Player Matchup

Medusa
Medusa
KRN1996
Medusa
Level 67
God Stats
1W - 2L
1,319 SR
Queue Stats
218W - 187L
1,432 Elo+
Solo
Kali
Kali
MDall_fq
Kali
Level 142
God Stats
18W - 22L
1,461 SR
Queue Stats
476W - 510L
1,431 Elo+
Solo
Horus
Horus
Sjango
Horus
Level 83
God Stats
0W - 2L
1,313 SR
Queue Stats
9W - 7L
1,575 Elo+
Solo
Neith
Neith
WeedMate
Neith
Level 66
God Stats
25W - 30L
1,328 SR
Queue Stats
36W - 45L
1,329 Elo+
Solo
Zeus
Zeus
sambata
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,417 Elo+
Solo
Team Averages
Level 81
1,384 SR
1,437 Elo+

VS

Team Averages
Level 89
1,619 SR
1,487 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FruityJones18
Surtr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Arachne
Arachne
MF_eussemaxi
Arachne
Level 83
God Stats
8W - 2L
1,717 SR
Queue Stats
144W - 134L
1,435 Elo+
Solo
Neith
Neith
dado4352
Neith
Level 103
God Stats
43W - 40L
1,524 SR
Queue Stats
148W - 154L
1,465 Elo+
Solo
Cthulhu
Cthulhu
junzy_boy
Cthulhu
Level 58
God Stats
1W - 0L
1,854 SR
Queue Stats
28W - 46L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KRN1996
Medusa
10
0 / 5 / 0
5,304
442
4,480
9,844
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
6
0 / 2 / 0
4,614
385
1,306
4,530
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Sjango
Horus
11
1 / 1 / 0
5,916
493
4,019
11,504
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
WeedMate
Neith
9
0 / 2 / 0
5,066
422
4,832
7,482
2,516
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
sambata
Zeus
9
0 / 4 / 0
5,156
430
4,193
6,510
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 5
6,733
561
4,963
9,847
6,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,687
557
6,247
5,726
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
MF_eussemaxi
Arachne
12
3 / 0 / 1
6,918
577
4,470
9,815
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
dado4352
Neith
12
9 / 0 / 0
7,722
644
7,027
5,540
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
junzy_boy
Cthulhu
12
1 / 0 / 3
7,453
621
4,872
8,130
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
5
3.5
W
0
1
2
1
L
Medusa
KRN1996
Medusa
0
5
0
0
L
Kali
0
2
0
0
W
Arachne
MF_eussemaxi
Arachne
3
0
1
3.5
L
Horus
Sjango
Horus
1
1
0
1
L
Neith
WeedMate
Neith
0
2
0
0
W
Neith
dado4352
Neith
9
0
0
9
W
Cthulhu
junzy_boy
Cthulhu
1
0
3
2.5
L
Zeus
sambata
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
27,579
39,870
Taken
39,058
19,584
Mitigated
23,082
12,991
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,963
690
1,684
5,094
9,847
6,686
0
3,183
6,664
22,837
0
W
6,247
1,964
0
439
5,726
4,787
506
0
5,273
608
36,411
L
Medusa
KRN1996
Medusa
4,480
1,960
0
2,298
9,844
3,019
0
3,287
6,557
0
31,041
L
Kali
1,306
711
53
2,460
4,530
1,206
0
311
4,219
0
13,997
W
Arachne
MF_eussemaxi
Arachne
4,470
3,784
0
2,484
9,815
4,113
246
0
9,773
0
58,117
L
Horus
Sjango
Horus
4,019
1,800
80
4,009
11,504
11,189
0
1,885
9,619
0
33,764
L
Neith
WeedMate
Neith
4,832
2,521
0
3,460
7,482
2,516
42
3,021
4,461
0
24,721
W
Neith
dado4352
Neith
7,027
2,402
0
1,489
5,540
1,856
550
1,010
4,530
0
47,836
W
Cthulhu
junzy_boy
Cthulhu
4,872
368
1,261
3,653
8,130
5,640
774
0
8,022
37,473
2,725
L
Zeus
sambata
Zeus
4,193
1,145
0
631
6,510
1,654
180
1,676
4,834
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
35,513
249
Minions Killed
308
0
Camps Cleared
0
979,483
Distance Traveled
1,168,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,733
561
20
2
0
260,001
0
W
Surtr
6,687
557
54
5
0
179,047
0
L
Medusa
5,304
442
55
5
0
225,274
4
L
Kali
4,614
385
37
3
0
102,892
0
W
Arachne
6,918
577
92
8
0
271,792
0
L
Horus
5,916
493
57
5
0
216,053
0
L
Neith
5,066
422
56
5
0
208,305
0
W
Neith
7,722
644
76
6
0
223,431
0
W
Cthulhu
7,453
621
66
6
0
234,664
2
L
Zeus
5,156
430
44
4
0
226,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role