Player Matchup

Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FamZzBlood4901
Artio
Level 103
God Stats
2W - 3L
1,234 SR
Queue Stats
666W - 656L
1,436 Elo+
Solo
Hachiman
Hachiman
Ghostcstt
Hachiman
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
85W - 68L
1,497 Elo+
Solo
Chaac
Chaac
Kataflan
Chaac
Level 64
God Stats
5W - 0L
1,877 SR
Queue Stats
153W - 159L
1,426 Elo+
Solo
Atlas
Atlas
ZAAAMTA
Atlas
Level 102
God Stats
3W - 4L
1,582 SR
Queue Stats
142W - 235L
1,376 Elo+
Solo
Team Averages
Level 76
1,531 SR
1,447 Elo+

VS

Team Averages
Level 113
1,508 SR
1,488 Elo+
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DinSpace
Anhur
Level 149
God Stats
1W - 5L
1,313 SR
Queue Stats
394W - 414L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
LaLaLaDiDi
Baba Yaga
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
132W - 101L
1,518 Elo+
Solo
Apollo
Apollo
powerseppel
Apollo
Level 101
God Stats
1W - 1L
1,734 SR
Queue Stats
255W - 254L
1,495 Elo+
Solo
Cabrakan
Cabrakan
zombieandre09
Cabrakan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 188L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 1 / 9
8,359
1,194
3,845
8,938
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 4 / 10
7,467
1,067
2,702
8,642
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ghostcstt
Hachiman
15
5 / 1 / 10
8,556
1,222
8,940
6,348
2,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kataflan
Chaac
14
2 / 1 / 14
7,902
1,129
9,624
7,186
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
ZAAAMTA
Atlas
12
3 / 3 / 7
7,460
1,066
5,963
8,957
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 1
5,035
719
340
1,506
831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
DinSpace
Anhur
13
3 / 4 / 4
6,847
978
6,223
7,811
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
LaLaLaDiDi
Baba Yaga
12
2 / 4 / 7
6,412
916
7,418
7,232
2,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
1 / 3 / 5
6,433
919
4,624
5,708
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
zombieandre09
Cabrakan
13
3 / 4 / 3
6,644
949
6,519
12,946
12,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
16
Kills
9
10
Deaths
16
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
9
8.5
L
Artio
 
Artio
0
1
1
0.5
L
Anhur
DinSpace
Anhur
3
4
4
1.25
W
2
4
10
1.75
W
Hachiman
Ghostcstt
Hachiman
5
1
10
10
W
Chaac
Kataflan
Chaac
2
1
14
9
L
Baba Yaga
LaLaLaDiDi
Baba Yaga
2
4
7
1.38
W
Atlas
ZAAAMTA
Atlas
3
3
7
2.17
L
Apollo
1
3
5
1.17
L
Cabrakan
zombieandre09
Cabrakan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
25,124
40,071
Taken
35,203
27,896
Mitigated
20,685
16,436
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,845
945
2,585
2,784
8,938
7,644
452
3,588
5,154
7,014
122
L
Artio
 
Artio
340
78
277
248
1,506
831
0
779
661
434
0
L
Anhur
DinSpace
Anhur
6,223
2,698
361
2,133
7,811
2,579
0
2,941
4,714
0
9,508
W
2,702
77
3,067
1,758
8,642
6,967
130
2,585
5,880
4,816
1,041
W
Hachiman
Ghostcstt
Hachiman
8,940
4,820
872
2,208
6,348
2,504
2,189
2,694
3,654
0
26,779
W
Chaac
Kataflan
Chaac
9,624
645
540
1,259
7,186
3,727
744
2,402
4,744
0
16,300
L
Baba Yaga
LaLaLaDiDi
Baba Yaga
7,418
598
271
2,157
7,232
2,770
0
1,708
5,481
15,236
513
W
Atlas
ZAAAMTA
Atlas
5,963
1,958
304
1,059
8,957
7,054
0
2,124
6,721
13,358
91
L
Apollo
4,624
1,610
124
358
5,708
2,228
0
1,248
4,390
0
10,406
L
Cabrakan
zombieandre09
Cabrakan
6,519
545
341
3,864
12,946
12,277
0
4,829
7,866
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
31,371
87
Minions Killed
57
0
Camps Cleared
0
746,614
Distance Traveled
550,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,359
1,194
8
1
0
156,126
0
L
Artio
5,035
719
0
0
0
31,529
0
L
Anhur
6,847
978
13
2
0
125,168
0
W
Artio
7,467
1,067
8
1
0
151,521
0
W
Hachiman
8,556
1,222
41
6
0
132,120
0
W
Chaac
7,902
1,129
17
2
0
174,864
0
L
Baba Yaga
6,412
916
14
2
0
144,059
0
W
Atlas
7,460
1,066
13
2
0
131,983
0
L
Apollo
6,433
919
17
2
0
123,375
0
L
Cabrakan
6,644
949
13
2
0
126,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role