Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dzovica
Anubis
Level 141
God Stats
2W - 3L
1,304 SR
Queue Stats
248W - 260L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuoNonAscendam
Tsukuyomi
Level 149
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Athena
Athena
Saaaf-
Athena
Level 126
God Stats
1W - 1L
1,267 SR
Queue Stats
240W - 239L
1,515 Elo+
Solo
Team Averages
Level 139
1,376 SR
1,463 Elo+

VS

Team Averages
Level 125
1,542 SR
1,493 Elo+
Thoth
Thoth
Bokelle
Thoth
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
Caitrizzi
Kukulkan
Level 46
God Stats
4W - 2L
1,750 SR
Queue Stats
120W - 110L
1,529 Elo+
Party 1
Bastet
Bastet
Chenki_83
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,396 Elo+
Solo
Achilles
Achilles
PapaFritaPF
Achilles
Level 158
God Stats
2W - 4L
1,504 SR
Queue Stats
367W - 393L
1,482 Elo+
Solo
King Arthur
King Arthur
YPAXAPA
King Arthur
Level 145
God Stats
4W - 7L
1,457 SR
Queue Stats
470W - 485L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 0 / 13
9,218
922
9,166
6,026
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
 
Tyr
13
4 / 2 / 11
8,106
811
5,484
11,505
11,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Dzovica
Anubis
16
10 / 2 / 5
9,674
967
8,668
8,497
5,937
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
QuoNonAscendam
Tsukuyomi
14
2 / 2 / 13
8,340
834
12,152
7,607
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Saaaf-
Athena
14
0 / 1 / 17
8,833
883
3,982
14,604
12,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bokelle
Thoth
11
0 / 4 / 3
6,677
668
6,249
6,314
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Caitrizzi
Kukulkan
14
2 / 3 / 2
8,065
807
6,872
5,253
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Chenki_83
Bastet
12
0 / 7 / 4
6,559
656
6,378
9,261
2,348
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
PapaFritaPF
Achilles
13
2 / 2 / 2
7,115
712
9,137
10,620
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
YPAXAPA
King Arthur
14
1 / 4 / 3
7,557
756
8,452
12,157
11,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
20
Kills
5
7
Deaths
20
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
13
10.5
W
Tyr
 
Tyr
4
2
11
4.75
L
Thoth
Bokelle
Thoth
0
4
3
0.38
L
Kukulkan
Caitrizzi
Kukulkan
2
3
2
1
L
Bastet
Chenki_83
Bastet
0
7
4
0.29
W
Anubis
Dzovica
Anubis
10
2
5
6.25
L
Achilles
PapaFritaPF
Achilles
2
2
2
1.5
W
Tsukuyomi
QuoNonAscendam
Tsukuyomi
2
2
13
4.25
W
Athena
Saaaf-
Athena
0
1
17
8.5
L
King Arthur
YPAXAPA
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
37,088
48,239
Taken
43,605
36,021
Mitigated
27,755
18,344
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,166
3,178
283
578
6,026
2,635
1,144
2,146
3,768
0
22,241
W
Tyr
 
Tyr
5,484
419
1,435
1,477
11,505
11,688
163
2,719
8,598
0
7,653
L
Thoth
Bokelle
Thoth
6,249
124
310
948
6,314
1,804
0
1,250
5,064
13,718
0
L
Kukulkan
Caitrizzi
Kukulkan
6,872
168
424
642
5,253
1,636
0
1,279
3,974
23,584
0
L
Bastet
Chenki_83
Bastet
6,378
730
285
564
9,261
2,348
0
2,861
6,400
0
10,691
W
Anubis
Dzovica
Anubis
8,668
497
0
2,009
8,497
5,937
1,089
3,561
4,636
20,771
73
L
Achilles
PapaFritaPF
Achilles
9,137
925
1,172
2,563
10,620
10,263
0
3,119
7,501
0
11,348
W
Tsukuyomi
QuoNonAscendam
Tsukuyomi
12,152
1,826
239
2,134
7,607
2,957
318
1,219
6,072
0
31,419
W
Athena
Saaaf-
Athena
3,982
603
4,150
6,039
14,604
12,804
460
4,936
9,358
7,354
128
L
King Arthur
YPAXAPA
King Arthur
8,452
162
689
3,369
12,157
11,704
0
4,069
8,088
2,131
14,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
35,973
131
Minions Killed
92
0
Camps Cleared
0
953,088
Distance Traveled
875,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,218
922
52
5
0
169,747
0
W
Tyr
8,106
811
9
1
0
201,606
0
L
Thoth
6,677
668
16
2
0
178,814
0
L
Kukulkan
8,065
807
37
4
0
180,659
0
L
Bastet
6,559
656
6
1
0
172,440
0
W
Anubis
9,674
967
33
3
0
170,883
0
L
Achilles
7,115
712
12
1
0
183,745
0
W
Tsukuyomi
8,340
834
31
3
0
216,641
0
W
Athena
8,833
883
6
1
0
194,211
0
L
King Arthur
7,557
756
21
2
0
160,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role