Player Matchup

Charybdis
Charybdis
BlackBlunder
Charybdis
Level 155
God Stats
1W - 1L
1,167 SR
Queue Stats
89W - 89L
1,469 Elo+
Solo
Thor
Thor
M_I_A_420_
Thor
Level 69
God Stats
2W - 1L
1,392 SR
Queue Stats
312W - 382L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Subie4Liyfe
Nu Wa
Level 124
God Stats
25W - 14L
1,682 SR
Queue Stats
217W - 229L
1,520 Elo+
Solo
Team Averages
Level 116
1,414 SR
1,445 Elo+

VS

Team Averages
Level 122
1,491 SR
1,495 Elo+
Ra
Ra
Batman1056
Ra
Level 67
God Stats
12W - 7L
1,635 SR
Queue Stats
149W - 154L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
RecycledGolem
Hou Yi
Level 157
God Stats
0W - 1L
1,256 SR
Queue Stats
13W - 19L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Vidlex
Cthulhu
Level 142
God Stats
39W - 30L
1,582 SR
Queue Stats
343W - 344L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackBlunder
Charybdis
15
4 / 2 / 1
9,206
837
8,882
9,034
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 4
7,981
726
3,288
6,282
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 5
8,220
747
6,766
3,869
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,502
773
2,816
4,171
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 2 / 3
8,011
728
5,497
8,170
2,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Vidlex
Cthulhu
14
2 / 2 / 2
8,573
779
7,829
10,378
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
4
4
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Charybdis
BlackBlunder
Charybdis
4
2
1
2.25
W
1
2
4
1.5
L
1
2
3
1.25
W
0
0
5
2.5
L
Cthulhu
Vidlex
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
16,142
19,185
Taken
22,719
6,626
Mitigated
12,951
5,099
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,816
80
3,482
2,134
4,171
1,495
0
1,615
2,556
33,744
0
W
Charybdis
BlackBlunder
Charybdis
8,882
3,474
0
2,365
9,034
3,264
0
4,059
4,464
0
36,926
W
3,288
546
284
869
6,282
2,101
177
2,761
3,107
0
11,276
L
5,497
1,566
0
300
8,170
2,800
0
2,226
5,944
0
21,335
W
6,766
1,244
0
1,581
3,869
1,261
273
1,614
1,934
31,819
0
L
Cthulhu
Vidlex
Cthulhu
7,829
166
314
795
10,378
8,656
0
2,953
7,425
24,773
4,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
25,086
131
Minions Killed
151
0
Camps Cleared
0
570,987
Distance Traveled
609,004
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,502
773
69
6
0
208,314
1
W
Charybdis
9,206
837
64
6
0
186,190
1
W
Thor
7,981
726
16
1
0
185,814
0
L
Hou Yi
8,011
728
39
4
0
181,928
0
W
Nu Wa
8,220
747
51
5
0
198,983
4
L
Cthulhu
8,573
779
43
4
0
218,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role