Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Fashu_
Surtr
Level 146
God Stats
2W - 2L
1,633 SR
Queue Stats
292W - 290L
1,473 Elo+
Solo
Tyr
Tyr
jeffy_reinert
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,305 Elo+
Solo
Janus
Janus
tiggercf
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,426 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,441 Elo+

VS

Team Averages
Level 86
1,410 SR
1,419 Elo+
Sylvanus
Sylvanus
IB 1 G B u D a
Sylvanus
Level 93
God Stats
6W - 8L
1,237 SR
Queue Stats
13W - 25L
1,287 Elo+
Party 1
Maman Brigitte
Maman Brigitte
IKazugaI
Maman Brigitte
Level 101
God Stats
7W - 8L
1,437 SR
Queue Stats
33W - 48L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
Not_Designer
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 143L
1,449 Elo+
Solo
Skadi
Skadi
diavlo4948
Skadi
Level 69
God Stats
3W - 2L
1,506 SR
Queue Stats
102W - 125L
1,485 Elo+
Solo
King Arthur
King Arthur
l Tobito l
King Arthur
Level 52
God Stats
1W - 0L
1,372 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 2 / 1
5,307
531
3,719
6,354
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 3
5,015
502
2,805
8,992
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Fashu_
Surtr
8
1 / 2 / 0
4,815
482
2,561
8,319
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,550
455
793
3,754
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
tiggercf
Janus
10
0 / 5 / 0
5,159
516
2,304
6,416
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 2 / 1
5,659
566
5,184
5,946
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
IKazugaI
Maman Brigitte
11
4 / 1 / 3
6,594
659
6,653
6,694
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
4 / 0 / 4
6,394
639
4,817
3,226
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 1 / 0
4,707
471
3,437
5,244
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

King Arthur
l Tobito l
King Arthur
9
2 / 0 / 2
5,795
580
2,876
4,392
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
1
1.25
L
Kumbhakarna
 
Kumbhakarna
0
1
3
1.5
L
Surtr
Fashu_
Surtr
1
2
0
0.5
W
Sylvanus
2
2
1
1.25
W
Maman Brigitte
IKazugaI
Maman Brigitte
4
1
3
5.5
W
4
0
4
6
W
Skadi
0
1
0
0
L
0
2
0
0
W
King Arthur
l Tobito l
King Arthur
2
0
2
3
L
Janus
tiggercf
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,182
Damage
22,967
33,835
Taken
25,502
13,161
Mitigated
10,768
6,969
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,719
1,377
0
1,285
6,354
1,628
0
2,551
3,775
0
37,260
L
Kumbhakarna
 
Kumbhakarna
2,805
471
0
2,745
8,992
5,684
0
3,882
5,082
15,362
0
L
Surtr
Fashu_
Surtr
2,561
1,156
0
1,891
8,319
3,011
0
3,800
4,393
799
27,536
W
Sylvanus
5,184
1,933
394
2,223
5,946
2,915
530
1,334
4,612
26,747
8,679
W
Maman Brigitte
IKazugaI
Maman Brigitte
6,653
580
0
942
6,694
2,413
0
889
5,805
49,500
2,591
W
4,817
1,230
0
1,508
3,226
887
13
1,546
1,680
33,393
0
W
Skadi
3,437
1,233
0
2,123
5,244
1,550
0
1,181
4,063
0
23,606
L
793
167
0
55
3,754
1,201
0
953
2,689
0
10,145
W
King Arthur
l Tobito l
King Arthur
2,876
434
0
412
4,392
3,003
0
213
4,179
0
23,953
L
Janus
tiggercf
Janus
2,304
91
138
855
6,416
1,637
0
4,106
2,056
33,221
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
29,149
243
Minions Killed
315
0
Camps Cleared
0
983,674
Distance Traveled
1,004,537
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,307
531
80
8
0
195,942
1
L
Kumbhakarna
5,015
502
18
2
0
209,843
6
L
Surtr
4,815
482
45
5
0
214,693
0
W
Sylvanus
5,659
566
75
8
0
172,984
0
W
Maman Brigitte
6,594
659
89
9
0
221,531
0
W
Nu Wa
6,394
639
62
6
0
214,813
0
W
Skadi
4,707
471
45
5
0
200,742
0
L
Tyr
4,550
455
24
2
0
183,881
0
W
King Arthur
5,795
580
44
4
0
194,467
0
L
Janus
5,159
516
76
8
0
179,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role