Player Matchup

Cthulhu
Cthulhu
Aehxi
Cthulhu
Level 158
God Stats
8W - 4L
1,715 SR
Queue Stats
92W - 80L
1,481 Elo+
Solo
Ra
Ra
H41GY92
Ra
Level 141
God Stats
1W - 6L
1,228 SR
Queue Stats
254W - 242L
1,507 Elo+
Solo
Izanami
Izanami
McFluffleBear
Izanami
Level 127
God Stats
2W - 3L
1,579 SR
Queue Stats
122W - 139L
1,410 Elo+
Solo
Horus
Horus
Weedyc
Horus
Level 154
God Stats
8W - 3L
1,707 SR
Queue Stats
120W - 110L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
lShadowVortexl
Hun Batz
Level 108
God Stats
4W - 1L
1,796 SR
Queue Stats
147W - 121L
1,539 Elo+
Party 1
Team Averages
Level 138
1,605 SR
1,494 Elo+

VS

Team Averages
Level 125
1,453 SR
1,463 Elo+
Nemesis
Nemesis
Haiker
Nemesis
Level 127
God Stats
2W - 2L
1,403 SR
Queue Stats
31W - 49L
1,386 Elo+
Party 2
Sobek
Sobek
IOEscanorOI
Sobek
Level 122
God Stats
6W - 7L
1,441 SR
Queue Stats
525W - 534L
1,379 Elo+
Solo
Chronos
Chronos
ReanimatedJoker
Chronos
Level 152
God Stats
5W - 0L
1,411 SR
Queue Stats
72W - 62L
1,550 Elo+
Solo
Chaac
Chaac
SeshMoth98
Chaac
Level 106
God Stats
12W - 13L
1,548 SR
Queue Stats
178W - 180L
1,510 Elo+
Solo
Discordia
Discordia
Wa7chock
Discordia
Level 119
God Stats
7W - 9L
1,461 SR
Queue Stats
117W - 103L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aehxi
Cthulhu
12
0 / 1 / 1
6,590
507
4,186
8,261
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 1
7,162
551
4,384
7,620
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 6 / 0
6,214
478
2,701
10,695
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Weedyc
Horus
11
0 / 2 / 3
6,388
491
4,780
11,071
6,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
12
1 / 2 / 1
6,468
498
4,171
10,332
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haiker
Nemesis
14
3 / 0 / 5
7,451
573
5,848
7,359
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 2 / 5
7,447
573
4,792
11,567
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
5 / 0 / 4
8,574
660
11,274
6,532
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
1 / 0 / 3
8,365
643
6,705
9,704
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Wa7chock
Discordia
13
4 / 1 / 1
7,949
611
6,406
5,216
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
15
15
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aehxi
Cthulhu
0
1
1
0.5
L
2
4
1
0.63
W
Nemesis
Haiker
Nemesis
3
0
5
5.5
W
2
2
5
2.25
L
Izanami
0
6
0
0
W
5
0
4
7
W
Chaac
1
0
3
2.5
W
Discordia
Wa7chock
Discordia
4
1
1
4.5
L
Horus
Weedyc
Horus
0
2
3
0.75
L
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
35,025
47,979
Taken
40,378
21,100
Mitigated
21,187
14,845
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aehxi
Cthulhu
4,186
578
0
2,340
8,261
6,664
0
238
8,023
45,790
228
L
4,384
202
545
1,634
7,620
2,641
0
4,542
3,078
54,512
316
W
Nemesis
Haiker
Nemesis
5,848
1,310
0
1,087
7,359
2,768
0
892
6,467
0
49,529
W
4,792
235
0
4,468
11,567
9,098
0
1,621
9,946
19,536
2,352
L
Izanami
2,701
2,043
0
1,433
10,695
2,694
0
7,880
2,815
0
50,910
W
11,274
2,851
0
1,338
6,532
2,249
3,432
186
6,346
64,248
2,381
W
Chaac
6,705
1,348
0
3,942
9,704
5,824
0
4,042
5,662
1,129
63,048
W
Discordia
Wa7chock
Discordia
6,406
117
0
625
5,216
1,248
0
1,765
3,451
55,417
0
L
Horus
Weedyc
Horus
4,780
1,830
344
3,819
11,071
6,011
1
6,473
4,598
0
15,951
L
Hun Batz
4,171
1,183
0
4,730
10,332
3,090
0
2,618
7,714
0
56,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
39,786
456
Minions Killed
445
0
Camps Cleared
0
1,290,691
Distance Traveled
1,329,477
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,590
507
106
8
0
226,573
3
L
Ra
7,162
551
117
9
0
278,773
2
W
Nemesis
7,451
573
86
7
0
319,677
0
W
Sobek
7,447
573
18
1
0
261,433
0
L
Izanami
6,214
478
104
8
0
230,146
2
W
Chronos
8,574
660
109
8
0
253,792
0
W
Chaac
8,365
643
113
9
0
238,277
0
W
Discordia
7,949
611
119
9
0
256,298
0
L
Horus
6,388
491
27
2
0
273,713
4
L
Hun Batz
6,468
498
102
8
0
281,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role