Player Matchup

Fenrir
Fenrir
Skille
Fenrir
Level 168
God Stats
1W - 0L
1,564 SR
Queue Stats
19W - 9L
1,610 Elo+
Solo
Charybdis
Charybdis
TowerDiver420
Charybdis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,482 Elo+
Party 1
Mulan
Mulan
Twenty1pilots
Mulan
Level 142
God Stats
4W - 4L
1,544 SR
Queue Stats
42W - 47L
1,470 Elo+
Solo
Kukulkan
Kukulkan
nonotyet3
Kukulkan
Level 44
God Stats
2W - 2L
1,444 SR
Queue Stats
37W - 51L
1,458 Elo+
Solo
Ganesha
Ganesha
peachmamont
Ganesha
Level 22
God Stats
2W - 2L
1,189 SR
Queue Stats
4W - 2L
1,413 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,487 Elo+

VS

Team Averages
Level 124
1,501 SR
1,523 Elo+
Nu Wa
Nu Wa
Astafar
Nu Wa
Level 128
God Stats
55W - 49L
1,530 SR
Queue Stats
307W - 290L
1,504 Elo+
Solo
Athena
Athena
Firedusk13
Athena
Level 129
God Stats
88W - 142L
1,494 SR
Queue Stats
278W - 306L
1,549 Elo+
Solo
Artemis
Artemis
TroyMcclure29
Artemis
Level 147
God Stats
1W - 2L
1,804 SR
Queue Stats
91W - 84L
1,541 Elo+
Solo
Arachne
Arachne
drakonia7274
Arachne
Level 62
God Stats
4W - 10L
1,325 SR
Queue Stats
69W - 79L
1,483 Elo+
Solo
Freya
Freya
elitspartan1616
Freya
Level 155
God Stats
5W - 13L
1,354 SR
Queue Stats
290W - 262L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Skille
Fenrir
12
7 / 1 / 1
6,500
650
6,390
9,149
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
TowerDiver420
Charybdis
11
2 / 2 / 1
6,174
617
6,758
6,988
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

12
2 / 0 / 1
6,550
655
6,325
10,900
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
nonotyet3
Kukulkan
10
0 / 2 / 1
5,618
562
3,662
4,762
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
peachmamont
Ganesha
10
0 / 2 / 2
5,795
580
2,670
7,823
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Astafar
Nu Wa
10
1 / 1 / 0
5,928
593
6,045
6,567
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Firedusk13
Athena
9
3 / 2 / 2
5,843
584
3,926
10,577
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
11
3 / 3 / 1
5,824
582
5,278
6,802
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
drakonia7274
Arachne
9
0 / 2 / 4
5,100
510
3,609
8,440
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
4,951
495
4,998
7,848
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
7
7
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Astafar
Nu Wa
1
1
0
1
L
Athena
Firedusk13
Athena
3
2
2
2
W
Fenrir
Skille
Fenrir
7
1
1
7.5
W
Charybdis
TowerDiver420
Charybdis
2
2
1
1.25
L
Artemis
3
3
1
1.17
W
2
0
1
2.5
L
Arachne
drakonia7274
Arachne
0
2
4
1
L
0
3
3
0.5
W
Kukulkan
nonotyet3
Kukulkan
0
2
1
0.25
W
Ganesha
peachmamont
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
23,856
39,622
Taken
40,234
15,443
Mitigated
15,537
15,280
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Astafar
Nu Wa
6,045
2,923
0
2,552
6,567
1,670
0
981
5,586
43,531
0
L
Athena
Firedusk13
Athena
3,926
1,676
1,938
3,767
10,577
7,043
13
1,280
9,297
19,218
1,335
W
Fenrir
Skille
Fenrir
6,390
1,112
0
2,270
9,149
3,482
0
1,113
8,036
0
38,925
W
Charybdis
TowerDiver420
Charybdis
6,758
3,076
0
3,761
6,988
1,946
563
3,269
3,330
0
50,806
L
Artemis
5,278
1,392
0
1,326
6,802
1,873
0
1,968
4,834
0
36,216
W
6,325
788
0
5,986
10,900
4,639
0
5,284
5,616
0
55,802
L
Arachne
drakonia7274
Arachne
3,609
2,157
0
2,220
8,440
2,888
0
1,704
6,736
0
28,837
L
4,998
1,815
0
1,210
7,848
2,063
0
326
7,522
28,497
0
W
Kukulkan
nonotyet3
Kukulkan
3,662
181
0
837
4,762
1,319
0
1,159
3,603
39,531
954
W
Ganesha
peachmamont
Ganesha
2,670
194
0
2,426
7,823
4,057
0
3,283
4,136
18,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
27,646
346
Minions Killed
263
0
Camps Cleared
0
1,028,619
Distance Traveled
1,013,197
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,928
593
70
7
0
175,870
0
L
Athena
5,843
584
36
4
0
212,055
0
W
Fenrir
6,500
650
65
7
0
233,760
0
W
Charybdis
6,174
617
96
10
0
184,680
0
L
Artemis
5,824
582
52
5
0
187,967
4
W
Mulan
6,550
655
96
10
0
184,375
0
L
Arachne
5,100
510
51
5
0
265,772
0
L
Freya
4,951
495
54
5
0
171,533
3
W
Kukulkan
5,618
562
84
8
0
211,317
4
W
Ganesha
5,795
580
5
1
0
214,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role