Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Flippinmike 24
Zhong Kui
Level 125
God Stats
6W - 3L
1,669 SR
Queue Stats
220W - 195L
1,545 Elo+
Party 1
Cerberus
Cerberus
Malediz
Cerberus
Level 124
God Stats
3W - 1L
1,920 SR
Queue Stats
177W - 180L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
XxKillem530xX
Amaterasu
Level 147
God Stats
3W - 2L
1,540 SR
Queue Stats
142W - 105L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
rexy6911
Jing Wei
Level 175
God Stats
8W - 11L
1,440 SR
Queue Stats
724W - 722L
1,613 Elo+
Party 1
Team Averages
Level 145
1,614 SR
1,548 Elo+

VS

Team Averages
Level 154
1,532 SR
1,483 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CapalotKingKy
Rama
Level 124
God Stats
4W - 6L
1,445 SR
Queue Stats
776W - 757L
1,460 Elo+
Solo
Xbalanque
Xbalanque
DeBuke
Xbalanque
Level 243
God Stats
12W - 19L
1,398 SR
Queue Stats
1,178W - 1,258L
1,525 Elo+
Solo
Sol
Sol
Fytology
Sol
Level 132
God Stats
1W - 1L
1,559 SR
Queue Stats
131W - 141L
1,488 Elo+
Solo
Artemis
Artemis
adamkrestt
Artemis
Level 112
God Stats
6W - 2L
1,758 SR
Queue Stats
228W - 247L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 8
7,339
1,048
3,053
7,070
6,438
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Flippinmike 24
Zhong Kui
13
4 / 2 / 7
7,484
1,069
3,346
4,890
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Malediz
Cerberus
13
2 / 2 / 9
7,366
1,052
3,847
6,235
5,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Amaterasu
XxKillem530xX
Amaterasu
11
3 / 3 / 9
7,328
1,047
6,265
8,390
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
rexy6911
Jing Wei
13
3 / 0 / 7
7,621
1,089
2,948
2,347
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 5 / 4
5,503
786
2,360
7,551
3,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,708
244
0
0
0
Xbalanque
DeBuke
Xbalanque
10
0 / 4 / 3
5,509
787
4,467
4,371
1,372
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 2 / 3
7,331
1,047
4,865
4,730
1,429
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
adamkrestt
Artemis
12
3 / 3 / 2
6,354
908
5,062
4,927
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
14
Kills
8
9
Deaths
14
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
8
3
L
Ao Kuang
 
Ao Kuang
0
5
4
0.4
L
0
0
0
0
L
Xbalanque
DeBuke
Xbalanque
0
4
3
0.38
W
Zhong Kui
Flippinmike 24
Zhong Kui
4
2
7
3.75
L
5
2
3
3.25
W
Cerberus
Malediz
Cerberus
2
2
9
3.25
W
Amaterasu
XxKillem530xX
Amaterasu
3
3
9
2.5
L
Artemis
adamkrestt
Artemis
3
3
2
1.33
W
Jing Wei
rexy6911
Jing Wei
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
16,754
28,932
Taken
21,579
20,284
Mitigated
7,882
10,514
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,053
188
489
2,109
7,070
6,438
61
1,830
5,150
0
6,381
L
Ao Kuang
 
Ao Kuang
2,360
170
234
1,283
7,551
3,367
0
3,534
3,835
3,542
14
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
DeBuke
Xbalanque
4,467
1,189
281
13
4,371
1,372
0
1,149
3,151
0
8,388
W
Zhong Kui
Flippinmike 24
Zhong Kui
3,346
311
1,317
1,565
4,890
2,774
1,279
768
4,042
11,946
0
L
4,865
758
336
2,010
4,730
1,429
0
1,307
3,307
14,479
0
W
Cerberus
Malediz
Cerberus
3,847
0
0
1,363
6,235
5,331
430
2,553
3,562
8,476
0
W
Amaterasu
XxKillem530xX
Amaterasu
6,265
1,495
269
2,518
8,390
5,012
628
921
7,341
366
9,486
L
Artemis
adamkrestt
Artemis
5,062
1,105
56
374
4,927
1,714
0
1,203
3,652
0
11,888
W
Jing Wei
rexy6911
Jing Wei
2,948
1,950
386
498
2,347
729
1,899
687
1,620
0
18,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
26,405
83
Minions Killed
50
0
Camps Cleared
0
760,531
Distance Traveled
517,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,339
1,048
8
1
0
150,835
0
L
Ao Kuang
5,503
786
1
0
0
141,791
0
L
Rama
1,708
244
0
0
0
0
0
L
Xbalanque
5,509
787
5
1
0
130,451
0
W
Zhong Kui
7,484
1,069
31
4
0
141,534
0
L
Sol
7,331
1,047
32
5
0
122,012
0
W
Cerberus
7,366
1,052
14
2
0
145,108
1
W
Amaterasu
7,328
1,047
4
1
0
150,807
0
L
Artemis
6,354
908
12
2
0
123,045
0
W
Jing Wei
7,621
1,089
26
4
0
172,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role