Player Matchup

Jormungandr
Jormungandr
Bronze III
Jacey1
Jormungandr
Bronze III
Level 64
God Stats
2W - 1L
1,851 SR
Queue Stats
2W - 7L
1,505 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
LeBerndt
Bake Kujira
Bronze III
Level 127
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
theseker
Cthulhu
Silver I
Level 155
God Stats
6W - 7L
1,637 SR
Queue Stats
75W - 111L
1,283 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,704 SR
1,429 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,659 SR
1,627 MMR
Sobek
Sobek
Silver II
Madara-Trt
Sobek
Silver II
Level 149
God Stats
2W - 1L
1,659 SR
Queue Stats
93W - 111L
985 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
nikamen7
Xbalanque
Diamond V
Level 103
God Stats
12W - 4L
1,764 SR
Queue Stats
86W - 15L
2,450 MMR
Solo
Merlin
Merlin
Gold II
xVeNuuM
Merlin
Gold II
Level 136
God Stats
10W - 6L
1,555 SR
Queue Stats
44W - 40L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jacey1
Jormungandr
14
1 / 4 / 1
8,197
683
7,230
11,658
7,628
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
LeBerndt
Bake Kujira
14
1 / 3 / 2
8,632
719
5,761
15,529
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
theseker
Cthulhu
14
1 / 4 / 0
8,341
695
7,756
14,732
10,496
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
HerculesKuzenboPoseidonAphroditeGeb

VS

Bans
SerqetNeithHou YiAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 2 / 10
9,018
752
3,101
10,636
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
nikamen7
Xbalanque
18
9 / 1 / 2
11,165
930
22,890
11,185
4,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xVeNuuM
Merlin
17
2 / 0 / 8
10,254
855
12,187
7,611
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jacey1
Jormungandr
1
4
1
0.38
L
Bake Kujira
LeBerndt
Bake Kujira
1
3
2
0.67
W
Sobek
0
2
10
2.5
W
Xbalanque
nikamen7
Xbalanque
9
1
2
10
L
Cthulhu
theseker
Cthulhu
1
4
0
0.25
W
Merlin
xVeNuuM
Merlin
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
38,178
41,919
Taken
29,432
33,967
Mitigated
17,157
4,999
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jacey1
Jormungandr
7,230
830
0
539
11,658
7,628
0
2,351
9,174
22,198
0
L
Bake Kujira
LeBerndt
Bake Kujira
5,761
1,250
468
1,973
15,529
15,843
0
5,684
9,423
23,357
464
W
Sobek
3,101
94
0
3,025
10,636
10,023
60
6,049
4,258
11,546
908
W
Xbalanque
nikamen7
Xbalanque
22,890
15,016
0
5,825
11,185
4,350
3,487
8,334
2,643
0
63,048
L
Cthulhu
theseker
Cthulhu
7,756
0
0
2,019
14,732
10,496
0
6,399
8,031
31,305
0
W
Merlin
xVeNuuM
Merlin
12,187
558
0
3,267
7,611
2,784
401
6,220
1,241
48,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
30,437
111
Minions Killed
169
0
Camps Cleared
0
672,539
Distance Traveled
655,983
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,197
683
22
2
0
203,278
0
L
Bake Kujira
8,632
719
48
4
0
237,397
4
W
Sobek
9,018
752
16
1
0
217,447
0
W
Xbalanque
11,165
930
69
6
0
209,038
0
L
Cthulhu
8,341
695
41
3
0
231,864
0
W
Merlin
10,254
855
84
7
0
229,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role