Player Matchup

Ao Kuang
Ao Kuang
BlackPeanut_
Ao Kuang
Level 59
God Stats
1W - 3L
1,313 SR
Queue Stats
55W - 65L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
Jok3rUnchain3d
Baron Samedi
Level 68
God Stats
8W - 8L
1,476 SR
Queue Stats
90W - 114L
1,332 Elo+
Solo
Hercules
Hercules
Riceisaqt
Hercules
Level 21
God Stats
3W - 2L
1,690 SR
Queue Stats
22W - 21L
1,385 Elo+
Party 2
Team Averages
Level 49
1,493 SR
1,371 Elo+

VS

Team Averages
Level 92
1,741 SR
1,560 Elo+
Chang'e
Chang'e
LoCoBuRRiTo22
Chang'e
Level 155
God Stats
8W - 0L
1,846 SR
Queue Stats
1,647W - 85L
1,947 Elo+
Solo
Xing Tian
Xing Tian
arraballer
Xing Tian
Level 38
God Stats
5W - 3L
1,579 SR
Queue Stats
36W - 47L
1,350 Elo+
Party 1
Achilles
Achilles
ggoldman6
Achilles
Level 82
God Stats
2W - 0L
1,800 SR
Queue Stats
29W - 26L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlackPeanut_
Ao Kuang
15
1 / 7 / 1
9,688
646
6,839
15,862
5,833
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Jok3rUnchain3d
Baron Samedi
16
0 / 7 / 3
10,457
697
13,843
15,523
6,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Riceisaqt
Hercules
17
3 / 3 / 1
10,462
697
14,801
18,315
9,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
7 / 0 / 10
13,869
925
20,017
10,583
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
arraballer
Xing Tian
19
7 / 1 / 10
12,629
842
12,748
28,149
27,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ggoldman6
Achilles
18
3 / 3 / 13
11,974
798
9,211
20,777
27,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
17
17
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BlackPeanut_
Ao Kuang
1
7
1
0.21
L
Baron Samedi
Jok3rUnchain3d
Baron Samedi
0
7
3
0.21
W
Chang'e
7
0
10
12
L
Hercules
Riceisaqt
Hercules
3
3
1
1.17
W
Xing Tian
arraballer
Xing Tian
7
1
10
12
W
Achilles
ggoldman6
Achilles
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
41,976
49,700
Taken
59,509
22,377
Mitigated
59,457
10,823
Healing
28,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BlackPeanut_
Ao Kuang
6,839
1,396
0
578
15,862
5,833
0
9,975
5,876
9,808
907
L
Baron Samedi
Jok3rUnchain3d
Baron Samedi
13,843
576
938
2,958
15,523
6,890
38
10,244
5,269
45,125
0
W
Chang'e
20,017
963
9,163
8,380
10,583
4,486
1,426
5,357
5,226
74,013
0
L
Hercules
Riceisaqt
Hercules
14,801
4,179
0
6,349
18,315
9,654
0
11,497
6,816
0
37,739
W
Xing Tian
arraballer
Xing Tian
12,748
898
544
8,323
28,149
27,305
169
7,731
20,418
34,798
2,890
W
Achilles
ggoldman6
Achilles
9,211
1,956
267
1,708
20,777
27,666
783
7,229
13,533
0
29,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
38,472
120
Minions Killed
186
0
Camps Cleared
0
734,967
Distance Traveled
839,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,688
646
8
1
0
236,538
0
L
Baron Samedi
10,457
697
70
5
0
219,937
0
W
Chang'e
13,869
925
121
8
0
276,313
1
L
Hercules
10,462
697
42
3
0
278,492
0
W
Xing Tian
12,629
842
37
2
0
294,301
0
W
Achilles
11,974
798
28
2
0
269,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role