Player Matchup

Ratatoskr
Ratatoskr
Gauche24
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 69L
1,501 Elo+
Party 1
Bacchus
Bacchus
IIsaddieII
Bacchus
Level 26
God Stats
14W - 8L
1,622 SR
Queue Stats
56W - 40L
1,508 Elo+
Party 1
Ishtar
Ishtar
SGT_PEPPERMINT45
Ishtar
Level 159
God Stats
5W - 3L
1,798 SR
Queue Stats
216W - 199L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Sammywhammy210
Zhong Kui
Level 188
God Stats
37W - 30L
1,600 SR
Queue Stats
671W - 648L
1,541 Elo+
Solo
Anubis
Anubis
XFalseRealityXx
Anubis
Level 183
God Stats
4W - 3L
1,582 SR
Queue Stats
17W - 24L
1,388 Elo+
Solo
Team Averages
Level 137
1,620 SR
1,499 Elo+

VS

Team Averages
Level 120
1,479 SR
1,440 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
J0NNYLARG0
Poseidon
Level 145
God Stats
5W - 3L
1,653 SR
Queue Stats
244W - 233L
1,484 Elo+
Solo
Guan Yu
Guan Yu
XMythicXLegendX
Guan Yu
Level 89
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 4L
1,138 Elo+
Solo
Surtr
Surtr
espiricueta7
Surtr
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 80L
1,546 Elo+
Solo
Freya
Freya
ŽODD
Freya
Level 121
God Stats
0W - 3L
1,327 SR
Queue Stats
82W - 71L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gauche24
Ratatoskr
14
4 / 2 / 2
8,036
574
3,689
7,232
3,086
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
IIsaddieII
Bacchus
13
4 / 2 / 9
8,860
633
6,028
7,917
7,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 1 / 6
9,515
680
14,169
8,749
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Sammywhammy210
Zhong Kui
15
5 / 4 / 2
8,798
628
5,386
11,494
6,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 1 / 2
9,535
681
9,443
8,285
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 4
8,098
578
6,321
11,188
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
J0NNYLARG0
Poseidon
13
3 / 7 / 0
7,532
538
5,906
9,733
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 3
5,541
396
2,545
9,811
4,053
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 8 / 1
7,361
526
5,684
14,215
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
ŽODD
Freya
12
2 / 6 / 2
6,961
497
5,133
10,123
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
27
Kills
10
10
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
4
6
W
Ratatoskr
Gauche24
Ratatoskr
4
2
2
2.5
W
Bacchus
IIsaddieII
Bacchus
4
2
9
4.25
L
Poseidon
J0NNYLARG0
Poseidon
3
7
0
0.43
W
8
1
6
11
W
Zhong Kui
Sammywhammy210
Zhong Kui
5
4
2
1.5
W
6
1
2
7
L
0
5
3
0.3
L
1
8
1
0.19
L
Freya
ŽODD
Freya
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
25,589
43,677
Taken
55,070
24,716
Mitigated
24,263
16,817
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,321
4,693
0
4,795
11,188
3,757
0
1,986
9,162
0
40,348
W
Ratatoskr
Gauche24
Ratatoskr
3,689
948
0
617
7,232
3,086
0
718
6,475
0
65,244
W
Bacchus
IIsaddieII
Bacchus
6,028
898
0
1,618
7,917
7,825
232
2,196
5,721
21,835
0
L
Poseidon
J0NNYLARG0
Poseidon
5,906
1,066
0
355
9,733
3,112
0
5,512
4,179
53,069
0
W
14,169
8,535
0
5,148
8,749
3,381
2,739
2,277
6,472
0
75,954
W
Zhong Kui
Sammywhammy210
Zhong Kui
5,386
519
0
4,724
11,494
6,606
502
5,498
5,996
54,383
1,674
W
9,443
228
0
4,710
8,285
3,818
1,251
338
7,415
64,424
2,172
L
2,545
373
673
1,272
9,811
4,053
0
2,881
6,930
0
13,688
L
5,684
1,841
0
1,558
14,215
9,835
0
7,487
5,935
611
33,556
L
Freya
ŽODD
Freya
5,133
1,892
0
3,023
10,123
3,506
0
1,885
8,238
34,131
5,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
35,493
546
Minions Killed
284
0
Camps Cleared
0
1,394,809
Distance Traveled
1,398,343
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,098
578
58
4
0
323,544
0
W
Ratatoskr
8,036
574
126
9
0
338,919
3
W
Bacchus
8,860
633
30
2
0
295,515
4
L
Poseidon
7,532
538
98
7
0
281,712
1
W
Ishtar
9,515
680
125
9
0
247,979
2
W
Zhong Kui
8,798
628
115
8
0
258,619
2
W
Anubis
9,535
681
150
11
0
253,777
6
L
Guan Yu
5,541
396
12
1
0
277,727
0
L
Surtr
7,361
526
59
4
0
257,182
2
L
Freya
6,961
497
57
4
0
258,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role