Player Matchup

Bakasura
Bakasura
BitofNothin
Bakasura
Level 105
God Stats
2W - 2L
1,651 SR
Queue Stats
48W - 45L
1,541 Elo+
Party 2
Ullr
Ullr
CardwellLegacy
Ullr
Level 240
God Stats
4W - 5L
1,638 SR
Queue Stats
81W - 47L
1,659 Elo+
Solo
Nox
Nox
RovaOmar
Nox
Level 112
God Stats
4W - 2L
1,723 SR
Queue Stats
114W - 83L
1,527 Elo+
Party 1
Mulan
Mulan
S NARTO2757
Mulan
Level 63
God Stats
4W - 3L
1,643 SR
Queue Stats
201W - 210L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
saladism
Kumbhakarna
Level 146
God Stats
4W - 3L
1,563 SR
Queue Stats
96W - 91L
1,519 Elo+
Party 2
Team Averages
Level 133
1,644 SR
1,544 Elo+

VS

Team Averages
Level 151
1,550 SR
1,499 Elo+
Lancelot
Lancelot
DatteKimiYowaiMo
Lancelot
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,490 Elo+
Solo
Cabrakan
Cabrakan
GriTzNgR4vy23
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
440W - 431L
1,489 Elo+
Solo
Janus
Janus
KILLFREE33
Janus
Level 125
God Stats
53W - 44L
1,575 SR
Queue Stats
181W - 161L
1,511 Elo+
Solo
Hachiman
Hachiman
NiCarlomagno
Hachiman
Level 181
God Stats
4W - 3L
1,600 SR
Queue Stats
315W - 311L
1,507 Elo+
Solo
Tiamat
Tiamat
tukilino22
Tiamat
Level 145
God Stats
12W - 10L
1,577 SR
Queue Stats
433W - 401L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BitofNothin
Bakasura
13
1 / 5 / 3
6,711
479
5,795
13,994
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
8 / 1 / 2
9,611
687
15,033
9,243
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 1
7,756
554
2,103
9,240
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 5 / 0
6,011
429
1,356
8,827
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
saladism
Kumbhakarna
11
2 / 4 / 7
7,468
533
6,594
14,187
12,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
8,954
640
9,182
9,277
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
GriTzNgR4vy23
Cabrakan
12
2 / 4 / 5
7,270
519
5,164
14,392
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
6 / 4 / 5
8,428
602
10,548
8,438
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
NiCarlomagno
Hachiman
13
1 / 5 / 2
7,257
518
5,062
11,426
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
tukilino22
Tiamat
14
2 / 1 / 5
8,731
624
7,652
5,841
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
21
21
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BitofNothin
Bakasura
1
5
3
0.5
L
8
1
2
9
W
10
0
5
12.5
W
Cabrakan
GriTzNgR4vy23
Cabrakan
2
4
5
1.13
W
Janus
6
4
5
2.13
W
Hachiman
NiCarlomagno
Hachiman
1
5
2
0.4
L
3
6
1
0.58
L
0
5
0
0
L
Kumbhakarna
saladism
Kumbhakarna
2
4
7
1.38
W
Tiamat
tukilino22
Tiamat
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
37,608
55,491
Taken
49,374
26,346
Mitigated
24,385
10,985
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BitofNothin
Bakasura
5,795
3,414
0
4,614
13,994
4,797
0
3,834
9,967
0
50,232
L
15,033
5,136
0
2,709
9,243
3,614
480
2,949
6,217
0
83,676
W
9,182
1,484
0
3,549
9,277
4,330
594
1,204
7,908
0
62,375
W
Cabrakan
GriTzNgR4vy23
Cabrakan
5,164
776
2,007
3,767
14,392
9,798
0
3,399
10,465
17,717
1,535
W
Janus
10,548
575
0
624
8,438
2,766
0
1,776
6,263
42,971
670
W
Hachiman
NiCarlomagno
Hachiman
5,062
3,137
0
3,535
11,426
3,622
0
1,235
10,057
0
52,677
L
2,103
117
0
660
9,240
2,418
0
5,493
3,234
45,444
343
L
1,356
112
0
1,669
8,827
2,727
0
4,028
3,950
0
28,822
L
Kumbhakarna
saladism
Kumbhakarna
6,594
918
0
1,333
14,187
12,790
0
4,408
9,262
20,472
1,221
W
Tiamat
tukilino22
Tiamat
7,652
467
0
1,689
5,841
3,869
208
896
4,945
57,198
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
40,640
420
Minions Killed
413
0
Camps Cleared
0
1,371,551
Distance Traveled
1,382,250
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,711
479
87
6
0
319,318
0
L
Ullr
9,611
687
140
10
0
283,490
1
W
Lancelot
8,954
640
99
7
0
387,692
2
W
Cabrakan
7,270
519
29
2
0
253,572
0
W
Janus
8,428
602
93
7
0
239,366
1
W
Hachiman
7,257
518
92
7
0
247,247
3
L
Nox
7,756
554
108
8
0
262,079
2
L
Mulan
6,011
429
62
4
0
195,745
0
L
Kumbhakarna
7,468
533
23
2
0
310,919
4
W
Tiamat
8,731
624
100
7
0
254,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role