Player Matchup

Jormungandr
Jormungandr
Capouik
Jormungandr
Level 68
God Stats
2W - 9L
1,093 SR
Queue Stats
72W - 87L
1,440 Elo+
Party 1
Medusa
Medusa
DariusPi
Medusa
Level 69
God Stats
33W - 22L
1,679 SR
Queue Stats
58W - 52L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
TarUndar
Gilgamesh
Level 55
God Stats
0W - 1L
1,775 SR
Queue Stats
14W - 14L
1,455 Elo+
Solo
Camazotz
Camazotz
Viper-die
Camazotz
Level 158
God Stats
2W - 4L
1,544 SR
Queue Stats
47W - 45L
1,442 Elo+
Solo
Vulcan
Vulcan
mar3chal
Vulcan
Level 37
God Stats
4W - 6L
1,527 SR
Queue Stats
48W - 69L
1,406 Elo+
Party 1
Team Averages
Level 77
1,524 SR
1,446 Elo+

VS

Team Averages
Level 108
1,536 SR
1,472 Elo+
Freya
Freya
 
Freya
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaptainLongSocks
Bacchus
Level 71
God Stats
21W - 17L
1,562 SR
Queue Stats
210W - 224L
1,488 Elo+
Solo
Medusa
Medusa
Ouzoun_GR
Medusa
Level 82
God Stats
79W - 62L
1,573 SR
Queue Stats
212W - 229L
1,445 Elo+
Solo
Arachne
Arachne
Sylun95
Arachne
Level 129
God Stats
11W - 4L
1,641 SR
Queue Stats
31W - 29L
1,470 Elo+
Solo
Jormungandr
Jormungandr
vilicarl
Jormungandr
Level 89
God Stats
4W - 5L
1,404 SR
Queue Stats
338W - 341L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capouik
Jormungandr
6
0 / 0 / 0
3,230
538
1,931
4,266
1,878
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
DariusPi
Medusa
6
0 / 0 / 0
3,220
537
2,338
2,994
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TarUndar
Gilgamesh
5
1 / 1 / 0
3,720
620
1,734
4,780
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Viper-die
Camazotz
7
0 / 0 / 0
3,468
578
802
3,650
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
mar3chal
Vulcan
3
0 / 0 / 0
2,723
454
0
170
32
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 0 / 0
4,173
696
657
2,020
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,669
612
1,418
4,578
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Ouzoun_GR
Medusa
7
0 / 0 / 0
3,579
597
2,410
3,008
776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Sylun95
Arachne
7
1 / 0 / 0
3,776
629
1,360
3,075
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
vilicarl
Jormungandr
7
0 / 1 / 1
3,879
647
1,692
3,788
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
0
0
L
Jormungandr
Capouik
Jormungandr
0
0
0
0
W
0
0
0
0
L
Medusa
DariusPi
Medusa
0
0
0
0
W
Medusa
Ouzoun_GR
Medusa
0
0
0
0
W
Arachne
Sylun95
Arachne
1
0
0
1
L
Gilgamesh
TarUndar
Gilgamesh
1
1
0
1
L
Camazotz
Viper-die
Camazotz
0
0
0
0
L
Vulcan
mar3chal
Vulcan
0
0
0
0
W
Jormungandr
vilicarl
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,805
Damage
7,537
15,860
Taken
16,469
5,358
Mitigated
6,614
6,601
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
657
162
0
898
2,020
536
0
0
2,020
18,931
2,711
L
Jormungandr
Capouik
Jormungandr
1,931
425
25
1,711
4,266
1,878
0
362
3,904
10,610
0
W
1,418
74
0
1,856
4,578
2,759
0
767
3,811
7,298
2,270
L
Medusa
DariusPi
Medusa
2,338
953
0
1,452
2,994
774
0
903
2,091
0
15,519
W
Medusa
Ouzoun_GR
Medusa
2,410
1,083
0
1,280
3,008
776
0
1,164
1,844
0
22,247
W
Arachne
Sylun95
Arachne
1,360
1,282
0
2,037
3,075
781
0
0
3,042
0
20,717
L
Gilgamesh
TarUndar
Gilgamesh
1,734
591
0
1,279
4,780
1,838
0
1,477
3,088
0
13,122
L
Camazotz
Viper-die
Camazotz
802
0
0
2,134
3,650
836
0
528
3,010
0
16,308
L
Vulcan
mar3chal
Vulcan
0
0
0
0
170
32
0
0
170
689
48
W
Jormungandr
vilicarl
Jormungandr
1,692
577
0
1,569
3,788
1,762
0
0
3,637
19,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,361
Gold Earned
19,076
104
Minions Killed
169
0
Camps Cleared
0
518,543
Distance Traveled
552,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,173
696
38
6
0
96,892
0
L
Jormungandr
3,230
538
16
3
0
122,925
2
W
Bacchus
3,669
612
13
2
0
121,970
0
L
Medusa
3,220
537
25
4
0
123,385
0
W
Medusa
3,579
597
44
7
0
109,401
0
W
Arachne
3,776
629
44
7
0
141,066
0
L
Gilgamesh
3,720
620
27
5
0
116,695
0
L
Camazotz
3,468
578
33
6
0
131,586
0
L
Vulcan
2,723
454
3
1
0
23,952
0
W
Jormungandr
3,879
647
30
5
0
83,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role