Player Matchup

Ne Zha
Ne Zha
Chamrok
Ne Zha
Level 129
God Stats
6W - 2L
1,613 SR
Queue Stats
19W - 8L
1,642 Elo+
Solo
Merlin
Merlin
DimkaKun
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
gasaYy6
Amaterasu
Level 65
God Stats
3W - 1L
1,666 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 1
Team Averages
Level 86
1,593 SR
1,499 Elo+

VS

Team Averages
Level 74
1,410 SR
1,438 Elo+
Medusa
Medusa
FADERULLAN2525
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo
Yemoja
Yemoja
Xpletus
Yemoja
Level 97
God Stats
0W - 2L
1,231 SR
Queue Stats
134W - 134L
1,470 Elo+
Solo
Merlin
Merlin
ivieltet
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chamrok
Ne Zha
16
7 / 2 / 5
11,378
948
16,754
12,264
4,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DimkaKun
Merlin
19
3 / 0 / 7
11,424
952
7,569
6,381
2,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
gasaYy6
Amaterasu
15
3 / 2 / 9
10,438
870
4,511
10,600
5,819
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,637
803
11,143
10,023
3,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yemoja
Xpletus
Yemoja
14
0 / 4 / 3
8,592
716
3,266
12,717
9,159
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
ivieltet
Merlin
15
0 / 3 / 4
9,170
764
2,777
8,426
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
3
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chamrok
Ne Zha
7
2
5
4.75
W
Merlin
DimkaKun
Merlin
3
0
7
6.5
L
3
6
0
0.5
L
Yemoja
Xpletus
Yemoja
0
4
3
0.38
W
Amaterasu
gasaYy6
Amaterasu
3
2
9
3.75
L
Merlin
ivieltet
Merlin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
17,186
29,245
Taken
31,166
13,296
Mitigated
14,547
5,899
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chamrok
Ne Zha
16,754
4,482
0
3,690
12,264
4,840
747
3,288
8,976
0
55,235
W
Merlin
DimkaKun
Merlin
7,569
397
0
155
6,381
2,637
929
1,033
5,348
45,905
0
L
11,143
4,168
0
170
10,023
3,149
838
1,922
8,047
0
28,267
L
Yemoja
Xpletus
Yemoja
3,266
1,111
3,438
3,524
12,717
9,159
125
2,801
9,752
10,512
0
W
Amaterasu
gasaYy6
Amaterasu
4,511
1,746
0
2,054
10,600
5,819
384
2,082
8,518
0
24,268
L
Merlin
ivieltet
Merlin
2,777
157
0
424
8,426
2,239
374
2,870
5,477
29,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
27,399
187
Minions Killed
112
0
Camps Cleared
0
699,640
Distance Traveled
674,766
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,378
948
60
5
0
244,086
0
W
Merlin
11,424
952
84
7
0
223,424
3
L
Medusa
9,637
803
32
3
0
241,971
0
L
Yemoja
8,592
716
20
2
0
206,274
8
W
Amaterasu
10,438
870
43
4
0
232,130
5
L
Merlin
9,170
764
60
5
0
226,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role