Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
Duke3008
Ah Puch
Silver III
Level 137
God Stats
34W - 39L
1,551 SR
Queue Stats
263W - 287L
872 MMR
Solo
Hades
Hades
Silver II
Riggs2811
Hades
Silver II
Level 155
God Stats
10W - 11L
1,526 SR
Queue Stats
220W - 241L
922 MMR
Solo
Charybdis
Charybdis
Silver II
SQD11CPT
Charybdis
Silver II
Level 67
God Stats
3W - 7L
1,361 SR
Queue Stats
82W - 98L
915 MMR
Solo
Mulan
Mulan
Silver III
TTVDarkQc
Mulan
Silver III
Level 129
God Stats
17W - 15L
1,537 SR
Queue Stats
236W - 241L
871 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,495 SR
1,016 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,621 SR
911 MMR
Tiamat
Tiamat
Silver I
LETEGUS
Tiamat
Silver I
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 175L
1,089 MMR
Solo
Poseidon
Poseidon
Silver I
MRod41
Poseidon
Silver I
Level 126
God Stats
110W - 109L
1,453 SR
Queue Stats
206W - 215L
1,120 MMR
Solo
Shiva
Shiva
Bronze IV
Phoenixfishy841
Shiva
Bronze IV
Level 98
God Stats
4W - 7L
1,523 SR
Queue Stats
189W - 259L
134 MMR
Solo
Athena
Athena
Silver II
PyyrhusHD
Athena
Silver II
Level 122
God Stats
2W - 1L
1,815 SR
Queue Stats
33W - 47L
1,123 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
iGoddzTF
Danzaburou
Bronze I
Level 81
God Stats
1W - 1L
1,815 SR
Queue Stats
8W - 19L
1,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 5
9,279
580
7,821
14,302
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Duke3008
Ah Puch
14
2 / 1 / 6
8,712
545
7,887
7,809
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Riggs2811
Hades
17
6 / 2 / 6
9,645
603
9,922
14,746
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SQD11CPT
Charybdis
14
4 / 2 / 3
8,703
544
8,065
8,187
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
TTVDarkQc
Mulan
15
7 / 3 / 5
10,222
639
11,012
18,071
13,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AnubisMedusaLokiChang'e

VS

Bans
GilgameshKuzenboJormungandrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LETEGUS
Tiamat
13
2 / 2 / 1
7,742
484
3,837
8,363
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MRod41
Poseidon
14
2 / 6 / 3
8,004
500
11,796
12,961
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,365
398
4,871
13,290
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
PyyrhusHD
Athena
10
0 / 5 / 5
6,991
437
6,130
16,209
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iGoddzTF
Danzaburou
14
3 / 2 / 0
7,832
490
3,491
8,467
2,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
8
9
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
5
5.5
W
Ah Puch
Duke3008
Ah Puch
2
1
6
5
L
Tiamat
LETEGUS
Tiamat
2
2
1
1.25
L
Poseidon
MRod41
Poseidon
2
6
3
0.58
L
1
7
2
0.29
L
Athena
PyyrhusHD
Athena
0
5
5
0.5
W
Hades
Riggs2811
Hades
6
2
6
4.5
W
Charybdis
SQD11CPT
Charybdis
4
2
3
2.75
W
Mulan
TTVDarkQc
Mulan
7
3
5
3.17
L
Danzaburou
iGoddzTF
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
30,125
63,115
Taken
59,290
33,796
Mitigated
27,723
25,907
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,821
786
49
4,589
14,302
7,907
398
2,971
11,331
42,896
810
W
Ah Puch
Duke3008
Ah Puch
7,887
335
0
2,368
7,809
2,652
326
2,979
4,830
52,712
2,426
L
Tiamat
LETEGUS
Tiamat
3,837
325
0
1,595
8,363
3,767
0
5,368
2,995
36,960
1,236
L
Poseidon
MRod41
Poseidon
11,796
2,750
0
3,577
12,961
3,690
0
6,023
6,938
75,450
0
L
4,871
890
82
754
13,290
4,935
0
3,214
10,076
0
23,375
L
Athena
PyyrhusHD
Athena
6,130
1,584
0
4,335
16,209
12,646
0
6,088
10,121
21,192
0
W
Hades
Riggs2811
Hades
9,922
882
251
8,551
14,746
7,517
1,595
5,435
9,311
77,929
1,304
W
Charybdis
SQD11CPT
Charybdis
8,065
4,066
0
3,208
8,187
2,610
1,711
4,174
4,013
0
59,669
W
Mulan
TTVDarkQc
Mulan
11,012
1,231
0
6,891
18,071
13,110
371
5,999
12,072
0
71,565
L
Danzaburou
iGoddzTF
Danzaburou
3,491
1,016
0
3,149
8,467
2,685
0
4,128
4,339
0
52,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
36,934
515
Minions Killed
375
0
Camps Cleared
0
1,639,325
Distance Traveled
1,547,443
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,279
580
78
5
0
369,408
4
W
Ah Puch
8,712
545
98
6
0
330,019
7
L
Tiamat
7,742
484
92
6
0
306,757
8
L
Poseidon
8,004
500
119
7
0
307,067
0
L
Shiva
6,365
398
32
2
0
277,223
2
L
Athena
6,991
437
30
2
0
350,827
7
W
Hades
9,645
603
121
8
0
328,380
0
W
Charybdis
8,703
544
92
6
0
300,464
4
W
Mulan
10,222
639
126
8
0
311,054
0
L
Danzaburou
7,832
490
102
6
0
305,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role