,634
11,595
4,162
0
5,805
5,704
0
34,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
48,696
103
Minions Killed
148
0
Camps Cleared
0
1,047,741
Distance Traveled
1,199,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,292
608
6
1
0
195,010
0
W
Tyr
9,265
772
17
1
0
260,529
0
W
Kumbhakarna
8,783
732
16
1
0
248,505
0
L
Tiamat
7,496
625
21
2
0
230,358
0
W
Charon
10,560
880
27
2
0
225,999
0
L
Morgan Le Fay
8,152
679
23
2
0
209,217
0
L
Erlang Shen
7,230
603
11
1
0
185,242
0
W
Chiron
10,041
837
57
5
0
209,266
0
W
Guan Yu
10,047
837
31
3
0
254,747
0
L
Hou Yi
7,796
650
42
4
0
227,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role