Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Pcie
Xing Tian
Level 99
God Stats
9W - 2L
1,743 SR
Queue Stats
839W - 240L
1,897 Elo+
Party 1
Neith
Neith
富强民主文明自由平等公正法制爱国
Neith
Level 187
God Stats
7W - 2L
1,749 SR
Queue Stats
586W - 138L
1,871 Elo+
Party 1
Horus
Horus
麻瓜在旁边
Horus
Level 125
God Stats
3W - 0L
1,889 SR
Queue Stats
243W - 46L
1,859 Elo+
Party 1
Team Averages
Level 141
1,676 SR
1,725 Elo+

VS

Team Averages
Level 111
1,485 SR
1,486 Elo+
Terra
Terra
AKXXT
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,495 Elo+
Solo
Jormungandr
Jormungandr
ASoulers
Jormungandr
Level 129
God Stats
8W - 4L
1,510 SR
Queue Stats
162W - 172L
1,563 Elo+
Solo
Heimdallr
Heimdallr
BBcatcherRN
Heimdallr
Level 73
God Stats
5W - 6L
1,558 SR
Queue Stats
261W - 285L
1,497 Elo+
Solo
Maui
Maui
Son Wumama
Maui
Level 128
God Stats
4W - 8L
1,359 SR
Queue Stats
1,176W - 1,176L
1,546 Elo+
Solo
Nut
Nut
Tegridyyy
Nut
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 0 / 10
8,483
1,060
11,664
9,839
4,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
 
Ao Kuang
12
3 / 1 / 12
7,152
894
6,463
8,151
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Pcie
Xing Tian
13
6 / 2 / 7
7,792
974
5,275
10,881
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 12
7,349
919
10,538
7,688
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 11
7,567
946
4,931
9,537
4,459
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AKXXT
Terra
14
2 / 3 / 0
6,957
870
9,820
9,873
8,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
ASoulers
Jormungandr
12
0 / 4 / 3
6,097
762
10,426
11,858
13,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
BBcatcherRN
Heimdallr
13
1 / 4 / 2
6,595
824
7,459
7,280
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 3
6,497
812
2,304
7,085
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 6 / 0
5,202
650
1,396
5,274
1,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
18
Kills
3
3
Deaths
18
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
10
10
W
Ao Kuang
 
Ao Kuang
3
1
12
9
L
Terra
AKXXT
Terra
2
3
0
0.67
L
Jormungandr
ASoulers
Jormungandr
0
4
3
0.38
L
Heimdallr
BBcatcherRN
Heimdallr
1
4
2
0.5
W
Xing Tian
Pcie
Xing Tian
6
2
7
4.75
L
0
1
3
1.5
L
0
6
0
0
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,871
Damage
31,405
46,096
Taken
41,370
25,959
Mitigated
34,496
26,757
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,664
3,991
378
2,162
9,839
4,688
492
5,228
4,333
20,476
1,278
W
Ao Kuang
 
Ao Kuang
6,463
1,139
810
2,615
8,151
4,815
0
2,979
5,024
12,525
1,267
L
Terra
AKXXT
Terra
9,820
350
1,398
1,454
9,873
8,641
0
4,637
5,117
16,610
283
L
Jormungandr
ASoulers
Jormungandr
10,426
1,016
110
2,700
11,858
13,719
0
5,990
5,729
19,898
0
L
Heimdallr
BBcatcherRN
Heimdallr
7,459
3,512
0
1,134
7,280
3,778
0
4,190
3,025
0
19,640
W
Xing Tian
Pcie
Xing Tian
5,275
223
0
1,309
10,881
9,210
0
2,551
8,092
9,787
0
L
2,304
27
233
1,930
7,085
6,844
0
4,235
2,684
4,327
0
L
1,396
706
17
0
5,274
1,514
0
2,663
2,578
0
2,198
W
10,538
5,078
1,940
3,562
7,688
2,787
360
4,608
2,854
0
28,512
W
4,931
1,520
7,701
6,280
9,537
4,459
0
5,914
3,369
0
6,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
31,348
100
Minions Killed
74
0
Camps Cleared
0
894,250
Distance Traveled
651,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,483
1,060
11
1
0
186,280
0
W
Ao Kuang
7,152
894
30
4
0
162,409
0
L
Terra
6,957
870
24
3
0
146,133
0
L
Jormungandr
6,097
762
13
2
0
134,691
0
L
Heimdallr
6,595
824
33
4
0
117,620
0
W
Xing Tian
7,792
974
6
1
0
203,681
0
L
Maui
6,497
812
4
1
0
141,202
0
L
Nut
5,202
650
0
0
0
112,166
0
W
Neith
7,349
919
47
6
0
168,794
0
W
Horus
7,567
946
6
1
0
173,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role