Player Matchup

Cthulhu
Cthulhu
Buschauffeur
Cthulhu
Level 28
God Stats
3W - 0L
1,450 SR
Queue Stats
55W - 68L
1,307 Elo+
Party 3
Chernobog
Chernobog
Rqbin
Chernobog
Level 57
God Stats
2W - 0L
1,836 SR
Queue Stats
33W - 47L
1,359 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zak-12001
Morgan Le Fay
Level 54
God Stats
25W - 18L
1,606 SR
Queue Stats
167W - 164L
1,453 Elo+
Solo
Bastet
Bastet
jonat86310
Bastet
Level 154
God Stats
2W - 1L
1,547 SR
Queue Stats
97W - 96L
1,477 Elo+
Party 2
Chaac
Chaac
nakiumdyane
Chaac
Level 123
God Stats
4W - 2L
1,498 SR
Queue Stats
107W - 107L
1,476 Elo+
Party 2
Team Averages
Level 83
1,587 SR
1,414 Elo+

VS

Team Averages
Level 96
1,550 SR
1,444 Elo+
Fafnir
Fafnir
ANDREA___05
Fafnir
Level 147
God Stats
17W - 11L
1,562 SR
Queue Stats
156W - 164L
1,417 Elo+
Party 1
Hachiman
Hachiman
II_Grande_Gama
Hachiman
Level 131
God Stats
3W - 5L
1,401 SR
Queue Stats
127W - 115L
1,486 Elo+
Party 1
Hel
Hel
Lightbringer_07
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,444 Elo+
Solo
Bastet
Bastet
SinzJD
Bastet
Level 64
God Stats
9W - 6L
1,666 SR
Queue Stats
187W - 169L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
notorius2001
Gilgamesh
Level 97
God Stats
3W - 2L
1,622 SR
Queue Stats
115W - 130L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buschauffeur
Cthulhu
13
2 / 0 / 7
8,530
569
8,472
12,040
10,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Rqbin
Chernobog
13
5 / 3 / 1
8,333
556
6,262
9,684
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zak-12001
Morgan Le Fay
14
6 / 3 / 5
9,265
618
8,968
8,672
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
jonat86310
Bastet
15
2 / 2 / 7
8,385
559
5,975
13,316
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
4 / 0 / 4
10,350
690
10,033
11,251
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 3 / 2
7,889
526
8,525
9,706
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
13
3 / 5 / 1
7,587
506
7,878
13,086
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,029
535
4,664
11,073
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SinzJD
Bastet
13
1 / 3 / 4
7,553
504
6,196
11,636
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
notorius2001
Gilgamesh
14
0 / 4 / 0
7,966
531
3,400
10,366
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
8
8
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
3
2
1
W
Cthulhu
Buschauffeur
Cthulhu
2
0
7
5.5
L
Hachiman
3
5
1
0.7
L
2
4
0
0.5
W
Chernobog
Rqbin
Chernobog
5
3
1
1.83
L
Bastet
SinzJD
Bastet
1
3
4
1
W
Morgan Le Fay
Zak-12001
Morgan Le Fay
6
3
5
2.83
W
Bastet
jonat86310
Bastet
2
2
7
2.75
W
4
0
4
6
L
Gilgamesh
notorius2001
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
30,663
54,963
Taken
55,867
29,897
Mitigated
24,098
16,480
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,525
1,069
0
1,444
9,706
6,178
0
3,275
6,431
31,868
0
W
Cthulhu
Buschauffeur
Cthulhu
8,472
703
106
3,233
12,040
10,253
78
2,577
9,083
36,449
1,515
L
Hachiman
7,878
3,889
0
3,555
13,086
3,816
0
5,731
7,355
0
51,627
L
4,664
49
207
3,327
11,073
3,971
132
4,029
7,044
62,219
0
W
Chernobog
Rqbin
Chernobog
6,262
3,836
0
2,636
9,684
2,394
1,648
4,850
4,302
0
51,953
L
Bastet
SinzJD
Bastet
6,196
1,326
0
5,298
11,636
3,882
0
2,948
8,688
0
42,496
W
Morgan Le Fay
Zak-12001
Morgan Le Fay
8,968
664
0
1,599
8,672
2,968
380
3,107
5,525
46,398
212
W
Bastet
jonat86310
Bastet
5,975
1,325
0
3,907
13,316
5,272
154
2,028
11,248
0
64,602
W
10,033
1,666
0
4,999
11,251
9,010
279
321
10,360
0
77,661
L
Gilgamesh
notorius2001
Gilgamesh
3,400
712
0
1,188
10,366
6,251
619
669
9,697
0
56,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
39,024
467
Minions Killed
446
0
Camps Cleared
0
1,569,881
Distance Traveled
1,533,781
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,889
526
50
3
0
350,976
0
W
Cthulhu
8,530
569
53
4
0
313,461
4
L
Hachiman
7,587
506
84
6
0
280,656
5
L
Hel
8,029
535
131
9
0
278,063
0
W
Chernobog
8,333
556
84
6
0
275,356
1
L
Bastet
7,553
504
68
5
0
347,015
2
W
Morgan Le Fay
9,265
618
88
6
0
287,943
0
W
Bastet
8,385
559
95
6
0
365,851
5
W
Chaac
10,350
690
147
10
0
327,270
6
L
Gilgamesh
7,966
531
113
8
0
277,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role