Player Matchup

Ares
Ares
 
Ares
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
YAVD
Neith
Level 159
God Stats
3W - 5L
1,550 SR
Queue Stats
138W - 124L
1,512 Elo+
Solo
Arachne
Arachne
obi_one_Shenobi
Arachne
Level 168
God Stats
27W - 42L
1,455 SR
Queue Stats
511W - 496L
1,482 Elo+
Solo
Anubis
Anubis
xXJ_StarkXx
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 267L
1,455 Elo+
Solo
Vulcan
Vulcan
xXxOv3rkill
Vulcan
Level 158
God Stats
5W - 7L
1,439 SR
Queue Stats
218W - 208L
1,501 Elo+
Party 2
Team Averages
Level 165
1,489 SR
1,490 Elo+

VS

Team Averages
Level 66
1,537 SR
1,570 Elo+
Bacchus
Bacchus
IcyIIl
Bacchus
Level 109
God Stats
14W - 10L
1,617 SR
Queue Stats
381W - 364L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloSock
Sun Wukong
Level 60
God Stats
3W - 7L
1,414 SR
Queue Stats
99W - 108L
1,531 Elo+
Solo
Izanami
Izanami
TrY_MilaNbtw
Izanami
Level 6
God Stats
1W - 2L
1,495 SR
Queue Stats
8W - 10L
1,722 Elo+
Party 1
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 62
God Stats
44W - 41L
1,566 SR
Queue Stats
132W - 134L
1,532 Elo+
Party 1
Chaac
Chaac
Zimmer_owns_ya
Chaac
Level 93
God Stats
24W - 20L
1,594 SR
Queue Stats
427W - 390L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 1 / 2
8,395
600
4,220
12,200
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
YAVD
Neith
14
1 / 1 / 5
8,335
595
6,597
7,194
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 1
8,147
582
5,091
11,683
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
13
4 / 3 / 4
8,005
572
5,997
10,623
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
3 / 2 / 3
8,511
608
6,807
5,269
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IcyIIl
Bacchus
9
2 / 3 / 0
5,829
416
6,991
8,587
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SoloSock
Sun Wukong
14
2 / 1 / 1
8,297
593
9,946
11,307
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TrY_MilaNbtw
Izanami
9
0 / 1 / 1
5,774
412
3,216
4,669
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 0
7,141
510
4,715
6,639
2,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 2
7,020
501
5,947
12,757
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
8
8
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
2
4
L
Bacchus
IcyIIl
Bacchus
2
3
0
0.67
L
Sun Wukong
SoloSock
Sun Wukong
2
1
1
2.5
L
Izanami
TrY_MilaNbtw
Izanami
0
1
1
0.5
L
3
3
0
1
W
Neith
YAVD
Neith
1
1
5
3.5
L
1
4
2
0.5
W
1
1
1
1.5
W
Anubis
4
3
4
2
W
Vulcan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
30,815
46,969
Taken
43,959
21,335
Mitigated
20,327
17,921
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,220
173
0
2,715
12,200
8,595
1,060
2,731
8,961
17,697
0
L
Bacchus
IcyIIl
Bacchus
6,991
431
0
2,330
8,587
5,883
0
2,532
6,055
16,740
0
L
Sun Wukong
SoloSock
Sun Wukong
9,946
1,672
0
2,321
11,307
6,008
0
1,888
9,419
0
80,558
L
Izanami
TrY_MilaNbtw
Izanami
3,216
2,185
0
1,551
4,669
1,250
0
1,884
2,785
0
29,873
L
4,715
105
0
2,810
6,639
2,469
0
4,967
1,672
42,499
0
W
Neith
YAVD
Neith
6,597
1,865
0
1,927
7,194
2,267
1,600
3,790
2,856
0
67,866
L
5,947
1,191
0
6,390
12,757
4,717
0
5,311
7,446
0
59,230
W
5,091
3,993
0
7,191
11,683
4,344
702
0
11,683
0
52,975
W
Anubis
5,997
277
0
5,174
10,623
4,470
787
2,058
8,549
52,523
0
W
Vulcan
6,807
497
0
914
5,269
1,659
1,553
2,394
2,875
53,060
3,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
34,061
435
Minions Killed
443
0
Camps Cleared
0
1,343,657
Distance Traveled
1,107,375
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,395
600
32
2
0
272,421
4
L
Bacchus
5,829
416
19
1
0
203,891
1
L
Sun Wukong
8,297
593
168
12
0
208,177
4
L
Izanami
5,774
412
56
4
0
186,440
0
L
Anubis
7,141
510
91
7
0
178,678
0
W
Neith
8,335
595
116
8
0
250,827
3
L
Chaac
7,020
501
109
8
0
330,189
0
W
Arachne
8,147
582
102
7
0
269,328
0
W
Anubis
8,005
572
95
7
0
271,748
5
W
Vulcan
8,511
608
90
6
0
279,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role