Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ARC_gustavo
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Mercury
Mercury
Adigg
Mercury
Level 255
God Stats
15W - 1L
2,090 SR
Queue Stats
321W - 82L
2,021 Elo+
Party 1
Hel
Hel
Driizu
Hel
Level 114
God Stats
201W - 166L
1,565 SR
Queue Stats
325W - 306L
1,562 Elo+
Solo
Kukulkan
Kukulkan
Playboyzinho
Kukulkan
Level 123
God Stats
13W - 14L
1,580 SR
Queue Stats
195W - 165L
1,557 Elo+
Solo
Team Averages
Level 151
1,647 SR
1,605 Elo+

VS

Team Averages
Level 144
1,405 SR
1,514 Elo+
Olorun
Olorun
 
Olorun
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bardoock
Thanatos
Level 181
God Stats
1W - 5L
1,387 SR
Queue Stats
113W - 140L
1,476 Elo+
Solo
Bacchus
Bacchus
KILLFREE33
Bacchus
Level 125
God Stats
5W - 6L
1,330 SR
Queue Stats
181W - 161L
1,519 Elo+
Solo
Bellona
Bellona
Klaus2001
Bellona
Level 104
God Stats
2W - 5L
1,316 SR
Queue Stats
134W - 126L
1,566 Elo+
Party 2
Ullr
Ullr
Sabugo00
Ullr
Level 118
God Stats
58W - 51L
1,493 SR
Queue Stats
497W - 477L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 3
9,868
658
12,089
8,992
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 6
8,148
543
2,955
11,537
8,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Adigg
Mercury
18
7 / 2 / 5
10,210
681
10,955
11,548
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
Driizu
Hel
15
3 / 3 / 3
9,314
621
5,067
11,899
5,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Playboyzinho
Kukulkan
15
2 / 1 / 4
9,428
629
3,823
5,093
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 5 / 0
5,720
381
3,924
9,026
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Bardoock
Thanatos
8
2 / 3 / 0
5,771
385
1,554
5,002
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KILLFREE33
Bacchus
9
0 / 4 / 2
5,505
367
5,759
13,092
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Klaus2001
Bellona
13
3 / 4 / 2
7,783
519
9,478
15,868
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
2 / 3 / 0
8,370
558
4,815
9,203
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
8
8
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
3
7.5
L
Olorun
 
Olorun
1
5
0
0.2
W
1
1
6
4
W
Mercury
Adigg
Mercury
7
2
5
4.75
L
Thanatos
Bardoock
Thanatos
2
3
0
0.67
W
Hel
Driizu
Hel
3
3
3
1.5
L
Bacchus
KILLFREE33
Bacchus
0
4
2
0.25
L
Bellona
Klaus2001
Bellona
3
4
2
1
W
Kukulkan
Playboyzinho
Kukulkan
2
1
4
4
L
Ullr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
25,530
49,069
Taken
52,191
24,020
Mitigated
28,752
15,650
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,089
5,392
0
3,126
8,992
3,279
2,649
3,708
5,049
0
75,593
L
Olorun
 
Olorun
3,924
1,778
120
3,158
9,026
1,978
0
0
9,026
28,222
4,123
W
2,955
57
0
2,145
11,537
8,626
654
3,558
7,670
0
24,560
W
Mercury
Adigg
Mercury
10,955
6,607
0
570
11,548
4,672
0
1,540
9,842
0
105,859
L
Thanatos
Bardoock
Thanatos
1,554
432
0
3,149
5,002
1,331
0
140
4,862
0
22,010
W
Hel
Driizu
Hel
5,067
272
1,456
7,486
11,899
5,417
0
0
11,283
51,539
1,452
L
Bacchus
KILLFREE33
Bacchus
5,759
1,064
0
2,278
13,092
9,366
0
1,237
11,855
18,767
0
L
Bellona
Klaus2001
Bellona
9,478
2,635
0
5,254
15,868
12,576
0
5,183
10,685
0
41,044
W
Kukulkan
Playboyzinho
Kukulkan
3,823
451
0
867
5,093
2,026
710
416
4,579
72,486
126
L
Ullr
4,815
1,292
0
1,911
9,203
3,501
0
1,981
7,222
0
68,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
33,149
526
Minions Killed
274
0
Camps Cleared
0
1,628,296
Distance Traveled
1,205,942
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,868
658
110
7
0
282,164
2
L
Olorun
5,720
381
47
3
0
191,203
4
W
Nike
8,148
543
33
2
0
321,187
0
W
Mercury
10,210
681
138
9
0
397,194
0
L
Thanatos
5,771
385
45
3
0
142,568
0
W
Hel
9,314
621
97
6
0
298,954
4
L
Bacchus
5,505
367
19
1
0
248,836
2
L
Bellona
7,783
519
53
4
0
302,948
2
W
Kukulkan
9,428
629
148
10
0
328,797
3
L
Ullr
8,370
558
110
7
0
320,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role