Player Matchup

Thor
Thor
Antique_Serpent
Thor
Level 161
God Stats
16W - 31L
1,326 SR
Queue Stats
714W - 686L
1,427 Elo+
Solo
Maui
Maui
RektheNubi
Maui
Level 164
God Stats
5W - 10L
1,544 SR
Queue Stats
180W - 163L
1,491 Elo+
Solo
Martichoras
Martichoras
True_Coconut
Martichoras
Level 157
God Stats
2W - 0L
1,798 SR
Queue Stats
257W - 240L
1,464 Elo+
Solo
Bakasura
Bakasura
truckfire11
Bakasura
Level 100
God Stats
10W - 1L
1,825 SR
Queue Stats
655W - 634L
1,513 Elo+
Solo
Anubis
Anubis
will19035
Anubis
Level 189
God Stats
18W - 10L
1,544 SR
Queue Stats
1,043W - 1,037L
1,456 Elo+
Solo
Team Averages
Level 154
1,607 SR
1,470 Elo+

VS

Team Averages
Level 110
1,514 SR
1,423 Elo+
Danzaburou
Danzaburou
DarkDonteTTV
Danzaburou
Level 101
God Stats
10W - 7L
1,584 SR
Queue Stats
136W - 130L
1,490 Elo+
Party 1
Tyr
Tyr
Nova madness517
Tyr
Level 88
God Stats
1W - 5L
1,438 SR
Queue Stats
200W - 208L
1,393 Elo+
Solo
Olorun
Olorun
PoundedChipmunk
Olorun
Level 89
God Stats
24W - 18L
1,558 SR
Queue Stats
494W - 498L
1,437 Elo+
Party 1
Hercules
Hercules
Prince Supa
Hercules
Level 139
God Stats
19W - 18L
1,490 SR
Queue Stats
488W - 494L
1,417 Elo+
Solo
Hera
Hera
yzsooks
Hera
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,366
437
1,002
5,791
3,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 0
6,445
645
4,873
6,637
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
True_Coconut
Martichoras
9
0 / 0 / 1
5,324
532
5,000
5,177
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
truckfire11
Bakasura
10
1 / 0 / 1
5,282
528
3,194
7,091
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
will19035
Anubis
11
5 / 1 / 0
6,851
685
3,565
4,840
2,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkDonteTTV
Danzaburou
8
0 / 1 / 1
4,793
479
3,186
8,181
4,724
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 2 / 0
4,114
411
1,330
3,825
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 1 / 0
4,888
489
4,295
4,735
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Prince Supa
Hercules
9
0 / 2 / 0
5,391
539
3,212
8,842
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
yzsooks
Hera
9
0 / 4 / 1
4,964
496
2,096
5,192
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
10
Kills
2
2
Deaths
10
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Danzaburou
DarkDonteTTV
Danzaburou
0
1
1
0.5
L
1
2
0
0.5
L
1
1
0
1
L
Hercules
Prince Supa
Hercules
0
2
0
0
W
3
0
0
3
W
Martichoras
True_Coconut
Martichoras
0
0
1
0.5
W
Bakasura
truckfire11
Bakasura
1
0
1
1.5
W
Anubis
will19035
Anubis
5
1
0
5
L
Hera
yzsooks
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
14,119
29,536
Taken
30,775
15,542
Mitigated
13,588
12,160
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,002
88
38
1,611
5,791
3,854
0
1,088
4,703
0
11,836
L
Danzaburou
DarkDonteTTV
Danzaburou
3,186
976
0
4,132
8,181
4,724
0
0
7,746
0
17,773
L
1,330
271
0
570
3,825
1,424
0
861
2,878
0
11,148
L
4,295
1,213
210
1,761
4,735
1,425
0
0
4,570
32,348
0
L
Hercules
Prince Supa
Hercules
3,212
1,103
0
2,725
8,842
5,118
0
3,465
4,739
0
34,129
W
4,873
1,923
0
2,305
6,637
5,874
0
0
6,637
38,964
173
W
Martichoras
True_Coconut
Martichoras
5,000
1,810
0
2,130
5,177
1,524
0
2,595
2,582
0
40,834
W
Bakasura
truckfire11
Bakasura
3,194
1,951
0
4,231
7,091
2,221
0
612
6,479
0
25,591
W
Anubis
will19035
Anubis
3,565
0
0
1,845
4,840
2,069
680
2,096
2,744
41,573
2,142
L
Hera
yzsooks
Hera
2,096
896
0
693
5,192
897
0
3,250
1,942
28,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
24,150
306
Minions Killed
228
0
Camps Cleared
0
949,658
Distance Traveled
867,037
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,366
437
20
2
0
191,639
6
L
Danzaburou
4,793
479
28
3
0
195,282
4
L
Tyr
4,114
411
19
2
0
139,224
1
L
Olorun
4,888
489
58
6
0
196,114
0
L
Hercules
5,391
539
66
7
0
169,824
0
W
Maui
6,445
645
82
8
0
170,016
0
W
Martichoras
5,324
532
61
6
0
171,360
0
W
Bakasura
5,282
528
63
6
0
240,023
0
W
Anubis
6,851
685
80
8
0
176,620
4
L
Hera
4,964
496
57
6
0
166,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role