Player Matchup

Kuzenbo
Kuzenbo
Gold I
HiImBryon
Kuzenbo
Gold I
Level 60
God Stats
2W - 1L
1,478 SR
Queue Stats
124W - 131L
1,646 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
LooseAFur
Ah Muzen Cab
Gold III
Level 118
God Stats
17W - 16L
1,560 SR
Queue Stats
165W - 175L
1,506 MMR
Party 1
Nox
Nox
Gold V
TheWhitePdiddy
Nox
Gold V
Level 122
God Stats
203W - 215L
1,527 SR
Queue Stats
374W - 408L
1,388 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,521 SR
1,513 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,464 SR
1,274 MMR
Anhur
Anhur
Silver II
KO_Axx
Anhur
Silver II
Level 140
God Stats
121W - 157L
1,404 SR
Queue Stats
323W - 348L
1,268 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Rapina092
Nu Wa
Bronze V
Level 86
God Stats
1W - 7L
1,473 SR
Queue Stats
1W - 12L
1,261 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
pedrabarbosa
Sun Wukong
Silver III
Level 158
God Stats
17W - 25L
1,516 SR
Queue Stats
47W - 64L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HiImBryon
Kuzenbo
16
3 / 1 / 7
9,259
842
5,222
8,510
11,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
LooseAFur
Ah Muzen Cab
17
7 / 0 / 3
10,241
931
13,824
7,885
3,312
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 8
8,872
807
5,914
7,188
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothAchillesNe ZhaBastetSerqet

VS

Bans
Baron SamediHeraAo KuangDiscordiaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KO_Axx
Anhur
14
0 / 4 / 3
8,699
791
6,606
8,700
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Rapina092
Nu Wa
14
1 / 5 / 1
8,431
766
5,892
8,183
2,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pedrabarbosa
Sun Wukong
14
2 / 2 / 0
8,503
773
6,301
11,971
14,729
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HiImBryon
Kuzenbo
3
1
7
6.5
L
Anhur
KO_Axx
Anhur
0
4
3
0.38
W
Ah Muzen Cab
LooseAFur
Ah Muzen Cab
7
0
3
8.5
L
Nu Wa
Rapina092
Nu Wa
1
5
1
0.3
W
1
2
8
2.5
L
Sun Wukong
pedrabarbosa
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
18,799
23,583
Taken
28,854
17,510
Mitigated
20,574
3,569
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HiImBryon
Kuzenbo
5,222
2,343
0
1,512
8,510
11,534
90
1,585
6,872
10,661
0
L
Anhur
KO_Axx
Anhur
6,606
3,040
0
1,170
8,700
3,085
637
3,384
5,297
0
35,131
W
Ah Muzen Cab
LooseAFur
Ah Muzen Cab
13,824
5,397
0
1,307
7,885
3,312
1,278
2,394
5,465
0
54,680
L
Nu Wa
Rapina092
Nu Wa
5,892
1,321
0
801
8,183
2,760
186
3,503
4,661
28,398
1,165
W
5,914
731
0
750
7,188
2,664
0
1,770
5,372
30,824
0
L
Sun Wukong
pedrabarbosa
Sun Wukong
6,301
429
0
2,026
11,971
14,729
0
4,267
7,668
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
25,633
158
Minions Killed
155
0
Camps Cleared
0
673,023
Distance Traveled
617,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,259
842
13
1
0
232,401
2
L
Anhur
8,699
791
63
6
0
198,490
0
W
Ah Muzen Cab
10,241
931
88
8
0
231,646
0
L
Nu Wa
8,431
766
61
6
0
187,604
0
W
Nox
8,872
807
57
5
0
208,976
0
L
Sun Wukong
8,503
773
31
3
0
231,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role