Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EarlWetSocks
Yemoja
Level 124
God Stats
3W - 1L
1,543 SR
Queue Stats
11W - 15L
1,443 Elo+
Solo
Sylvanus
Sylvanus
IB 1 G B u D a
Sylvanus
Level 93
God Stats
8W - 9L
1,287 SR
Queue Stats
35W - 43L
1,299 Elo+
Party 1
Maman Brigitte
Maman Brigitte
IKazugaI
Maman Brigitte
Level 101
God Stats
24W - 17L
1,451 SR
Queue Stats
57W - 64L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
Segabruh1
Nu Wa
Level 64
God Stats
92W - 77L
1,607 SR
Queue Stats
151W - 161L
1,555 Elo+
Solo
Team Averages
Level 127
1,478 SR
1,435 Elo+

VS

Team Averages
Level 118
1,454 SR
1,458 Elo+
Odin
Odin
M0BMunchi3
Odin
Level 157
God Stats
3W - 6L
1,465 SR
Queue Stats
146W - 147L
1,471 Elo+
Party 2
Ratatoskr
Ratatoskr
Raphclo
Ratatoskr
Level 128
God Stats
7W - 5L
1,564 SR
Queue Stats
120W - 89L
1,537 Elo+
Solo
Anubis
Anubis
Unoriginal12
Anubis
Level 144
God Stats
4W - 3L
1,678 SR
Queue Stats
333W - 321L
1,468 Elo+
Party 2
Raijin
Raijin
bigahe
Raijin
Level 119
God Stats
7W - 7L
1,178 SR
Queue Stats
356W - 346L
1,366 Elo+
Solo
Fenrir
Fenrir
guidoandluigi
Fenrir
Level 43
God Stats
1W - 1L
1,384 SR
Queue Stats
6W - 10L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 1
6,845
570
7,996
6,320
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
11
1 / 1 / 0
6,249
521
2,504
3,570
1,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
12
0 / 3 / 3
6,975
581
5,603
10,254
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Maman Brigitte
IKazugaI
Maman Brigitte
15
9 / 1 / 1
8,157
680
7,319
10,379
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
Segabruh1
Nu Wa
13
3 / 5 / 5
7,025
585
7,244
9,375
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,207
517
1,988
6,986
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Raphclo
Ratatoskr
11
2 / 3 / 0
6,714
560
7,339
11,178
6,203
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
13
5 / 5 / 2
8,042
670
10,612
9,571
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
bigahe
Raijin
11
0 / 4 / 1
5,484
457
2,352
9,334
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,427
536
3,783
10,485
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
11
11
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
1
2.5
W
Yemoja
1
1
0
1
W
Sylvanus
0
3
3
0.5
W
Maman Brigitte
IKazugaI
Maman Brigitte
9
1
1
9.5
L
1
0
2
2
L
Ratatoskr
Raphclo
Ratatoskr
2
3
0
0.67
W
Nu Wa
Segabruh1
Nu Wa
3
5
5
1.1
L
Anubis
5
5
2
1.2
L
Raijin
bigahe
Raijin
0
4
1
0.13
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
26,074
39,898
Taken
47,554
13,753
Mitigated
20,089
13,070
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,996
3,002
0
1,985
6,320
2,184
630
1,850
4,470
0
53,688
W
Yemoja
2,504
341
2,359
620
3,570
1,873
128
566
2,962
12,324
1,307
W
Sylvanus
5,603
2,077
84
3,790
10,254
4,275
0
1,861
7,828
34,716
7,969
W
Maman Brigitte
IKazugaI
Maman Brigitte
7,319
469
0
2,873
10,379
3,719
0
1,465
8,657
52,131
1,567
L
1,988
312
0
2,937
6,986
4,024
0
1,206
5,780
0
17,310
L
Ratatoskr
Raphclo
Ratatoskr
7,339
2,132
0
3,652
11,178
6,203
0
7,338
3,840
0
39,879
W
Nu Wa
Segabruh1
Nu Wa
7,244
2,992
0
1,359
9,375
1,702
130
6,442
2,467
39,236
0
L
Anubis
10,612
177
0
2,767
9,571
3,808
159
7,729
1,842
59,085
2,093
L
Raijin
bigahe
Raijin
2,352
234
74
3,229
9,334
2,135
0
1,955
7,379
34,599
0
L
3,783
609
0
1,749
10,485
3,919
0
3,824
6,661
0
41,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
32,874
363
Minions Killed
349
0
Camps Cleared
0
1,134,412
Distance Traveled
1,158,565
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,845
570
98
8
0
211,997
0
W
Yemoja
6,249
521
27
2
0
234,195
4
W
Sylvanus
6,975
581
81
7
0
199,940
0
W
Maman Brigitte
8,157
680
90
8
0
273,752
0
L
Odin
6,207
517
27
2
0
212,030
0
L
Ratatoskr
6,714
560
76
6
0
245,731
2
W
Nu Wa
7,025
585
67
6
0
214,528
2
L
Anubis
8,042
670
125
10
0
215,083
0
L
Raijin
5,484
457
53
4
0
207,027
0
L
Fenrir
6,427
536
68
6
0
278,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role